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Realm of Echoes
A real-time fantasy MMORPG that runs directly in the browser
A real-time fantasy MMORPG that runs directly in the browser
Hi everyone,
We're sharing the current playable build of Realm of Echoes. It is a shared-world 3D MMORPG that runs in a normal browser tab: choose Warrior or Mage, name a hero, and enter as a guest without installing a client or creating an account first.
Current features
- Real-time shared-world movement and combat
- Warrior and Mage class gameplay
- Bosses, personal loot, equipment, abilities, and progression
- Other online heroes, world chat, parties, trading, guilds, and professions
- Eight onboarding quests plus 180 regional quests
- Nine regions with a campaign path toward level 30
- Optional account linking to retain a guest hero
The current atlas contains 188 campaign quests in total: eight tutorial quests plus 20 quests in each of nine regions. The live build can be played now, and we're looking for feedback rather than signups.
Technology
- Three.js browser client
- TypeScript Cloudflare Worker for the public client/authentication surface
- Rust compiled to WebAssembly for the gameplay worker
- Cloudflare Durable Objects for authoritative live-world state
- WebSockets for live sessions and D1 for account/recovery persistence
What we'd like feedback on
- Does the first five minutes explain enough?
- Does combat feel responsive and readable?
- Which MMO system would you expect next?
- How does performance feel on your browser and hardware?
Play Realm of Echoes in the browser
Discord and longer-form feedback
Transparency: generative tools were used in parts of the project's image and audio asset pipeline.
Thanks for taking a look. We'll keep an eye on the thread and answer technical or design questions.
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