- Joined
- Dec 28, 2008
- Messages
- 595
- Reaction score
- 47
Simple @advance command[NOW v111]
Basically, when you reach level 70+ and later 120+ you can get advanced to your next job.THIS IS MY FIRST RELEASE!!!
v111:
Just put this in your commands.java:
If you aren't using ChickenMS (mooplev111) then replace the "sub" with "splitted" and replace every "chr." with "player."
Heres isCannon if you need it:
Heres some others if you need it:
V97:
Put this in your playercommand.java:
This into maplecharacter.java:
Credits:
V97: I only take credit in writing the actual command. The method has already been implemented in XeonMS v97.
V111: I take full credit in writing the whole command.
Basically, when you reach level 70+ and later 120+ you can get advanced to your next job.THIS IS MY FIRST RELEASE!!!
v111:
Just put this in your commands.java:
If you aren't using ChickenMS (mooplev111) then replace the "sub" with "splitted" and replace every "chr." with "player."
PHP:
}else if (sub[0].equals("advance")) {
String advanced = "You have advanced.";
int job_ = chr.getJob().getId();
if (chr.getLevel() >= 160){
if (chr.isEvan()){
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
} } else if (chr.getLevel() >= 120){
if (chr.is3rdJob() || (chr.isAran() || (chr.isEvan() || (chr.isCygnus() || (chr.isDualBlade() || (chr.isElf() || (chr.isDemonSlayer() || (chr.isCannon())))))))) {
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
} } else if (chr.getLevel() >= 100){
if (chr.isEvan()){
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
} } else if (chr.getLevel() >= 80){
if (chr.isEvan()){
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
} } else if (chr.getLevel() >= 70){
if (chr.is2ndJob() || (chr.isAran() || (chr.isEvan() || (chr.isCygnus() || (chr.isDualBlade() || (chr.isElf() || (chr.isDemonSlayer() || (chr.isCannon())))))))) {
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
}} else if (chr.getLevel() >= 60){
if (chr.isEvan()){
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
} } else if (chr.getLevel() >= 55){
if (chr.isDualBlade()){
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
} } else if (chr.getLevel() >= 50){
if (chr.isEvan()){
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
} } else if (chr.getLevel() >= 40){
if (chr.isEvan()){
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
} }else if (chr.getLevel() >= 30){
if (chr.isEvan()) {
chr.changeJob(MapleJob.getById(job_ + 1));
chr.dropMessage(advanced);
}else if ((chr.isAran() || (chr.isCygnus() || (chr.isDualBlade() || (chr.isElf() || (chr.isDemonSlayer() || (chr.isCannon()))))))){
chr.changeJob(MapleJob.getById(job_ + 10));
}else{ chr.dropMessage("Pick a 2nd job from your job person");
} }else if (chr.getLevel() >= 20){
if (chr.isEvan()){
chr.changeJob(MapleJob.getById(job_ + 10));
chr.dropMessage(advanced);
} }else {
chr.dropMessage("You are not high level enough. Or it is not your job's time to advance.");}
PHP:
public boolean isCannon(){
if (getJob().getId() >= 501 && getJob().getId() <= 532 || GameConstants.isCannon(job.getId())) {
return true;
}
return false;
}
PHP:
public boolean isMechanic() {
return getJob().getId() >= MapleJob.MECHANIC1.getId() && getJob().getId() <= MapleJob.MECHANIC4.getId();
}
public boolean isResistance() {
return getJob().getId() >= MapleJob.CITIZEN.getId() && getJob().getId() <= MapleJob.MECHANIC4.getId();
}
public boolean isEvan() {
return getJob().getId() >= MapleJob.EVAN.getId() && getJob().getId() <= MapleJob.EVAN10.getId();
}
public boolean isWarrior() {
return getJob().getId() == MapleJob.WARRIOR.getId();
}
public boolean isMagician() {
return getJob().getId() == MapleJob.MAGICIAN.getId();
}
public boolean isThief() {
return getJob().getId() == MapleJob.THIEF.getId();
}
public boolean isPirate() {
return getJob().getId() == MapleJob.PIRATE.getId();
}
public boolean isBowman() {
return getJob().getId() == MapleJob.BOWMAN.getId();
}
public boolean isDualBlade() {
return getJob().getId() >= MapleJob.DUALBLADE.getId() && getJob().getId() <= MapleJob.DUALBLADE4.getId();
}
public boolean is2ndJob() {
return getJob().getId()%10 == 0 && getJob().getId()%100 != 0;
}
public boolean is3rdJob() {
return getJob().getId()%10 == 1;
}
public boolean isCannon(){
if (getJob().getId() >= 501 && getJob().getId() <= 532 || GameConstants.isCannon(job.getId())) {
return true;
}
return false;
public boolean isAran() {
return getJob().getId() >= 2000 && getJob().getId() <= 2112;
}
Put this in your playercommand.java:
PHP:
}else if (splitted[0].equals("advance")) {
String advanced = "You have advanced.";
if (player.getLevel() >= 20){
if (player.isEvan()){
player.autoJob();
player.dropMessage(advanced);
}}else if (player.getLevel() >= 30){
if (player.isEvan() || (player.isAran() || (player.isCygnus() || (player.isDualBlade())))){
player.autoJob();
player.dropMessage(advanced);
} } else if (player.getLevel() >= 40){
if (player.isEvan()){
player.autoJob();
player.dropMessage(advanced);
} } else if (player.getLevel() >= 50){
if (player.isEvan()){
player.autoJob();
player.dropMessage(advanced);
} } else if (player.getLevel() >= 55){
if (player.isDualBlade()){
player.autoJob();
player.dropMessage(advanced);
}} else if (player.getLevel() >= 60){
if (player.isEvan()){
player.autoJob();
player.dropMessage(advanced);
} } else if (player.getLevel() >= 70){
if (player.is2ndJob() || (player.isAran() || (player.isEvan() || (player.isCygnus() || (player.isDualBlade() ))))) {
player.autoJob();
player.dropMessage(advanced);
} } else if (player.getLevel() >= 80){
if (player.isEvan()){
player.autoJob();
player.dropMessage(advanced);
} } else if (player.getLevel() >= 100){
if (player.isEvan()){
player.autoJob();
player.dropMessage(advanced);
} } else if (player.getLevel() >= 120){
if (player.is2ndJob() || (player.isAran() || (player.isEvan() || (player.isCygnus() || (player.isDualBlade() ))))) {
player.autoJob();
player.dropMessage(advanced);
} } else if (player.getLevel() >= 160){
if (player.isEvan()){
player.autoJob();
player.dropMessage(advanced);
} }else {
player.dropMessage("You are not high level enough. Or it is not your job's time to advance.");}
}
PHP:
public void autoJob() {
int job_ = getJob().getId();
if (isDualBlade()) {
switch (getLevel()) {
case 20:
changeJob(MapleJob.BLADE_RECRUIT);
break;
case 30:
changeJob(MapleJob.BLADE_ACOLYTE);
break;
case 55:
changeJob(MapleJob.BLADE_SPECIALIST);
break;
case 70:
changeJob(MapleJob.BLADE_LORD);
break;
case 120:
changeJob(MapleJob.BLADE_MASTER);
break;
}
} else if (getJob().getId() >= MapleJob.BATTLEMAGE1.getId() && getJob().getId() <= MapleJob.BATTLEMAGE4.getId()) {
switch (getLevel()) {
case 30:
changeJob(MapleJob.BATTLEMAGE2);
break;
case 70:
changeJob(MapleJob.BATTLEMAGE3);
break;
case 120:
changeJob(MapleJob.BATTLEMAGE4);
break;
}
} else if (isEvan()) {
switch (getLevel()) {
case 10:
changeJob(MapleJob.EVAN1);
break;
case 20:
changeJob(MapleJob.EVAN2);
break;
case 30:
changeJob(MapleJob.EVAN3);
break;
case 40:
changeJob(MapleJob.EVAN4);
break;
case 50:
changeJob(MapleJob.EVAN5);
break;
case 60:
changeJob(MapleJob.EVAN6);
break;
case 80:
changeJob(MapleJob.EVAN7);
break;
case 100:
changeJob(MapleJob.EVAN8);
break;
case 120:
changeJob(MapleJob.EVAN9);
break;
case 160:
changeJob(MapleJob.EVAN10);
break;
default:
break;
}
} else if (getJob().getId() >= MapleJob.WILDHUNTER1.getId() && getJob().getId() <= MapleJob.WILDHUNTER4.getId()) {
switch (getLevel()) {
case 30:
changeJob(MapleJob.WILDHUNTER2);
break;
case 70:
changeJob(MapleJob.WILDHUNTER3);
break;
case 120:
changeJob(MapleJob.WILDHUNTER4);
break;
}
} else if (isMechanic()) {
switch (getLevel()) {
case 30:
changeJob(MapleJob.MECHANIC2);
break;
case 70:
changeJob(MapleJob.MECHANIC3);
break;
case 120:
changeJob(MapleJob.MECHANIC4);
break;
}
} else {
if (!isAran() && level == 9 || !isAran() && !isCygnus() && level == 29) {
NPCScriptManager.getInstance().start(getClient(), 2003, null, null);
} else if (isAran() && level == 9) {
changeJob(MapleJob.getById(2100));
} else if (isAran() && level == 29) {
changeJob(MapleJob.getById(2110));
} else if (isCygnus() && level == 29) {
changeJob(MapleJob.getById(job_ + 10));
} else if (isCygnus() && level == 69) {
changeJob(MapleJob.getById(job_ + 1));
} else if (isAran() && level == 69) {
changeJob(MapleJob.getById(2111));
} else if (isAran() && level == 119) {
changeJob(MapleJob.getById(2112));
}
if (!isAran() && !isCygnus() && level == 69) {
if (is2ndJob()) {
changeJob(MapleJob.getById(job_ + 1));
} else {
NPCScriptManager.getInstance().start(getClient(), 2003, null, null);
}
} else if (!isCygnus() && !isAran() && level == 119) {
if (is3rdJob()) {
changeJob(MapleJob.getById(job_ + 1));
} else if (is2ndJob()) {
} else {
NPCScriptManager.getInstance().start(getClient(), 2003, null, null);
}
}
}
}
V97: I only take credit in writing the actual command. The method has already been implemented in XeonMS v97.
V111: I take full credit in writing the whole command.
Last edited:

