Skill by level | Minimap | Client error

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When I get some level I always get is message, could someone tell me where to remove or fix?

9efb35ea7f098dcc1e96dc2affedb429 - Skill by level | Minimap | Client error - RaGEZONE Forums


For some reason whenever the other players move away a little of my character they disappear from the minimap. That would be a mistake? where meeting this packet?

439aeb63959add9756069c674598178d - Skill by level | Minimap | Client error - RaGEZONE Forums


CLIENT_ERROR (RecvOp) 26:

Code:
26 00 02 00 00 00 00 00 35 00 D4 5F E5 5F 8C 00 02 00 01 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 80 7F 3D 36 00 69 00 00 80 D2 A0 3A CA C0 D1 01

Receive no error 38, more whenever I have many " monsters " I my map when I attack get this error in my .bat and return to the login screen, someone can help me?
 
The gained a "Level" that is correct? When upgrading to a certain level you are suppose to get a SP that moves it to a certain skill. If you don't want that UI popping up or even wanting the SP to be obtained on the skill just search in your Source if you just want the UI gone then personally I would Wz Edit, but you could also remove it in your Source! I don't understand what's wrong with that popping up?

The Mini-Map Is suppose to remove players from seeing them in UI Box once they have reached a certain distance away from you. Well that is until the older versions, I believe they changed it completely from v83.

For the Error 38, Obviously a packet error. Are you personally spawning a ton of mobs?
 
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The gained a "Level" that is correct? When upgrading to a certain level you are suppose to get a SP that moves it to a certain skill. If you don't want that UI popping up or even wanting the SP to be obtained on the skill just search in your Source if you just want the UI gone then personally I would Wz Edit, but you could also remove it in your Source! I don't understand what's wrong with that popping up?

The Mini-Map Is suppose to remove players from seeing them in UI Box once they have reached a certain distance away from you. Well that is until the older versions, I believe they changed it completely from v83.

For the Error 38, Obviously a packet error. Are you personally spawning a ton of mobs?

1 - He's all mangled , he says give me an Archer skill and I'm a Thief lol ! . So I wanted to know which packet is responsible for this, for not found anything in levelup () function ;

2 - 2 - It's strange my mini -map ... I believe that players should keep it to change map, as here:
84428a7bf35bc194fd4b05c6335f372f - Skill by level | Minimap | Client error - RaGEZONE Forums


3 - As I said , I "not" get an error 38. Just get a "disconnect" is sent to my .bat that mistake . Yes, I invoke many monsters , the more it was never a problem when I worked with smaller sources, not be a small lag.
 
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1 - He's all mangled , he says give me an Archer skill and I'm a Thief lol ! . So I wanted to know which packet is responsible for this, for not found anything in levelup () function ;

2 - 2 - It's strange my mini -map ... I believe that players should keep it to change map, as here:
84428a7bf35bc194fd4b05c6335f372f - Skill by level | Minimap | Client error - RaGEZONE Forums


3 - As I said , I "not" get an error 38. Just get a "disconnect" is sent to my .bat that mistake . Yes, I invoke many monsters , the more it was never a problem when I worked with smaller sources, not be a small lag.

I don't think he knows what that is or how to disable it. It's completely client-sided though. Do you have any skill maxers or anything? You can remove it by changing an addy in the client. Use a localhost like the one from DataBus and you won't have that issue.

As for the minimap, that's normal. Actually it's terribly mistaken range in your OdinMS sources, it's calculated better by Nexon if you were to replicate BMS it'd be more GMS-like. It's what happens in the official game as well. Nexon calls these areas "splits" within the map.

If you get an error 38, your client catches an exception and crashes. You don't just get a "disconnect". The error 38 may be just logged and happened somewhere else or to someone else, but you can't get an error 38 and nothing happen. Disconnecting to login is usually by packet spam/mistake or deadlocks in the source.
 
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