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Solving skinning issues with new release

Newbie Spellweaver
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Yes

I am publishing now the fully finished DX Fix which supports dx 11&12, we have changed a lot of things and thanks to that the graphics are better, the game experience is better.
Why am I posting this ?
Because I see that it is not published anywhere.
Maybe this will boost the 4s comunity.

Usage: you need to replace things
and add new from my package

Not easy to add to source
But let's have a little fun :cool:
I have live server u can visit how work this FIX



If u have any question add me on Discord : drchester_
Hit the thanks button if using this file :D
Good luck to all :D
Hey, Thx for sharing. I have some questions about your files.
(Im using the 3.3 Files from Agnares.)
My question is, can I copy and paste your Engine Lib Files or do I need to change the code from every cpp/h like I did with TClient.cpp, TClientGame.cpp........?
 
Newbie Spellweaver
Joined
Jan 15, 2015
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7
Hey, Thx for sharing. I have some questions about your files.
(Im using the 3.3 Files from Agnares.)
My question is, can I copy and paste your Engine Lib Files or do I need to change the code from every cpp/h like I did with TClient.cpp, TClientGame.cpp........?
u must change :-( Support oldest version too but need add some things (we made newschool but support all 4s version)
 
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