The Ancient One
Staff member
Developer
- Joined
- Mar 11, 2007
- Messages
- 929
- Reaction score
- 2,223
Hey everyone,
I've been working on the 2016 source again lately, and I figured I would make a thread here to document my work/progress. So far, I've really only been able to build the source and attempt to run the NA/EU CBT2(209864) client. It of course does not run out of the box, and will require lots of edits to get working. I've fixed a couple things, but nothing quite substantial yet. My goal eventually is to get everything running, by utilizing the 2018 server bins as a guide for the structure of the server side, and getting the client working. From there, I'd like to upgrade the code to support newer classes and such, but we shall see. I don't have significant amounts of time these days to devote to these kinds of projects anymore, but I've enjoyed bdo for many years, so I'd like to at least get something running.
Some Issues
-x64 crashes on launch, it has an issue with initializing dx11, however x86 works fine
-x64 build process is a little wonky from my experience
-client doesn't want to launch due to mismatches in data(5k rev diff from code->client)
What I am looking for:
-People who also want to work on this
-NA/EU Alpha and CBT1 clients (These are VERY important, if you have these PLEASE let me know!)
-Patience, as this will be a long and arduous process.
I'll make sure to update this thread as I go through the nitty gritty of actually documenting the data changes, though having the alpha/cbt1 clients might make this process go faster. If you are interested in helping, let me know, by either replying to this thread, or sending me a PM. Once everything is ready, I will make sure things are released, however, I can not guarantee it will happen in a timely manner, if at all.
Project Discord:
I've been working on the 2016 source again lately, and I figured I would make a thread here to document my work/progress. So far, I've really only been able to build the source and attempt to run the NA/EU CBT2(209864) client. It of course does not run out of the box, and will require lots of edits to get working. I've fixed a couple things, but nothing quite substantial yet. My goal eventually is to get everything running, by utilizing the 2018 server bins as a guide for the structure of the server side, and getting the client working. From there, I'd like to upgrade the code to support newer classes and such, but we shall see. I don't have significant amounts of time these days to devote to these kinds of projects anymore, but I've enjoyed bdo for many years, so I'd like to at least get something running.
Some Issues
-x64 crashes on launch, it has an issue with initializing dx11, however x86 works fine
-x64 build process is a little wonky from my experience
-client doesn't want to launch due to mismatches in data(5k rev diff from code->client)
What I am looking for:
-People who also want to work on this
-NA/EU Alpha and CBT1 clients (These are VERY important, if you have these PLEASE let me know!)
-Patience, as this will be a long and arduous process.
I'll make sure to update this thread as I go through the nitty gritty of actually documenting the data changes, though having the alpha/cbt1 clients might make this process go faster. If you are interested in helping, let me know, by either replying to this thread, or sending me a PM. Once everything is ready, I will make sure things are released, however, I can not guarantee it will happen in a timely manner, if at all.
Project Discord:
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