can someone make a guide how to add it to source? cuse i am really confuse where should I add the files. (sorry for my bad english)
my question is how to disable close button? xD
i will revive this thread for those who still dont know ^_^
my question is how to disable close button? xD
m_bNoCloseButton = TRUE;
did you define the job changer in your versioncommon files? if you didn't, your game would act like nothing changed
#define __FASTJOBCHANGE
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you realize that reply was like 4 years ago right xD
nevertheless;
Go to neuz/versioncommon.h and worldserver/versioncommon.h
add :
Code:#define __FASTJOBCHANGE
note* "__FASTJOBCHANGE" has to be whatever it is in the rest of the code, I don't remember if this particular release uses the same define.
anyways frostbite heheh since i realized your just the one whos is actively answering my questions will you help me adding quick job change on my server cause like ive been doing all of this since this morning seems like ive trying to add the quickjob system for like 12hrs and still nothing shows will you will me please?
I'm assuming you are using Cuvvvie's setup since you've been posting there too. don't forget that it is a v15, so 2nd jobs is max job, and this quick job changer includes 3rd jobs. You have to remove 3rd jobs from it completely
the link is dead, can someone link me to a alternative link? TIA
//Ganz unten
APP_FASTJOBCHANGE "WndTile00.tga" "" 1 288 240 0x2410000 26
{
// Title String
IDS_RESDATA_INC_017466
}
{
// Help Key
IDS_RESDATA_INC_008359
}
{
WTYPE_TEXT WIDC_TEXT1 "WndEditTile00.tga" 1 12 78 264 170 0x20020000 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008359
}
{
// ToolTip
IDS_RESDATA_INC_008359
}
WTYPE_BUTTON WIDC_BUTTON1 "ButtChange.bmp" 0 100 172 172 192 0x220010 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008359
}
{
// ToolTip
IDS_RESDATA_INC_017469
}
WTYPE_BUTTON WIDC_BUTTON2 "Buttright2.bmp" 0 223 172 264 192 0x220010 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008359
}
{
// ToolTip
IDS_RESDATA_INC_017467
}
WTYPE_BUTTON WIDC_BUTTON3 "Buttleft2.bmp" 0 12 172 53 192 0x220010 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008359
}
{
// ToolTip
IDS_RESDATA_INC_017468
}
WTYPE_BUTTON WIDC_BUTTON4 "SlotVan.bmp" 0 8 8 72 72 0x220010 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008359
}
{
// ToolTip
IDS_RESDATA_INC_008359
}
WTYPE_STATIC WIDC_STATIC1 "" 0 78 52 264 68 0x2220000 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008359
}
{
// ToolTip
IDS_RESDATA_INC_008359
}
}
I pasted everything from the tut, commented the nApply, compiled it but when i level from 14 to 15 there is no window, same goes for 59 -> 60. But when i use gm commands to become a 61 knight for example and change back to a tier 1 job level 60 it pops up and i can chose a job. Same goes for level 15. If i become a level 16 tier 1 job and convert back to a level 15 Vagrant the window pops up. Anyone knows how i can fix that ?