#ifdef _PETFILTER_HOL_B
// bQuestItem, bWeapons, bArmor, bCards, bFood, bEggs, bStones, bAccessory
CWndButton* chk = (CWndButton*) GetDlgItem( WIDC_CHECK1 );
chk->SetCheck(g_DPlay.bQuestItem);
chk = (CWndButton*) GetDlgItem( WIDC_CHECK2 );
chk->SetCheck(g_DPlay.bWeapons);
chk = (CWndButton*) GetDlgItem( WIDC_CHECK3 );
chk->SetCheck(g_DPlay.bArmor);
chk = (CWndButton*) GetDlgItem( WIDC_CHECK4 );
chk->SetCheck(g_DPlay.bCards);
chk = (CWndButton*) GetDlgItem( WIDC_CHECK5 );
chk->SetCheck(g_DPlay.bFood);
chk = (CWndButton*) GetDlgItem( WIDC_CHECK6 );
chk->SetCheck(g_DPlay.bEggs);
chk = (CWndButton*) GetDlgItem( WIDC_CHECK7 );
chk->SetCheck(g_DPlay.bStones);
chk = (CWndButton*) GetDlgItem( WIDC_CHECK8 );
chk->SetCheck(g_DPlay.bAccessory);
#endif