[Source] ShineMS | ShineSource v75

Re: [Release] | v75 | ShineMS | ShineSource 1.9

all mob drop leaf ?

Yes they do, roy asked me to add it. Creating the system around it is up to you.

Since I feel like doing something, possibly... how about you guys make a list of all bugs and things that are weird and fucked up.
If you experience problems, make sure it really is source-sided.

- Negative exp
- Return scrolls?
- Healing over time.
 
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Re: [Release] | v75 | ShineMS | ShineSource 1.9

Well i have exp bug when i have 99.98% and kill mob i dont level. When i kill about 50 mobs when i level and have 50% not 0%. Used @expfix command it just reset my exp to 0 and when everything like before...
other bug is when i use Return scroll example to Perion nothing happens.
I'm using 2.0 not 1.9 version if that makes any sense
 
Re: [Release] | v75 | ShineMS | ShineSource 1.9

Hey!
Some bugs on v2:

Dont level before you get alot of exp in next level(Dont know how much exp).

You dont get MP and HP every 10 seconds.

-Vebby =)
 
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Re: [Release] | v75 | ShineMS | ShineSource 1.9

Well i have exp bug when i have 99.98% and kill mob i dont level. When i kill about 50 mobs when i level and have 50% not 0%. Used @expfix command it just reset my exp to 0 and when everything like before...
other bug is when i use Return scroll example to Perion nothing happens.
I'm using 2.0 not 1.9 version if that makes any sense

Hey!
Some bugs on v2:

Dont level before you get alot of exp in next level(Dont know how much exp).

You dont get MP and HP every 10 seconds.

-Vebby =)

I already have negative exp :p

Healing over time is fucked? okay. keep contributing the problems please.

- Negative exp
- Return scrolls?
- Healing over time.
- Dc'ing when entering cash shop with pets.
- Dc when you unequip your pet.
 
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Re: [Release] | v75 | ShineMS | ShineSource 1.9

DC when you go in and out and in again from Cash Shop.
Idk if thats source or clients problem.
 
Re: [Release] | v75 | ShineMS | ShineSource 1.9

DC when you go in and out and in again from Cash Shop.
Idk if thats source or clients problem.

I know for a fact it doesn't let you go into CS with at pet.

2 more problems:

- Cannot unequip pet (double clicking in inv.), will D/C
- Cannot enter CS/MTS with one more more pets.
 
Re: [Release] | v75 | ShineMS | ShineSource 1.9

I know for a fact it doesn't let you go into CS with at pet.

2 more problems:

- Cannot unequip pet (double clicking in inv.), will D/C
- Cannot enter CS/MTS with one more more pets.

Dc when you go into cash shop with any pet on, or multiple?
 
Re: [Release] | v75 | ShineMS | ShineSource 1.9

The GM command for spawning isn't working right.. I'm using !spawn
 
Re: [Release] | v75 | ShineMS | ShineSource 1.9

Hi guys, do you have guide on creating a server using source? I only know how to create server using repack.
And am i suppose to create the world prop etc?
 
Re: [Release] | v75 | ShineMS | ShineSource 1.9

The GM command for spawning isn't working right.. I'm using !spawn
Try using !!spawn. If that will work, just change it in GMCommands.java.

Hi guys, do you have guide on creating a server using source? I only know how to create server using repack.
And am i suppose to create the world prop etc?
All properties are together in noob.prop
 
Re: [Release] | v75 | ShineMS | ShineSource 1.9

Try using !!spawn. If that will work, just change it in GMCommands.java.


All properties are together in noob.prop

Thank you veryyyy much :thumbup1:

EDIT: Anyway to make NX items droppable?

or do i just input this into noob.prob:

net.sf.shinesource.world.alldrop=true
 
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Re: [Release] | v75 | ShineMS | ShineSource 1.9

Thank you veryyyy much :thumbup1:

EDIT: Anyway to make NX items droppable?

or do i just input this into noob.prob:

net.sf.shinesource.world.alldrop=true

Client sided, you can make it serer sided too though.

Just because I add
thisSourceIsTotallyBugFree!!! = true;

Doesn't mean it's bug free.
 
Re: [Release] | v75 | ShineMS | ShineSource 1.9

How high is your e-penis?

(Version | Revision 1.6)
-Source Clean Up
-Added !ban Commands in GMCommand?.java (LuckySage)
-Fixed !ban Command (featured)
-Added More GM Commands (featured)
-Added getGMLevel, isGM, hasGmLevel Funtcion in MapleCharacter?.java
-Added Method joinStringFrom in StringUtil?.java
-Added @rebirtht, @rebirthm, @rebirthp, @rebirthw and @rebirthb, in PlayerCommands?.java
-Added New GM Commands
-Added SummonMob in Function in NPCConversationManager?.java
-Cleaned up SummonMob Function
-Added ClearDrops and killAllMonsters Function in NPCConversationManager?.java
-Added Function killAllMonsters in MapleMap?.java
-Added Boss Spawner NPC (9110008)
-Boss Spawner Fully working!
-Added All In one SQL In SQL Folder (ShineMS SQL 3)
-Added All In One NPC (9001003)
-Fixed All In One, missed openShop Function
-Updated All In one Shop NPC and All In one Shop working 100% now!
-Edited ChangeChannelHandler?.java
-Added Message every time you CC
-Updated PlayerLoggedInHandler?.java

Who are you kidding?

http://forum.ragezone.com/f427/release-all-in-one-shop-602248/

I mean ****... I know it's an easy NPC but really? All I've seen so far from you guys in this project is a combination of pre-released work, with the credits stripped from it. Allow me to address your Rev 1.6.

(Version | Revision 1.6)
-Added All In one SQL In SQL Folder (ShineMS SQL 3)
-Added All In One NPC (9001003)
-Fixed All In One, missed openShop Function
-Updated All In one Shop NPC and All In one Shop working 100% now!

1) The All In One Shop SQL (I can almost guarantee without looking at it) is one that I took the time to shorten compared to every other previously released SQL.
2) The script is word for word. You were even too lazy to remove the comments I added for easy editing.
3) Any error with the NPC was due to your openShop method. Even after properly fixing the openShop method, you did not edit the NPC because there was no need to edit the NPC.

Please... just... if you're going to use other peoples' ****, and I'm not just saying mine (I'm sure you've used many others in this project), at least leave the damn credits.
 
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