Tantra WebGL Revival / Browser-Based Client Development

Newbie Spellweaver
Joined
Apr 12, 2017
Messages
35
Reaction score
3
Hello everyone,

I’m interested in learning more about the possibility of bringing a Tantra-style MMORPG experience into a browser-based game format.

Has anyone here studied or experimented with how an old MMORPG like Tantra could work as a browser game?

I’m mainly curious about the technical challenges involved in a browser-based version, such as:
  • Loading large 3D maps in the browser
  • Handling old game assets like maps, models, textures, and animations
  • Character movement and collision
  • NPC and monster placement
  • Combat and skill behavior
  • Party, trading, inventory, and item systems
  • Performance limits for browser-based MMORPG gameplay
  • How much of the classic Tantra feeling could realistically be preserved
For anyone who has explored this kind of project before, what do you think would be the hardest part of making an old MMORPG-style game playable in the browser?

Any insight would be appreciated.


Thank you!
 
Hello everyone,

I’m interested in learning more about the possibility of bringing a Tantra-style MMORPG experience into a browser-based game format.

Has anyone here studied or experimented with how an old MMORPG like Tantra could work as a browser game?

I’m mainly curious about the technical challenges involved in a browser-based version, such as:
  • Loading large 3D maps in the browser
  • Handling old game assets like maps, models, textures, and animations
  • Character movement and collision
  • NPC and monster placement
  • Combat and skill behavior
  • Party, trading, inventory, and item systems
  • Performance limits for browser-based MMORPG gameplay
  • How much of the classic Tantra feeling could realistically be preserved
For anyone who has explored this kind of project before, what do you think would be the hardest part of making an old MMORPG-style game playable in the browser?

Any insight would be appreciated.


Thank you!
Hi NikCoder,

I believe Tantra Extreme actually did something similar before by bringing Tantra into a web browser. If I remember correctly, that was around 10 to 15 years ago.

It's been quite a long time, so I may not remember the exact details, but I do recall they had a browser-based version of the game back then.
 
Hi NikCoder,

I believe Tantra Extreme actually did something similar before by bringing Tantra into a web browser. If I remember correctly, that was around 10 to 15 years ago.

It's been quite a long time, so I may not remember the exact details, but I do recall they had a browser-based version of the game back then.
I see. That makes sense. I was wondering if it might be possible to convert existing game assets into formats that modern browsers can handle.

I’ve done some early testing with models, maps, and animations by importing them into Blender and exporting them into a modern 3D format. From what I’ve seen so far, it looks technically possible, though I’m sure there will still be challenges with performance, animation, collision, and gameplay systems.
 
Hi NikCoder,

I believe Tantra Extreme actually did something similar before by bringing Tantra into a web browser. If I remember correctly, that was around 10 to 15 years ago.

It's been quite a long time, so I may not remember the exact details, but I do recall they had a browser-based version of the game back then.
We did not port the game to browser, we used a 3rd party (now defunct) software.
Edit:
This was bandwidth extensive and expensive in the long run, hence we abandoned the project.
 
I see. That makes sense. I was wondering if it might be possible to convert existing game assets into formats that modern browsers can handle.

I’ve done some early testing with models, maps, and animations by importing them into Blender and exporting them into a modern 3D format. From what I’ve seen so far, it looks technically possible, though I’m sure there will still be challenges with performance, animation, collision, and gameplay systems.
Yes, its very possible.
There is 1 Mobile Port from and which focuses on revitalizing the game from scratch instead of "porting it".
 
Yes, its very possible.
There is 1 Mobile Port from and which focuses on revitalizing the game from scratch instead of "porting it".
Here's what i have done so far, fully working with PC browsers and mobile.

1783480376642 - Tantra WebGL Revival / Browser-Based Client Development - RaGEZONE Forums
1783480442794 - Tantra WebGL Revival / Browser-Based Client Development - RaGEZONE Forums
 
Back