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(Tera Project) Tera Emulator by P5yl0 Update 140315

Junior Spellweaver
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Nice progress friend)
Ns8bts3 - (Tera Project) Tera Emulator by P5yl0 Update 140315 - RaGEZONE Forums

:D:
Psylo, u have NA opcodes? (from binary ofcrs)
 
Junior Spellweaver
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DOA emulator? The hell, no.
Dead or Alive 5: Last Round officially available to buy on Steam. The cost for everything is about 200 bucks, maybe more.

EvilEva - (Tera Project) Tera Emulator by P5yl0 Update 140315 - RaGEZONE Forums
 
Initiate Mage
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Hello everyone. Where can i change the language interface (Menu, chat, ...)? i don't found that. Is that in server files or in client files. I found much words in server files, i changed to anothe language, but in game no result, allmost in english. Help me anybody please.
 
Newbie Spellweaver
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Can someone reupload source's and birary's on mediafire or mega? RGhost does not work :/

Thanks advance.
 
Newbie Spellweaver
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Crypt convertation to C++ (+-80%) here :rolleyes: Made on the fly. Not sure in SHA1 and replaced with OpenSSL. Or maybe someone has a fully working crypt on C++? :):

CrystalCoder
Can't help. Sry. :/
 
Newbie Spellweaver
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Please tell me which files are responsible for the translation of the interface?
 
Junior Spellweaver
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Client\S1Game\CookedPC\Art_Data\Packages\S1UI



It's UE3, last time i've used udk3, if i'm not mistaking, all translation goes to ui folder. This should be right.



19.04.15 - various attack system fixes
not using world geometry now (now tera uses attack distance instead to avoid old system bugs)
will be released a bit later (i have some incoming rivals to fight doa : D)



also this will decrease cpu usage a lot
 
Junior Spellweaver
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Everything in main post.

Update 20.04.2015

Battle system rework (Attack system)

Enjoy and feel free with killing your favourite Noruks now

Q: What is the yellow messages in game server console?
A: This is the result of attack/damage between fighters (we are not checking player or mobster, so you can detect with this your damage and your opponent damage, whatever it is (monster or real player)

Q: Can i play now as priest?
A: Yes

Q: Some of skills are not working, why?
A: Corrupt datapacks (binary data), i will code those skills manually later

Q: The attack range and radius is too huge, how to reduce?
A: No, problem.

Open sourcecode with Visual Studio 2012 (any version), goto SkillEngine>SkillEngine> find function ProcessArea > find check
center.DistanceTo(target.Position) < 300
- this is attack radius recalculated from middle(center). Feel free to test (higher value will increase the range and radius, lower will decrease)
How this works? Simply we are fixing Npc Z position forwardly (X, Y not needed) on action.
If you want to disable auto monster aggro, goto AiEngine> function OnCreatureApproached, comment Ai.Logic.OnAttacked


EvilEva - (Tera Project) Tera Emulator by P5yl0 Update 140315 - RaGEZONE Forums


TODO: crystals work, head gear, glasses (done, will be released later), projectiles, enchant?(done, searching for model glowing effect)



And guys...
If you want to ask, why i'm not moving to code server emulator for latest client, this is the answer:
"I have no access for most european games, include Tera and can't test or download them"
Also, i'm not enjoying to sniff game packets... it's annoying me, too simple and too huge work, i'm coder, not a "hacker".
I like to use my brains and logic to implement some things and i'm enjoying this. Haha, cya later, gonna fight DoA now : D




Note: You should create new character to use this! Using old char will break world geometry.
 
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Junior Spellweaver
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Everything in main post... Open your eyes : D



20.04.2015 Update Fix 2:

This will fix an error with monster not responding to attack after next spawn (example: you have killed mob and this mob next spawn it's impossible to hit)
Will be released next 3-4 hours, i'm not at home now.
 
Junior Spellweaver
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allright, will upload to google



updated with Fix 2, google drive links will come later (no access at this moment)
 
Experienced Elementalist
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new bug or error on battle system, i try with new character warrior, and fight with noruk, the noruk can hit my character even my character are far away or even behind the noruk.

the sorcerer aiming attack now is perfect but the distance seem to be in corrert, the skill can attack in 18 meters range, but in the fact only can attack on range 10 meters.
 
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Junior Spellweaver
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Should work like this

Not a bug because it's only visual. Real position of monster is (monster think -+ 50), so you can hit it too.
The position of monster -+ 300 to position for player range (decrease if you feel bad of this, compile source and use)
 
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