The 'Show Off' topic

Re: The 'Show Off' thread - Part 2

It's overcoded for a database handler class, so much useless lines.
I'll try to write you one in a bit.
Okay. but this class is not finished . Besides that I am using parameterized queries and I have to add Singleton and remove some useless line
 
Re: The 'Show Off' thread - Part 2

I don't really have time to write a class for sqlsrv, but I could write this real quick.

Code:
<?php
class dbhandler
{
	//The variable that holds the database connection.
	private $_link;

	//The count of queries executed.
	public $_queryCount;

	//The database host
	private $_databaseHost;
	
	//The database name
	private $_databaseName;

	//The database user
	private $_databaseUser;
    
	//The database password
	private $_databasePassword;

	//Did it connect?
	private $_databaseConnected;
    
	//The query that the class is working with
	private $_classQuery;
	
	public function __construct($database)
    {
        //Set our database values.
        $this->_databaseHost = $database['host'];
        $this->_databaseName = $database['name'];
        $this->_databaseUser = $database['user'];
        $this->_databasePassword = $database['password'];
        
        $this->connect();
    }
	
	public function connect($host = $this->_databaseHost, $user = $this->_databaseUser, $pass = $this->_databasePassword, $dbn = $this->_databaseName)
	{
		//Check if there was a conncetion already started.
		if($this->_databaseConnected)
			return;

		$this->_link = mssql_connect($host, $user, $pass) or die("MSSQL error. Contact an Administrator");

		mssql_select_db($dbn, $this->_link) or die("Database not found!");;
		
		//Tell the system we're connected.
		$this->_databaseConnected = true;
	}
	
	public function disconnect()
	{
		//Close the connection.
		mssql_close($this->_link);
		
		//Tell the system we're disconnected.
		$this->_databaseConnected = false;
	}
	
	public function perpare($databaseQuery)
	{
		$this->_classQuery = $databaseQuery;
		
		return $this;
	}
	
	public function execute()
	{
		$this->_queryCount++;
		
		return new mssqlResult($this->_classQuery, $this->_link);
	}
}

class mssqlResult
{
	//Query.
	private $_queryObj;
	
	//Query result
	private $_queryResult;
	
	public function __construct($query, $link)
	{
		$this->_link = $link;
		
		$this->_queryObj = mssql_query($this->_queryObj, $link);
	}
	
	public function result()
	{
		return $this->_queryResult;
	}
	
	public function fetch_array()
	{
		return mssql_fetch_array($this->_queryResult);
	}
	
	public function num_rows()
	{
		return (int)mssql_num_rows($this->_queryObj);
	}
}
?>
 
Re: The 'Show Off' thread - Part 2

Classic Gametype.



- Tripled the damage dealt by any gun to give the FPS feeling to it.
- Zoomed a bit to the gun, can be easily noticed.
- Disabled tumble/dashes.
- No melee.
- HP/AP capped to 100/100 to balance the tripled damage thing.


Maybe you should of left it how it was to be instead of increasing and capping ****?
 
Re: The 'Show Off' thread - Part 2

For ****'s n' giggles haha I might do some more work to it sometime later but I'm not sure :P:

Phoenix - The 'Show Off' topic - RaGEZONE Forums

Phoenix - The 'Show Off' topic - RaGEZONE Forums

Phoenix - The 'Show Off' topic - RaGEZONE Forums


Phoenix - The 'Show Off' topic - RaGEZONE Forums

Phoenix - The 'Show Off' topic - RaGEZONE Forums


Phoenix - The 'Show Off' topic - RaGEZONE Forums

Phoenix - The 'Show Off' topic - RaGEZONE Forums


I'm working on adding smoke and possibly fire to the Plants aswell :beer:
 
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Re: The 'Show Off' thread - Part 2

For ****'s n' giggles haha I might do some more work to it sometime later but I'm not sure :P:
Phoenix - The 'Show Off' topic - RaGEZONE Forums

Phoenix - The 'Show Off' topic - RaGEZONE Forums

Phoenix - The 'Show Off' topic - RaGEZONE Forums


Phoenix - The 'Show Off' topic - RaGEZONE Forums

Phoenix - The 'Show Off' topic - RaGEZONE Forums
I'm working on adding smoke and possibly fire to the Plants aswell :beer:

nice, but why you be put fire on the plants ? lol

Cannabis <3 :love::love::love: *will burn and all will fall LOL*
 
Re: The 'Show Off' thread - Part 2

I hate math. It is very hard and incomprehensible.

I've rewrote everything. Eventually it is not looks like HGG.
but I think it is good than old one...?


smoother turning would make it look a lot better :)
Its nice though, I'm still trying to re-create lambda's technique
 
Re: The 'Show Off' thread - Part 2

Wassup?



de_aztec from Cs 1.6 full remake ;)


(Made using GTK Radiant ><')


Don't use textures to give yourself credits..
If you do we can easily take the unedited texture, overwrite a new name > change name and I can say WOOHOO I MADE THAT MAP
okay?

and yes we can see you used gtk, 3ds etc would look much better


btw;
Screen of water pl0x
 
Re: The 'Show Off' thread - Part 2

I dont understand why people recreate maps x.x it is really unoriginal and just lammee
I was bored ok? =)
And i made it cuz i'm gonna use it with the [FPS] mode :)

Don't use textures to give yourself credits..
If you do we can easily take the unedited texture, overwrite a new name > change name and I can say WOOHOO I MADE THAT MAP
okay?

and yes we can see you used gtk, 3ds etc would look much better


btw;
Screen of water pl0x

Hidden credits :l
Phoenix - The 'Show Off' topic - RaGEZONE Forums


Phoenix - The 'Show Off' topic - RaGEZONE Forums

Also, the water looks ugly (:
I'll try to make a new one in blender :/
 
Re: The 'Show Off' thread - Part 2

I dont understand why people recreate maps x.x it is really unoriginal and just lammee


If a Map is decent enough to recreate and would be a Fun map to play in there is no reason to not recreate it.
It is not unoriginal, It's called seeing a Map you like and Remaking it. There is nothing lame about it.
I'd rather have a Decent Map from another Game that's "Unoriginal" and I like than a bunch of Maps that aren't recreated that I don't like.

This is like running along the lines of "Oh, that Map was simple to make and didn't take long so it sucks."
Doesn't matter if it took 5 Minutes and 5 Brushes, if the Map is decent, who cares HOW it was Made?
It does not Matter HOW it was made, but what the OUTCOME of it is.

I'll reiterate my point I made before, what if the Eiffel Tower took a Bunch of Tree sticks and some Mud?
That doesn't mean it's a sucky structure that just means it was simple to make. (Which, it obv. wasn't)

There is nothing wrong with recreating a map if you do a decent job at it.
It seems to me the Gunz section dislikes a lot of work due to absurd reasons 90% of the time, just to be that little rebel that always dislikes something and is never satisfied.
 
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Re: The 'Show Off' thread - Part 2

If a Map is decent enough to recreate and would be a Fun map to play in there is no reason to not recreate it.
It is not unoriginal, It's called seeing a Map you like and Remaking it. There is nothing lame about it.
I'd rather have a Decent Map from another Game that's "Unoriginal" and I like than a bunch of Maps that aren't recreated that I don't like.

This is like running along the lines of "Oh, that Map was simple to make and didn't take long so it sucks."
Doesn't matter if it took 5 Minutes and 5 Brushes, if the Map is decent, who cares HOW it was Made?
It does not Matter HOW it was made, but what the OUTCOME of it is.

I'll reiterate my point I made before, what if the Eiffel Tower took a Bunch of Tree sticks and some Mud?
That doesn't mean it's a sucky structure that just means it was simple to make. (Which, it obv. wasn't)

There is nothing wrong with recreating a map if you do a decent job at it.
It seems to me the Gunz section dislikes a lot of work due to absurd reasons 90% of the time, just to be that little rebel that always dislikes something and is never satisfied.

Regardless of how you see it, recreating a map from another game is just silly, it isn't absurd to say using other peoples work and creating something sub-par is lame because it just is. You put this metaphor of the Eiffel Tower in your debate, but you fail to look it from all angles. Just because the structure resembles that of the Eiffel Tower, a tower made of sticks and mud is just sticks and mud, not only is it not sturdy and will fall during the next rain, it has imperfections and lack of detail that just make it look disgraceful.

The Gunz section has a problem thinking that making a model, a map, a character, a skin, a website, etc, is simple and they can slack in doing so. How does this help any of us? Yes, it is just a hobby, but you can't tell me that if your hobby is building cars, you are just going to slack while rebuilding the transmission, or if your hobby is cooking you are just going to leave out the salt, it just doesn't work like that.

I take pride in the fact that everything I create is 100% mine, not some guys render who I just built a model around, or some guys art project I redrew and said "Yah that looks good," but something I created with my own time and resources. Yes my stuff sucks, and I probably will never get up to the same quality as some of the people I idol, but I have enough respect for those artist, the people that make me excited to work on my own projects, to not rip and recreate their work.

I agree the things people rant about in this section are silly sometimes, and maybe I am just an outlier compared to other devs, but to think it is simply okay to be unoriginal, not creative, and disrespectful is just foolish. We call ourselves "Developers" yet we don't develop anything, Gunz isn't getting better with this stuff, we are just feeding on the status quot set by the people before us.

Gunz Section
Resources to create new material?: 100%
People who have enough talent to create new material?: 100%
Time people can give to make something worthwhile?: 100%
The drive and passion to do the above?: Non existant.

If being a "little rebel" means that I push someone or myself to do better then so be it. Every great leader was a "little rebel" at one time, that's the reason they were great; the reason they are remembered.
 
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Re: The 'Show Off' thread - Part 2

Regardless of how you see it, recreating a map from another game is just silly, it isn't absurd to say using other peoples work and creating something sub-par is lame because it just is. You put this metaphor of the Eiffel Tower in your debate, but you fail to look it from all angles. Just because the structure resembles that of the Eiffel Tower, a tower made of sticks and mud is just sticks and mud, not only is it not sturdy and will fall during the next rain, it has imperfections and lack of detail that just make it look disgraceful.

I take pride in the fact that everything I create is 100% mine, not some guys render who I just built a model around, or some guys art project I redrew and said "Yah that looks good," but something I created with my own time and resources. Yes my stuff sucks, and I probably will never get up to the same quality as some of the people I idol, but I have enough respect for those artist, the people that make me excited to work on my own projects, to not rip and recreate their work.

I agree the things people rant about in this section are silly sometimes, and maybe I am just an outlier compared to other devs, but to think it is simply okay to be unoriginal, not creative, and disrespectful is just foolish. We call ourselves "Developers" yet we don't develop anything, Gunz isn't getting better with this stuff, we are just feeding on the status quot set by the people before us.

You completely twisted what I said about the Eiffel Tower, I did not say what if someone tried to build an Eiffel Tower out of sticks and mud because obviously that would not work, I said what if the Eiffel Tower standing today was made of sticks and mud, implying that it magically would work- hence the reference.

That's good for you, everyone is different. There's nothing wrong with creating something that's 100% yours but at the same time there is nothing wrong with recreating a Map that I like say from Counter Strike or another game that I want to play in Gunz. You may call it unoriginal or whatever you want but I call it recreating a Map from another game because I want to play it in Gunz. I don't consider my Idlewood map unoriginal, I don't consider my Counter Strike Garage map unoriginal, I consider them Maps from GTA and CS that I wanted in Gunz. I don't consider any of the Mario Based Maps people've made for Gunz unoriginal, I consider them Mario Maps that people wanted in Gunz.

And your work does not suck lol You may think so compared to the other Devs you look up to but you are one of the few Devs in the Gunz Scene left who actually produces quality work and puts time and effort into whatever you make. Anyhow I think we should probably not go off-topic anymore than we already have.
 
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