- Joined
- Aug 26, 2010
- Messages
- 367
- Reaction score
- 109
Hello,
Today i will share with you, Tiberia, a map which lags not much more then Hall, and yet should be good for tactical gameplay. With a good grim look too!
Description:
I was asked to make a map that was more GunZ-ish by one of our players at DarKGunZ, a map in which he wouldnt have to use archetype config like he does in most custom maps except hall/mansion/town etc. He wanted something small with a few aspects of the ijji maps such as corners, railings, walls, pillars and boxes to hide and move with. So i have, and he and many others seem satisfied. I know this isnt my best map out of all that i have made, infact, it doesn't come near. But it sure is one of the most playable out of my collection. First seen and released on DarKGunZ.
Preview:
In-game - [IMG]https://forum.ragezone.com/ima...wX8]YouTube - Tiberia Map Trailer by Shao-Lin
Download Links:
Size: 1.3MB
Credits:
- Map: Me
- Idea: IDKWHO but it was someone at darkgunz.
Today i will share with you, Tiberia, a map which lags not much more then Hall, and yet should be good for tactical gameplay. With a good grim look too!
Description:
I was asked to make a map that was more GunZ-ish by one of our players at DarKGunZ, a map in which he wouldnt have to use archetype config like he does in most custom maps except hall/mansion/town etc. He wanted something small with a few aspects of the ijji maps such as corners, railings, walls, pillars and boxes to hide and move with. So i have, and he and many others seem satisfied. I know this isnt my best map out of all that i have made, infact, it doesn't come near. But it sure is one of the most playable out of my collection. First seen and released on DarKGunZ.
Preview:
In-game - [IMG]https://forum.ragezone.com/ima...wX8]YouTube - Tiberia Map Trailer by Shao-Lin
Download Links:
Size: 1.3MB
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Credits:
- Map: Me
- Idea: IDKWHO but it was someone at darkgunz.
Last edited:

