[Tutorial] Disabling the radar sensor to players

Newbie Spellweaver
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Apr 23, 2014
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Hello RageZone this is my first tutorial.
Disabling the radar to show players.

In WarZ.sln
search for:
if (plr || z)
hudMain->setThreatValue((100 - (int)dist));
else
hudMain->setThreatValue(0);



Change for:
if (/*plr ||*/ z) //commented to in the future be able to return to normal
hudMain->setThreatValue((100 - (int)dist));
else
hudMain->setThreatValue(0);

Credits me and ADM-U307
 
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