- Joined
- Apr 10, 2013
- Messages
- 11
- Reaction score
- 16
Please could you share RPG needed files and conf ? 
Look no File in anex on topic, already fixedWill the FAMAS iron sights be fixed soon? I can not figure out why they are invisible.
Look no File in anex on topic, already fixed![]()
I'll take the files again with Mateus and try upload again ....What? The files are the exact same from May 8.
I'll take the files again with Mateus and try upload again ....
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<Weapon itemID="100999" category="20" upgrade="1" FNAME="SUP_RPG7" Weight="7000">
<Model file="Data/ObjectsDepot/Weapons/SUP_RPG7.sco" AnimPrefix="SUP_RPG7" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0" />
<MuzzleModel file="muzzle_rpg" />
<HudIcon file="$Data/Weapons/HudIcons/SUP_RPG7.dds" />
<Store name="RPG-7" icon="$Data/Weapons/StoreIcons/SUP_RPG7.dds" desc="RPG-7 Mete Explosao na bunda do Thales" LevelRequired="39" />
<PrimaryFire bullet="rocket" damage="200" immediate="false" mass="0.15" decay="500" speed="40" area="6" delay="0" timeout="30" numShells="2" clipSize="1" reloadTime="4" activeReloadTick="2.43" rateOfFire="30" spread="2" recoil="10" numgrenades="0" grenadename="asr_grenade" firemode="100" ScopeType="default" ScopeZoom="30" />
<Animation type="rpg" />
<Sound shoot="Sounds/NewWeapons/SUP/SUP_Generic_Shot" reload="Sounds/Weapons/New Reloads/SUP_Generic_Reload" />
<FPS IsFPS="1" i0="2001" i1="5001" i2="3001" i3="1001" i4="4001" i5="0" i6="0" i7="0" i8="0" d0="0" d1="400163" d2="0" d3="0" d4="400162" d5="0" d6="0" d7="0" d8="0" />
</Weapon>
<Attachment itemID="400162" category="19" type="4" SpecID="4999" Weight="1000">
<Model file="Data/ObjectsDepot/Weapons/Rocket_RPG7.sco" MuzzleParticle="" FireSound="" ScopeAnim="" />
<Store name="RPG Teste" icon="$Data/Weapons/StoreIcons/SUP_RPG7_Rocket.dds" desc="Rocket of RPG" LevelRequired="35" />
<Upgrade damage="0" range="0" firerate="0" recoil="0" spread="20" clipsize="1" ScopeMag="0" ScopeType="" />
</Attachment>
<Attachment itemID="400163" category="19" type="1" SpecID="0" Weight="0">
<Model file="Data/ObjectsDepot/Weapons/ATTM_Optic_Iron_RPG7.sco" MuzzleParticle="" FireSound="" ScopeAnim="" />
<Store name="RPG7 IS" icon="$Data/Weapons/StoreIcons/ATTM_Optic_Iron_RPG7.dds" desc="RPG7 IS" LevelRequired="0" />
<Upgrade damage="0" range="0" firerate="0" recoil="0" spread="0" clipsize="0" ScopeMag="10" ScopeType="default" />
</Attachment>
<Ammo name="rocket">
<ParticleTracer file="WeaponFX_MissileTrail_01"/>
<Model file="Data/ObjectsDepot/Weapons/Rocket_RPG7.sco"/>
<Decal source="grenade"/>
<Bullet class="obj_Bullet"/>
</Ammo>
SUP_RPG7,Idle_SUP_RPG,UI_Idle_Sup_RPG,Stand_Aim_SUP_RPG,Walk_Blend_SUP_RPG,Walk_Aim_SUP_RPG,Crouch_Blend_SUP_RPG,Crouch_Aim_SUP_RPG,Run_Blend_SUP_RPG,Sprint_Blend_SUP_RPG,Reload_Walk_SUP_RPG_01,Reload_Idle_SUP_RPG_01,Reload_Crouch_SUP_RPG_01,Stand_Shooting_SUP_RPG,none,none
RPG Files
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On Item DB
AmmoDB.xml
AnimationList.csv
Conf. on SQL is like the xml?when a click in play game appears:
![]()
any idea?
RPG7.sql :
![]()
is right?
now works, thanks
how i change the name of rpg and your ammo?
![]()
in the .lang file, find id then change after =
000000.291| !!! ERROR: Failed to parse XML, error: Error parsing element attribute
Ironsight from FAMAS in 1st person already fixed?
Make sure you configurated All itens like TutorialWhat the heck? I do the RPG now and it works fine. There has to be some fix for the Famas IS since you guys got the RPG IS working fine. Did you forget a file? I seriously have gone through every DB and the ids are all correct for the IS. I am not sure what else could cause it to be invisible.
<Weapon itemID="101001" category="20" upgrade="1" FNAME="ASR_FAMAS" Weight="4000">
<Model file="Data/ObjectsDepot/Weapons/ASR_Famas.sco" AnimPrefix="ASR_FAMAS" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0" />
<MuzzleModel file="muzzle_asr" />
<HudIcon file="$Data/Weapons/HudIcons/ASR_Famas.dds" />
<Store name="Famas" icon="$Data/Weapons/StoreIcons/ASR_Famas.dds" desc="The Famas rifle is a gas operated standard infantry assault rifle, chambered for 5.56x45mm NATO round." LevelRequired="0" />
<PrimaryFire bullet="5.56" damage="33" immediate="false" mass="1" decay="300" speed="500" area="0" delay="0" timeout="0" numShells="0" clipSize="1" reloadTime="2.5" activeReloadTick="0.43" rateOfFire="625" spread="9" recoil="7.0035" numgrenades="0" grenadename="asr_grenade" firemode="101" ScopeType="default" ScopeZoom="0" />
<Animation type="assault" />
<Sound shoot="Sounds/NewWeapons/Assault/HK_G11" reload="Sounds/Weapons/New Reloads/G36-Reload" />
<FPS IsFPS="1" i0="2001" i1="5001" i2="3001" i3="1001" i4="4001" i5="0" i6="0" i7="0" i8="0" d0="0" d1="400158" d2="0" d3="0" d4="400159" d5="0" d6="0" d7="0" d8="0" />
</Weapon>
<Attachment itemID="400158" category="19" type="1" SpecID="0" Weight="0">
<Model file="Data/ObjectsDepot/Weapons/ATTM_Optic_Iron_Famas.sco" MuzzleParticle="" FireSound="" ScopeAnim="" />
<Store name="Famas IS" icon="$Data/Weapons/StoreIcons/ATTM_Optic_Iron_Famas.dds" desc="" LevelRequired="0" />
<Upgrade damage="0" range="0" firerate="0" recoil="0" spread="0" clipsize="0" ScopeMag="10" ScopeType="default" />
</Attachment>
<Attachment itemID="400159" category="19" type="4" SpecID="4001" Weight="450">
<Model file="Data/ObjectsDepot/Weapons/ATTM_Mag_Famas_30rnd_01.sco" MuzzleParticle="" FireSound="" ScopeAnim="" />
<Store name="Famas 30 rounds" icon="$Data/Weapons/StoreIcons/ATTM_Mag_Famas_30rnd_01.dds" desc="This is a 30 round magazine for the Famas that allows the shooter to carry more ammo." LevelRequired="25" />
<Upgrade damage="0" range="0" firerate="0" recoil="0" spread="10" clipsize="30" ScopeMag="0" ScopeType="" />
</Attachment>
Mateuus this computer and no single team doing this and messing with our server so it is hard to get I fix my server and still get help here....What the heck? I do the RPG now and it works fine. There has to be some fix for the Famas IS since you guys got the RPG IS working fine. Did you forget a file? I seriously have gone through every DB and the ids are all correct for the IS. I am not sure what else could cause it to be invisible.
Nope can confirm it is still broken. The RPG works great, but Famas IS still broken. Re downloaded and started from scratch and still invisible. He has said for the past week it should be fixed soon, but nothing comes from that.
Make sure you configurated All itens like Tutorial
On Famas Conf. inside ItenDB need be like that:
Code:<Weapon itemID="101001" category="20" upgrade="1" FNAME="ASR_FAMAS" Weight="4000"> <Model file="Data/ObjectsDepot/Weapons/ASR_Famas.sco" AnimPrefix="ASR_FAMAS" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0" /> <MuzzleModel file="muzzle_asr" /> <HudIcon file="$Data/Weapons/HudIcons/ASR_Famas.dds" /> <Store name="Famas" icon="$Data/Weapons/StoreIcons/ASR_Famas.dds" desc="The Famas rifle is a gas operated standard infantry assault rifle, chambered for 5.56x45mm NATO round." LevelRequired="0" /> <PrimaryFire bullet="5.56" damage="33" immediate="false" mass="1" decay="300" speed="500" area="0" delay="0" timeout="0" numShells="0" clipSize="1" reloadTime="2.5" activeReloadTick="0.43" rateOfFire="625" spread="9" recoil="7.0035" numgrenades="0" grenadename="asr_grenade" firemode="101" ScopeType="default" ScopeZoom="0" /> <Animation type="assault" /> <Sound shoot="Sounds/NewWeapons/Assault/HK_G11" reload="Sounds/Weapons/New Reloads/G36-Reload" /> <FPS IsFPS="1" i0="2001" i1="5001" i2="3001" i3="1001" i4="4001" i5="0" i6="0" i7="0" i8="0" d0="0" d1="400158" d2="0" d3="0" d4="400159" d5="0" d6="0" d7="0" d8="0" /> </Weapon>
Code:<Attachment itemID="400158" category="19" type="1" SpecID="0" Weight="0"> <Model file="Data/ObjectsDepot/Weapons/ATTM_Optic_Iron_Famas.sco" MuzzleParticle="" FireSound="" ScopeAnim="" /> <Store name="Famas IS" icon="$Data/Weapons/StoreIcons/ATTM_Optic_Iron_Famas.dds" desc="" LevelRequired="0" /> <Upgrade damage="0" range="0" firerate="0" recoil="0" spread="0" clipsize="0" ScopeMag="10" ScopeType="default" /> </Attachment> <Attachment itemID="400159" category="19" type="4" SpecID="4001" Weight="450"> <Model file="Data/ObjectsDepot/Weapons/ATTM_Mag_Famas_30rnd_01.sco" MuzzleParticle="" FireSound="" ScopeAnim="" /> <Store name="Famas 30 rounds" icon="$Data/Weapons/StoreIcons/ATTM_Mag_Famas_30rnd_01.dds" desc="This is a 30 round magazine for the Famas that allows the shooter to carry more ammo." LevelRequired="25" /> <Upgrade damage="0" range="0" firerate="0" recoil="0" spread="10" clipsize="30" ScopeMag="0" ScopeType="" /> </Attachment>
All Famas Files used on tutorial :To view the content, you need to sign in or register