[Tutorial] How to fix Backpack Change BUG

Newbie Spellweaver
Joined
Jun 12, 2013
Messages
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WarZ.sln

Search:
if(slot.Items.itemID == itemID)

Make this:
-----------------------------------------------------------------
if(slot.Items.itemID == itemID)
{


if(slot.Items.quantity > 1)
{
r3dMouse::Show();


char Bcbksgs[64];
sprintf(Bcbksgs, "Error Message Write Here");


Scaleform::GFx::Value var[3];
var[0].SetString(Bcbksgs);
var[1].SetString("Okey");
var[2].SetString("Warning
");
gfxMovie.Invoke("_root.api.showInfoMsg2", var, 3);
return;
}


slotFrom = i;
break;
}

-----------------------------------------------------------------


WalkerZ, have a good day.
 
Last edited:
copy and paste

Code:
	// find inventory slot - fixed
	int slotFrom = -1;
	for(int i=0; i<slot.BackpackSize; ++i)
	{
		if(slot.Items[i].itemID == itemID)
		{
			if(slot.Items[i].quantity > 1)
			{
				r3dMouse::Show();
				char Bcbksgs[64];
				sprintf(Bcbksgs, "Failed to change backpack");
				Scaleform::GFx::Value var[3];
				var[0].SetString(Bcbksgs);
				var[1].SetString("Okey");
				var[2].SetString("Warning");
				gfxMovie.Invoke("_root.api.showInfoMsg2", var, 3);
				return;
			}
			slotFrom = i;
		break;
		}
	}
 
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