[Tutorial] Sniper Recoil

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May 4, 2013
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This is a tutorial for adding a slower recoil for snipers, equal to Infestation.
Here is a video showing how it will look:



In AI_Player.cpp, search for:

Code:
if(RecoilCooldown>0)

And make this "if" like this:

Code:
if(RecoilCooldown>0 && m_Weapons[m_SelectedWeapon]->getCategory() == storecat_SNP) // Sniper recoil
            RecoilViewModTarget = R3D_LERP(RecoilViewModTarget, r3dVector(0,0,0), R3D_MIN((timePassed)*GPP->c_fRecoilCooldownSpeed*.5f, 1.0f));


        else if(RecoilCooldown>0)
            RecoilCooldown = RecoilCooldown-timePassed;

Well, it's just that XD Oh, do not forget to increase the recoil of the snipers ItemsDB.xml!
 
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