[Uber Based] Project One X

Status
Not open for further replies.
nice work, how long did it take?
 
Umm, How is the config advanced.

This is my config:

---
## iUber Database Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=password
db.name=database

## Licence Information
iue.licence=
iue.username=
iue.password=

## Hotel Full Name
db.hotelname=Uber Hotel
## Hotel Short Name
db.shortname=Uber

## Welcome message
wm.enabled/disabled=enabled
wm.message=Welcome to iPixel Hotel R63!

## MySQL pooling setup (controls amount of connections)
db.pool.minsize=5
db.pool.maxsize=30

## Game IP/Port/Max Connections Configuration
game.tcp.bindip=127.0.0.1
game.tcp.port=21
game.tcp.conlimit=500

## MUS IP/Port Configuration
mus.tcp.bindip=127.0.0.1
mus.tcp.port=22
mus.tcp.allowedaddr=127.0.0.1

## Client Ping Configuration
client.ping.enabled=0
client.ping.interval=0

## VIP Commands
vip.enabled/disabled=enabled
## Give VIP Command
givevip.enabled/disabled=disabled

## Error Logger
el.enabled/disabled=disabled

## Hotel Alert Style
ha.sty.old/new=old

## Commands
cmds.enabled/disabled=enabled
---

I am planning to upgrade it a little more =]
 
Umm, How is the config advanced.

This is my config:

---
## iUber Database Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=password
db.name=database

## Licence Information
iue.licence=
iue.username=
iue.password=

## Hotel Full Name
db.hotelname=Uber Hotel
## Hotel Short Name
db.shortname=Uber

## Welcome message
wm.enabled/disabled=enabled
wm.message=Welcome to iPixel Hotel R63!

## MySQL pooling setup (controls amount of connections)
db.pool.minsize=5
db.pool.maxsize=30

## Game IP/Port/Max Connections Configuration
game.tcp.bindip=127.0.0.1
game.tcp.port=21
game.tcp.conlimit=500

## MUS IP/Port Configuration
mus.tcp.bindip=127.0.0.1
mus.tcp.port=22
mus.tcp.allowedaddr=127.0.0.1

## Client Ping Configuration
client.ping.enabled=0
client.ping.interval=0

## VIP Commands
vip.enabled/disabled=enabled
## Give VIP Command
givevip.enabled/disabled=disabled

## Error Logger
el.enabled/disabled=disabled

## Hotel Alert Style
ha.sty.old/new=old

## Commands
cmds.enabled/disabled=enabled
---

I am planning to upgrade it a little more =]

Honestly Please GTFO. Like u only comment ****. Just Dip Out -. :grr::grr::grr::grr:
 
Why don't you gofo :D That sounds good..

Prove me in the emulator how you did make the old / new style of hotelalerts, i know how to make it, its easy.

Anyways the config looks from you like you did just write some **** in it and dont know what you did write.

Why did you even made a license system?

string[] licence = new string[6];
licence[0] = new System.Net.WebClient().DownloadString("http://blabla.com/keys.php");
licence[1] = new System.Net.WebClient().DownloadString("http://blabla.com/usernames.php");
licence[2] = new System.Net.WebClient().DownloadString("http://blabla.com/password.php");
licence[3] = UberEnvironment.GetConfig().data["iue.licence"];
licence[4] = UberEnvironment.GetConfig().data["iue.username"];
licence[5] = UberEnvironment.GetConfig().data["iue.password"];
if(licence[0].Contains(licence[3] && licence[1].Contains(licence[4]) && licence[2].Contains(licence[5]))
{
Console.Beep();
Console.WriteLine("Your Key does exist!");
}
else
{
Console.Beep();
Console.WriteLine("Your Key does not exist!");
Console.ReadKey();
}

~~
## Licence Information
iue.licence=
iue.username=
iue.password=

As i know its working so, but i dont need it its not safe.

Anyways, a licence system is just for good emulators, so i dont need it xD
 
Last edited:
Updates Updates Updates

Hell yeah, i coded my self a command, its the info command.


Code:
                     case "infos":
                        {
                            // OLD USER **** string user = Session.GetHabbo().Username;
                            // OLD USER **** Session.SendNotif(user);
                            string[] userinfos = new string[5];
                            userinfos[0] = Session.GetHabbo().Username;
                            userinfos[1] = Session.GetHabbo().Motto;
                            userinfos[2] = Session.GetHabbo().Id.ToString();
                            userinfos[3] = Session.GetHabbo().Credits.ToString();
                            userinfos[4] = Session.GetHabbo().ActivityPoints.ToString();
                            Session.SendNotif("Your Informations:\n"
                                +"Username: " + userinfos[0] + "\n"
                                + "Motto:" + userinfos[1] + "\n"
                                + "UserID:" + userinfos[2] + "\n"
                                + "Credits:" + userinfos[3] + "\n"
                                + "Pixels:" + userinfos[4] + "\n");

                            return true;
                        }
 
tbh, I think that an emu that is being edited by most of the Habbo community is a good idea, as it gets everybodys ideas in.
 
tbh, I think that an emu that is being edited by most of the Habbo community is a good idea, as it gets everybodys ideas in.

Yep thats my plan, everybode who gives a idea in it will get thanks, a community emulator would be great.

Anyways, if you have ideas, PM ME!
Commands etc?

If you have any codes that i left, PM ME!
Your gonna get thanks :)!
 
:realname puts the realname in the database
:cancelrealname cancels the real name from the database.
:iniziabb get start battle ball
:fermabb finishes battle banzai and shows scores of all the team example:

Yellow:7
Red:0
Blue:2
Green:3
 
Does it have battle banzai etc and how stable is it?
How many users can it hold?
 
:realname puts the realname in the database
:cancelrealname cancels the real name from the database.
:iniziabb get start battle ball
:fermabb finishes battle banzai and shows scores of all the team example:

Yellow:7
Red:0
Blue:2
Green:3

Yeah as you know im not so good at uber "yet".
I could code:

:realname john smith
:cancelrealname

but this with battleball, im gonna have a look.

Updates, the COMMANDS- Command.

Code:
#region allcommands
                    case "commands":
                        {
                            string[] commands = new string[3];
                            commands[0] = ":something doessomething"
                                + ":anything doesanything";
                            commands[1] = "Something for users with rank 5 (MODS)";
                            commands[2] = "something for users with rank 7 (ADMINS)";
                            if (Session.GetHabbo().Rank == 1)
                            {
                                Session.SendNotif("Commands for Users: \n" + commands[0] + "");
                            }
                            else if (Session.GetHabbo().Rank >= 5)
                            {
                                Session.SendNotif("Commands for Users: \n" + commands[0] + "\n\nCommands for MODs:\n" + commands[1] + "");
                            }
                            else if (Session.GetHabbo().Rank == 7)
                            {
                                Session.SendNotif("Commands for Users: \n" + commands[0] + "\n\nCommands for MODs:\n" + commands[1] + "\n\nCommands for ADMINs:\n" + commands[2] + "");
                            }
                            return true;
                        }
                    #endregion
 
Status
Not open for further replies.
Back