뼈 로크 지속 이펙트_1 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_eye.efp Bone17 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_2 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_spine.efp Bip01 Spine1 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_3 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_spine.efp Bip01 Spine 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_4 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_bone.efp Bip01 Neck 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_5 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_bone.efp Bip01 Neck1 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_6 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_bone.efp Bip01 Neck2 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_7 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_mouth.efp Bone01 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_8 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_spine.efp Bip01 R Calf 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_9 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_spine.efp Bip01 L Calf 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_10 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_spine.efp Bip01 R Thigh 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_11 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_spine.efp Bip01 L Thigh 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_12 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_bone.efp Bip01 R Toe12 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_13 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_bone.efp Bip01 R Toe22 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_14 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_bone.efp Bip01 R Toe02 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_15 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_bone.efp Bip01 L Toe12 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_16 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_bone.efp Bip01 L Toe22 0,0,0 none 0,0,0 none 0 none none none
뼈 로크 지속 이펙트_17 EFFECT_AM_MOB_RM_BONEROC ACT_L 0 0 NOR|CRI|HWAN MOB_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false monster\Eu\skill\ ambient_boneroc_bone.efp Bip01 L Toe02 0,0,0 none 0,0,0 none 0 none none none