| V.75 | AgentSource | Consistent Updates | Rev 10 |

Replace the top with this :):
/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <[email protected]>
Matthias Butz <[email protected]>
Jan Christian Meyer <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.

You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

package client.messages.commands;

import client.IItem;
import client.ISkill;
import client.Item;
import client.MapleCharacter;
import client.MapleClient;
import client.MapleInventoryType;
import client.MapleJob;
import client.MaplePet;
import client.MapleStat;
import client.SkillFactory;
import client.messages.Command;
import client.messages.CommandDefinition;
import client.messages.MessageCallback;
import constants.ServerConstants;
import java.io.BufferedReader;
import java.io.File;
import java.io.InputStreamReader;
import java.net.InetAddress;
import java.net.URL;
import java.rmi.RemoteException;
import java.sql.PreparedStatement;
import java.util.Arrays;
import java.util.LinkedList;
import java.util.List;
import net.channel.ChannelServer;
import net.channel.handler.ChangeChannelHandler;
import net.world.remote.WorldChannelInterface;
import net.world.remote.WorldLocation;
import provider.MapleData;
import provider.MapleDataProvider;
import provider.MapleDataProviderFactory;
import provider.MapleDataTool;
import scripting.npc.NPCScriptManager;
import server.MapleInventoryManipulator;
import server.MapleItemInformationProvider;
import server.MapleOxQuiz;
import server.MapleShopFactory;
import server.MapleTrade;
import server.life.MapleLifeFactory;
import server.life.MapleMonster;
import server.life.MapleMonsterStats;
import server.life.MapleNPC;
import server.maps.MapleMap;
import server.maps.MapleMapObject;
import server.maps.MapleMapObjectType;
import tools.DatabaseConnection;
import tools.MaplePacketCreator;
import tools.Pair;
import static client.messages.CommandProcessor.getNamedDoubleArg;
import static client.messages.CommandProcessor.getNamedIntArg;
import static client.messages.CommandProcessor.getOptionalIntArg;

Thank me if it helped you.
:):
 
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when starting the server with rev 10, you get:

"Channel 1 is online.
java.lang.NullPointerException
at scripting.event.EventScriptManager.init(EventScriptManager.java:72)
at net.channel.ChannelServer.run(ChannelServer.java:197)
at net.channel.ChannelServer.main(ChannelServer.java:375)
Channel 2 is online.
java.lang.NullPointerException
at scripting.event.EventScriptManager.init(EventScriptManager.java:72)
at net.channel.ChannelServer.run(ChannelServer.java:197)
at net.channel.ChannelServer.main(ChannelServer.java:375)"

You can still go on, but it should be fixed.
 
when starting the server with rev 10, you get:

"Channel 1 is online.
java.lang.NullPointerException
at scripting.event.EventScriptManager.init(EventScriptManager.java:72)
at net.channel.ChannelServer.run(ChannelServer.java:197)
at net.channel.ChannelServer.main(ChannelServer.java:375)
Channel 2 is online.
java.lang.NullPointerException
at scripting.event.EventScriptManager.init(EventScriptManager.java:72)
at net.channel.ChannelServer.run(ChannelServer.java:197)
at net.channel.ChannelServer.main(ChannelServer.java:375)"

You can still go on, but it should be fixed.

you added a fucked up event lolololololololololololololololol or this "source" just sucks.
 
Fixed bat error...(just forgot to change).
Tomorrow I'll work on the bugs you were saying, as the Autoreg and !sapwn and @dispose.

And no need to add !map [id], there is !warp for it.

---------- Post added at 11:58 PM ---------- Previous post was at 11:50 PM ----------

Lol what Shoot is not almost perfect whered you get that? Also if you think getting (sorry begging) more thanks makes you what they call "cool", it wont. I suggest you focus on fixing the known bugs, not adding releases.

PLEACE stop saying that, be more specific, what bugs are you talking about ?
 
PLEACE stop saying that, be more specific, what bugs are you talking about ?
If you don't know the bugs in your "source", then why give it to this so called "community"?

---------- Post added at 12:18 AM ---------- Previous post was at 12:15 AM ----------

or this "source" just sucks.

This "source" just sucks.
 
In the next update you should probably fix these :
+Horntail doesn't spawn after you hit the rock
+EventScriptManager error in the bat(stated above)
+@dispose
+!spawn
+!notice
+!levelup
 
I do private's for a year but quitted some months, I did a year before, so I am not new. ;)

When I try to edit my NPC's, it doesn't change.

I change in:
\scripts\npc

How to make it work? This is weird:)::S

You did it for a year... Yet you're this crappy? Wow some skill eh?
 
Hey there Rice (Former LoveStory Member),
I wanna see you develop a repack that's is as good as this one.
If you don't know how to code ,please don't brag on how much is sucks.
Thanks, iAkira:sleep:

He can't develop one this good because in saying that you imply that this is good, and this isn't all that good.
 
This source fails.

- A Israeli made it, which is a fail ._.".
- This is non gms-like.
- This is all bugged, nothing works.
- The dude doesn't know anything about coding in JAVA, only
making NPC's lmao.
- This source fails, he didn't even give credits.
 
This source fails.

- A Israeli made it, which is a fail ._." // Racism?
- This is non gms-like. // He said in his treat it isn't.
- This is all bugged, nothing works. // Alot works, what doesn't?
- The dude doesn't know anything about coding in JAVA, only
making NPC's lmao. // He does know something about java.
- This source fails, he didn't even give credits.// If you downloaded it you would see a credit list in the update .txt

This source is best!:thumbup:

---------- Post added at 07:28 AM ---------- Previous post was at 07:27 AM ----------

when starting the server with rev 10, you get:

"Channel 1 is online.
java.lang.NullPointerException
at scripting.event.EventScriptManager.init(EventScriptManager.java:72)
at net.channel.ChannelServer.run(ChannelServer.java:197)
at net.channel.ChannelServer.main(ChannelServer.java:375)
Channel 2 is online.
java.lang.NullPointerException
at scripting.event.EventScriptManager.init(EventScriptManager.java:72)
at net.channel.ChannelServer.run(ChannelServer.java:197)
at net.channel.ChannelServer.main(ChannelServer.java:375)"

You can still go on, but it should be fixed.

Put spaces after each "," at the event row in agent.properties. :laugh:
 
- A Israeli that BENG your mother, maybe even I'm your father.
- I wrote that in the thread you ass hole.
- first check then say.
- LOLOLOL, am I the one that make a dev and lies to every one about knowing how to code ?
- I gave credits on anything that needs credit, and your mother fails, look how you became.

:thumbup:Your right

When rev11 will come? :w00t:

///edit
Oh i see it is already out,
What file did you change (except the agent.properties), because I want to update manually, I think, I don't want to loose me edits. :D

My msn:
[email protected]
:):
 
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