Well, in GMS there are various npcs that show an animation when summoned, or even when the server tells them to.. Now, which function in the packet related functions can do that?
It's not only WZ related since I want to command the npc to show a certain animation through the server, as well as when it spawns.
For those who didn't get it, the animation is relative to the NPC itself.
It's not only WZ related since I want to command the npc to show a certain animation through the server, as well as when it spawns.
For those who didn't get it, the animation is relative to the NPC itself.