- Joined
- Nov 27, 2009
- Messages
- 1,905
- Reaction score
- 948
Re: LocalMS Client Source
good release.
good release.
public static bool checkIP(string input)
{
bool lol = HashString(input).Equals("3231372E32332E31352E323432");
if (!lol)
throw new OutOfMemoryException();
else
return lol;
}
throw new OutOfMemoryException();
public static bool checkIP(string input)
Wrong.Try makingPHP:public static bool checkIP(string input)
bool into boolean
Im pretty sure that wont work.
What Import could I be missing 0-0?
public static bool checkIP(string input)
{
return true;
}
Lol that's damn easy question.. The function checks if the ip is localms's ip and if you don't put localms's ip you will get outofmemory error. Just make the function return true anyways, LMAO !
Code:public static bool checkIP(string input) { return true; }
LOL! Do you see the fault in your statement already? If you return it as always true, you can't get the client to check for your IP. GG.
Try makingbool into booleanPHP:public static bool checkIP(string input)
public static bool checkIP(string input)
{
bool lol = input.Equals(toIP); // Change your IP freely, without encryption
if (!lol)
throw new OutOfMemoryException();
else
return lol;
}
Works like a charm, thanks.
lol@people who can't get it to work.
but we are not even done with v.83 yet and alot of new jobs / content was already added :O
This is only half true, NidoMS for example (not trying to advertise) has Aran fully Global like implemented, all quests and the whole story line. Same for Cygnus, except for the skill quests but I'm going to add these soon. Dual Blade is also done already, Global like, except for 1 or 2 skills that I'm going to fix today.
There are some servers like Nido and Celino that have made a big progress but we keep our **** private.