- Joined
- Aug 8, 2004
- Messages
- 3,892
- Reaction score
- 20
Create a multi-user non-blocking (this excludes Habbo in case you were wondering) stateless MMO gameserver that can handle several hundred connections at once. Go ahead, make my day :icon6:Find me something that VB6 cant do thats within reason. I will also accept something that you can program in C that would be slow in VB6. Not to be rude, but I dont think you can.
I already did it in PHP, so obviously PHP > VB6 if you fail :tongue:

