[VS13] Guru Files 2024

FlyFF Enthusiast
Decennium
Joined
Jul 14, 2010
Messages
721
Reaction score
6,220
These are the Flyff Guru 2024 "Complete Pro Max" files. I take 0 credit.

Tested On:
  • Visual Studio 2013
  • Sql Server 2019 Standard
  • Windows 10 & 11 Professional
Notice:
  • AI System is missing from resource. You will need to add it yourself or comment it out in the source.
Defines:

Code:
#pragma warning (disable: 4244 4566 4005)
//=================== Information ====================
[1 List]: Config;
[2 List]: Systems & features;
[3 List]: Fixes & improvements;
[4 List]: Official systems;
[5 List]: Disabled/not finished;
//================== [1 List]: Config ====================
#define    __VER                20                        //| Just number
#define    __NEUZ_TITLE        "FlyFF"            //| Default window name                                                                       
#define __NEUZ_IPSET        "127.0.0.1"                //| IP
#define    __NEUZ_MSGVR        "jfueMFbfsoq13"            //| Neuz version 
#define    __NEUZ_PHASH        "kikugalanet"                        //| kikugalanet
#define    __NEUZ_BOOTS        "sunkist"                //| sunkist
#define    __NEUZ_CPORT        "5400"                    //| Port                                                             
#define    __MAX_SPEED            400                        //| Max speed                                     
#define __MAX_FASH            5                        //| Ìàõ fashion-parts for char-creating
#define __MAX_FFA_BY_IP        2                        //| Max ffa chars per IP (now 2 for tests, todo: admin check)
#define    __MAX_COLLECT_BY_IP    3                        //| Max collecting chars per IP
#define __MAX_LORD_EVENT    1                        //| Max lord events at the same time
#define __FDCOUNT            20                        //| Fast Diamond Count
#define __GAMEPROCESS                                //| [Always updated] AIO fixes/other
#define __TIMERFORPREVENTBUGS                        //| [Always updated] AIO Timers for prevent some bugs
#define __OFFNOTICE                                    //| [Always updated] AIO Disable some text spam (partyskills etc) with options
#define    __WINGSFX                                    //| Item mask with SFX
#define __ANI_WING                                    //| Animations wings
#define __FL_CUSTOM_HP_BAR_V2 1                        //| Custom HP bar v2 (0 = not animated %, 1 = animated %)
#define __FL_WEAK_STRONG                            //| Weak/Strong element tooltip
#define __FL_NAV_TIME                                //| Navigator Time Display [TODO: Server time]
#define __FL_SORT_PARTY_MEMBERS                        //| Up/Down buttons in party window
#define __FL_REKEY_TASK                                //| 1-10 <---> F1-F10
#define __FL_QOL_UPDATE1                            //| QoL Update #1 (Lord, Couple, Guild, Party)
#define __FL_BAG_UPDATE                                //| Use items (power-ups/beads/scrolls etc) from backpack
#define __FL_FAST_ELEMENT                            //| Fast Element change
#define __FL_COLLECTING_INFO                        //| Window with items & chances for collector
#define __FL_DUNGEON_ITEM_REQ                        //| Item req for dungeon (not forget about .lua (different for vs 2019))
#define __FL_FARM_STAT                                //| Farm counter v2
#define __FL_WORLD_POST_V2                            //| Re-code post button
#define __FL_PARTY_ASSISTANTS_V2                    //|    Party assistant system v2
#define __FL_MODEL_RECOVERY                            //| Model Recovery Scroll
#define __FL_BAG_LOOT                                //| Collect loot from mobs and collector to bag
#define __FL_EXTRA_GW_REWARDS                        //| Extra GW rewards for 1 2 3 guild and MvP [TODO: read from file & update without restart]
#define __FL_LAST_SEEN_NEW                            //| Last Seen Feature (uspLoadPlayerData + character tbl + str)
#define __FL_FLASH_WINDOW_EX                        //| Game-icon flashing
#define __FL_ALL_EXCHANGE                            //| Button for exhange all items in 1 click
#define __FL_QUICK_LOGIN "Player\\Config\\Accounts" //| Quick Login Feature
#define __FL_TRANS_CHAT                                //| Transparent chat feature
#define __FL_NEW_SET_SFX                            //| Test SFX for sets (sfx_level10.sfx/newsfx_10.dds etc, todo offi glow change)
#define __FL_RENDER_ITEM_NAME                        //| Loot name & count
#define __FL_INTERFACE_CHANGE                        //| Change interface v18/v19 (NOT FOR COPY + PASTE, ONLY WORK FOR THIS FILES, m_Multi)
#define __FL_REMOVE_JEWELS                            //| Select remove Jewels from equipment
#define __FL_REMOVE_CARDS                            //| Select remove Cards from equipment
#define __FL_STACKABLE_BEADS                        //| Stackable beads
#define __FL_FAST_DIAMOND                            //| Fast Diamond Window
#define __FL_CARD_RECOVERY_SCROLL                    //| Scroll for Card Recovery
#define __FL_NEWCUR                                    //| Animated & changeable cursors
#define __FL_HIDEPETS                                //| Hide Pets Option
#define __FL_DUNGEON_WARNING                        //| TODO: Dungeon name
#define __FL_NEW_GUILD_PERM                            //| TODO: Add kick members
#define __FL_HIDE_POWER_UPS                            //| Hide powerups option
#define __FL_UPD_AFK_SYS                            //| Afk system
#define __FL_ANGEL_SYSTEM                            //| Angels like PowerUps + particles
#define __FL_PAUSE_MUSIC_FIX                        //| Disable Rendering/Music if window is no at focus
#define __FL_RENAMEPARTY                            //| Ability to change party name any time
#define __FL_NEW_POWER_UPS                            //| All power-ups timer
#define __FL_NEW_NIGHT                                //| Night
#define    __FL_SAVE_HIDE_PW                            //| Password save + show (I hope i not missed some defines, I did this without preprocessors initially)
#define __FL_UNDYING_PETS                            //| Undying pets
#define __FL_BALLOON_ANGEL_REMOVE                    //| Mini-scrolls for remove balloons & angels
#define __FL_GUILD_CREATE_SCROLL                    //| Scroll for guild create
#define __FL_AUTO_PERIN                                //| Auto convert penya to perins if > 2.0b
#define __INVENTORY_168_SLOTS                        //| 168 Slots inventory
#define __INVENTORY_RESIZE                            //| Inventory Resize  (v18 & v19)
#define    __INVENTORY_SORT_BUTTON                        //| Inventory Sorting  (v18 & v19)
#define    __INVENTORY_ITEM_SEARCH                        //| Inventory, guild bank, npc search  (v18 & v19)
#define    __INVENTORY_POINTER                            //| Point inventory slots (v18 & v19)
#define __INVENTORY_RCLICKS                            //| Rightclick move items on/from different windows (inventory, bank, guildbank, trade, npc, bag)
#define __INVENTORY_HIDE_FASH                        //| Hide fashion system
#define __INVENTORY_PERIN_DISPLAY                    //| Perin count at inventory window
#define    __INVENTORY_FAST_BUY                        //| Fast buy arrow/charm at inventory
#define __OFFLINE_VENDOR                            //| Offline Vendors v2 (Penya)
#define    __OFFLINE_VENDOR_PERIN                        //| Adding perins currencie to __OFFLINE_VENDOR (+ Perin)
#define    __MODEL_CACHE                                //| NaNo Model Cache
#define    __MODEL_CHANGE                                //| Model change
#define __MODEL_VIEW                                //| Model view
#define    __WIKI_MONSTER                                //| Wiki (monsters)
#define __WIKI_ITEMS                                //| Wiki new (items)
#define    __CREATE_CHAR_WITH_ITEMS                    //| Items character creation
#define    __CREATE_CHAR_WITH_JOB                        //| Job char creation
#define __LOGIN_VIDEO                                //| Login Video (improved + different for 18 and 19)
#define    __CHANGE_HOT_KEY                            //| Change Hotkeys (!)             
#define    __DAILY_GIFT                                //| Daily Gift
#define    __DROP_LOG                                    //| Drop log
#define    __VIP                                        //| Vip     
#define    __MADRIGAL_GIFT_POINT                        //| Madrigal Gifts (fixed & better)
#define __APP_TELEPORTER_DROP                        //| Teleport with droplist
#define __MULTIPLE_ITEM_PICKER                        //| AoE Pick-up
#define    __LAYER_SWITCH                                //| Layer switch
#define    __BADGE_SYSTEM                                //| Badge (+ my changes)
#define __PARTY_FINDER                                //| New Party-Finder from Fulgur Source
#define    __AWAKE_WINDOW                                //| Good Awake Window (with animation)
#define __EMOTICON_CHAT                                //| Emoticons at chat (rightclick at window or *01-*40 at chat)
#define __SHIFT_SET_EFFECT                            //| SHIFT Set Armor Effect + text
#define __DEV_FREECAM                                //| Free cam for Admin /SetCam 2 (can be better)
#define    __WINDOW_TITLE                                //| Game window title with nickname of character (fixed)
#define __MONSTER_BUFFS                                //| MonsterBuffs (epvp) + solo/party
#define    __BUYBACK                                    //| Buyback
#define    __REPORT                                    //| Ingame Communication between players and the administration (fixed)
#define __NPC_BUFF_CLASS                            //| Classes buffs on NPC
#define    __WBQT_GUILD_BUFFS                            //| Guildbuffs
#define    __PET_FILTER                                //| Petfilter
#define    __DEATH_MATCH                                //| FFA System (Not tested)
#define    __EATPET_STATS                                //| Bonuses at buff-pets
#define    __BUFF_SERVER                                //| Items Server Buff (bad way)
#define    __NPC_SPAWN                                    //| You can spawn any npc
#define    __NEW_CHANGE_JOB                            //| Change Job (leveling)
#define    __MESSENGER_CTRL_EXTENTED                    //| Rightclick messenger (guild section)                         
#define    __PARTYLIST_MESSENGER                        //| Partylist at messenger
#define    __TIMER_MGR                                    //| Dungeon cooldown info (J) (fixed)
#define    __MESSAGE_SYSTEM                            //| Announce.inc     
#define    __HEAL_SHOW                                    //| Heal numbers show like damage numbers
#define    __ILLIMITED_PARTY_SKILL                        //| Scroll of unlimited party points
#define    __SFX_SHIELDS                                //| SFX on shield 
#define __POSTBOX_UPDATE01                            //| To pick up items from the post + delete posts (SHIFT button) (+ secsaveplayer 2)
#define    __UPGRADE                                    //| /ritem window
#define    __BETTER_POCKET                                //| More bag slots
#define    __PERFECT_EATPET                            //| Raised Pets Scrolls (13579)
#define    __AI_SYSTEM                                    // AI System v2
#define    __CASH_SHOP_POINTS                            //| Donate Points ingame (TODO: cooldown)
//#define    __MOUNT                                        //| Mounts
#define    __LOTTERY                                    //| Lottery
#define    __SYS_MOUNT                                    // MOUNT SYSTEM FIXED
//================== [3 List]: Different Fixes & improvements =====================
#define __FL_STAT_CHANGE_SYNC                        //| Re-stat / add stat sync for all other players
#define __FL_MAIL_DB_FIXES_21_05_21                    //| Added missing values (+ MAIL_STR/TBL)
#define __FL_TEST_CHAT_BLOCK_NEW                    //| No more annoying chat-blocking
#define __FL_AIO_14_05_21                            //| AiO improvements/fixes
#define __FL_PARTYDISBAND_FIX                        //| Party disbanded in 10 min if all players offline
#define    __FL_BUFF_TIMER                                //| Option for disable/enable buff timer + fix buff time display wndworld
#define __FL_AIO_15_03_21                            //| AiO improvements/fixes
#define __FL_SOME_POSI_TEST                            //| Something from v21
#define __FL_BLADE_HACK                                //| Blade hack protection
#define    __FL_NEWMELEE                                //| Just for test (for this need world protection. Now only client side)
#define __FL_TEXT_EDITS                                //| New text font/style for item count
#define __FL_AIO_11_03_21                            //| AiO improvements/fixes
#define __FL_CHAT_IMPROVED                            //| Chat resize fps drop fix
#define __FL_LIMITED_PVE_DMG                        //| Limited damage on some bosses (TODO: World boss system)
#define __FL_GW_UPD_08_02_2021                        //| Gw update
#define __FL_RANDOMSCROLL_GMCMD                        //| Scrolls of stat gm commant /srs
#define __FL_GVUR_HOLYEFFECT                        //| RM & seraph skills with holy effect (1x1 & aoe)
#define __FL_HOLY_CD                                //| CD on holy scroll
#define __FL_NEW_ARENA_ZONE                            //| New Arena Zone
#define __FL_AUTO_DEACTIVATE_PETS                    //| Auto deactivate pets when use mount/wings etc, TODO: Save & reactivate
#define __FL_PETS_COOLDOWNS                            //| Prevent some problems with pets
#define __FL_PLAYERS_CAN_LORD                        //| Players can do lord event + added limit
#define __FL_AIO_05_02_21                            //| AiO improvements/fixes
#define __FL_ACCELOGIC                                //| Accessory Equip Update
#define __FL_LOGOUTFIX                                //| Re-logging fix
#define __FL_NEW_CHEER                                //| Improved cheer (+ bonuses at spec_item)
#define __FL_BAGTPFIX                                //| "Fix" Bag client crash when change location
#define __FL_NPCPORTBUG                                //| Monster teleport "fix" (Temporary, need normal fix)
#define __FL_FULLSIZECAPTURE                        //| Stretching the image when changing the location
#define __FL_CUSTOM_V18_TASKBAR                        //| TODO: New v18 taskbar (same v19, but v18). Now just small thing there...
#define __FL_BLADEDAMAGE                            //| Remove x2 damage for blade
#define __FL_DMGCORRECT                                //| Correct game-balance (block, miss etc). NOT FINALLY
#define __FL_NOPOSTBOX                                //| Disable send items on post. Tmp solution
#define __FL_SHIFT_0                                //| Screenshot on `SHIFT + 0` instead of `0` TODO F10 on v18 taskbar
#define    __FL_CAPTION_UPDATE                            //| Some changes in how Caption work
#define __AIO_27_05_21_V21                            //| Some code (test) from v21
#define __CARD_BONUSES                                //| Card bonuses tooltip
#define __RECENT_EXPLOIT_FIX                        //| Naltalah code
#define __PET_TELEPORT_TEST                            //| Blouflash pet teleport code
#define __JUST_TEST01                                //| ~
#define __FIX_PET_ACTIVATE                            //| Fix pet despawning
#define __SIEGE_RANKING_FIX                            //| Siege Ranking Fix
#define __GW                                        //| Shitty Temporary fix (TODO normal fix, lazy to find exact reason)
#define __BERSERKKK                                    //| Disable block on DoUseSkills on Berserk blade skill
#define __LOGINIMAGE                                //| Login Video Picture
#define __GENDERFIX                                    //| NPC Gender fix
#define __COOLDOWNOFF                                //| Disable cooldown for action slots
#define __CLICK_NEXT_TARGET                            //| Target update
#define __V21_LEVELUP_SFX                            //| Nice thing from v21
#define    __FIX_RANGER_ROLLER                            //| Fix (?) rangers
#define __NPCTRADEICON                                //| Displaying the currency icon in the NPC
#define __VIEWPOSFIX                                //| Fix of the final position
#define __FIXARROW                                    //| First Hit Fix (aka First Arrow Fix)
#define __SYNCPLAYERSTATS                            //| Stat Synchronize
#define __SFXFIXX                                    //| SFX (Buffs) Fix
#define    __LOGIN_CAPS                                //| Caps Lock at login window
#define __NO_SWITCH_LAG                                //| Not possible to test it solo, so idk work or not
#define __ITEM_COUNT_TOOLTIP                        //| Item count tooltip
#define __AUTO_MAX_SKILL                            //| No levels on skills
#define __PAID_SET                                    //| Paid....txt
#define    __AUTO_GOLD_PICKUP                            //| Penya drop are immediately added to your inventory                                     
#define    __GRAPHIC_ANISOTROPY                        //| Anisotropy
#define    __BUFF                                        //| /SetBuff command for admin
#define __FIX_STAT_BUFF                                //| QuietSmoke fix
#define __WINDOW_STYLE                                //| Window
#define __SAVE_FIX                                    //| Save fix
#define __PET_VERIFITEM                                //| Looter update                                     
#define __GH_DUPE_FIX                                //| Guild house dupe fix 
#define __DECREASE_SNAPSHOTLATENCY                    //| ?
#define __SFX_OPT_FIX                                //| ?
#define __MOD_OBJARR                                //| ?                                                                         
#define __ATTRACTION_FIX_SKILL                        //| ?                                                     
#define __TRANSY_FIX                                //| ?                                     
#define __CHARACTER_INJECTION                        //| ?                                 
#define    __REMOVE_MAX_RECOVER_RATE                    //| ?
#define __NO_COMMAND_LIMITATION                        //| cmd update
#define    __NO_TICKET_RESELL                            //| Selling all tickets 1 penya                                                                                 
#define    __SELECT_LORD                                //| Fix for lord selecting                                                     
#define    __REFRESHER                                    //| Full mana/energy after respawn         
#define    __DROP_ITEM                                    //| You can drop pets/eggs/red chips                                                                                         
#define    __FLY_LV1                                    //| Fly (level 1)                         
#define    __SHOUT_LV1                                    //| Shout (level 1)                             
#define    __DST_CHANCEDROP                            //| new dst     
#define    __FAST_NEUZ                                    //| Map textures loaded later                 
#define    __PARTYDUEL                                    //| Party Duel                     
#define    __FLYFF_HD                                    //| 1920x1080                         
#define    __AddTextColored                            //| AddTextColored             
#define    __ADDSHOPITEM                                //| Add items at npc             
#define    __NO_QUAKE                                    //| No quake     
#define __FIX_TEXTUREBUG                            //| Prevent crashes?         
#define __ALWAYS_MODEL_LIGHT                        //| ?
#define __COLLISION_FIX_PLAYER                        //| Collision update                                     
#define __MAPNAME_CHANGE_FIX                        //| Mapname change fix                                     
#define __IMPROVEFLYING_R3                            //| Increase fly speed
#define __SIEGEIMPROVE_0312                            //| GW Update                                     
#define __INCLINATION_FIX                            //| Inclination fix?                                                                         
#define    __UNLIMITED_ARROW                            //| New item (unlim arrow)
#define    __UNLIMITED_CHARM                            //| New item (unlim charm)
#define    __PRAISE_GLOVES                                //| You can cheer yourself with item + config (exp bonus)
#define    __STATISTICS                                //| (H) Window with more stats                                                 
#define    __WORLDSERVER_MENU                            //| Some options at WorldServer.exe                                                                 
#define    __MAC_BAN                                    //| Mac ban                                                         
#define    __AWAKE_MASK                                //| You can awake mask/wings 
#define    __NEW_COLOR_CHANGE                            //| Hair color improved                         
#define    __GOLD_ATTRIBUTE                            //| Penya attr                                         
#define    __MULTI_CREATE_ITEM                            //| Multi create item                 
#define    __ADDMENU2                                    //| AddMenu2( MMI_ "" );                         
#define    __MMFFCOUPLE                                //| MM / FF couples                     
#define    __SWING_CHANGE                                //| Attack glow change
#define __DELETE_CHAR_WITH_PIN                        //| Delete character with pin-code 
#define    __CHAR_CREATE_ROTATE                        //| You can rotate character at creation window
#define    __HOLLY_SUPPORT_GS                            //| RMs now can have points on GW
#define __NO_COUPLE_DELAY                            //| No cooldown for couple
#define    __NO_GUILD_DELAY                            //| No cooldown for guild                             
#define    __GUILD_COLOR                                //| Guild color name every 10 levels
#define    __RMVOBJ                                    //| /rmvobj (you can remove any npc/monster from the world)
#define    __FR_USE_EN                                    //| Some additions from old dev  [Need explore]
#define    __GAMEGUARD                                    //| Old dev fixes/changes  [Need explore]
#define    __GAMEMASTER                                //| Some GM "features" [Need explore]
//===================== [4 List]: "Official" systems ===================
#define __NEW_EXCHANGE_V19                            //| V19 - Exchange  
#define    __NEW_TASKBAR_V19                            //| V19 - Taskbar                                                             
#define    __OPTION_EX                                    //| V19 - Options                                 
#define    __NAVIGATOR_V19                                //| V19 - Minimap v19
#define    __MINIMAP_NAV_OBJ                            //| V19 - Minimap v19 "Fix" (Don't disable it. There is a small classic v19 navigator problem with random "images")
#define    __RANDOMOPTION_RETRY                        //| V18 - Reawake system 
#define    __COLOSSEUM                                    //| V17 - Colosseum                                 
#define    __FASHION_COMBINE                            //| V17 - Fashion Combine
#define    __TREASUREBOX                                //| V17 - Treasure                                         
#define    __MAP_TORCH_SYSTEM                            //| V17 - Torch for navigator
#define    __NEW_ITEM_VARUNA                            //| V17 - Baruna
#define    __IMPROVE_MAP_SYSTEM                        //| V16 - New map                                     
#define    __NEW_MAP_V16                                //| V16 - New map 
#define    __3RD_LEGEND16                                //| V16 - 3 classes
#define    __NEW_SKILL_TREE                            //| V16 - New skill tree     
#define    __CROSSBOW                                    //| V16 - Crossbow                             
#define    __ITEMLINK                                    //| V16 - Item linking         
#define    __UPGRADE_SUCCESS_SCROLL                    //| V16 - Parchemin d'améliorations                         
#define    __UNBIND                                    //| V16 - Unbinding scroll                             
#define    __MAP_LOADING_UPDATE                        //| V16 - Map loading pictures                         
#define    __NEW_WEAPON_GLOW                            //| V16 - Weapon glow                         
#define    __NEW_STACKABLE_AMPS                        //| V16 - õ5 Exp Scrolls                             
#define    __GLOW_CHANGE                                //| V16 - Glow change with items                                                             
#define    __EVENTLUA_RAIN                                //| V15 - Rain                                 
#define    __EVENTLUA_SNOW                                //| V15 - Snow 
#define    __BS_CHANGEABLE_WORLD_SEACLOUD                //| V15 - Seacloud     
#define    __BS_ADDOBJATTR_INVISIBLE                    //| V15 - Addobjattr_invisible
//=================== [5 List]: Disabled =====================
//#define __FL_DISABLE_EFFECTS                        //| No set and weapon effects on character with privateshop
//#define __FL_PARTYSIEGE                            //| Working party on GW/SR, TODO: test link attack there
//#define __BARUNA_PIERCING                            //| V17 - Baruna
//#define __BARUNA_WAKEUP                            //| V17 - Baruna
//#define __CHEAT_ENGINE                            //|    Useless ÑÅ "Block"
//#define __SPEED_CAST                                //| Cast Speed for physics skills
//#define __AWAKE_ON_DROP                            //| Items (drop) with awakes                
//#define __TRADE_FASHION_PET                        //| Trade pet and maybe blessed fashion
//#define __TARGET_PVP_PVE                            //| Different target texture for players and monsters
//#define __INSTANCE_AGGRO_SYSTEM                    //| V16 - Aggro system
//================== [5 List]: Need more code ==================
//#define __FL_V19_BUTTON_IN_V18                    //| Just define, maybe for future
//#define __FL_TEST_STAT_PROTECTION                    //| ****, need other solution
//#define __FL_QUICK_CS                                //| Quick game channel switch (interface done, other next)
//#define __FL_GUILD_QI_REMOVE                        //| RightClick QI remove from guild-donate window (not finished)
//#define __ANTI_ALIASING                            //| Weird GPU behavior because of this (?)
//#define __ENUM_PACKETS                            //| Enum packets (not finished)
//#define __MODEL_NPC_VIEW                            //| NPC Models on dialog window instead of pictures (buggy with male & female NPCes (custom npces))

Download:
 
Last edited:
Thank you but Got this error while compiling how to fix this?
1726149056413 - [VS13] Guru Files 2024 - RaGEZONE Forums
 
Does this work on Visual Studio 2022? and SQL server 2022? It maybe too outdated? I'm not sure.
 
hope download link still alive
It is.
Does this work on Visual Studio 2022? and SQL server 2022? It maybe too outdated? I'm not sure.
As stated above this compiles on Visual Studio 2013, and tested on SQL 2019. I am not sure about SQL 22. But it is possible for you to update it to compile on VS22 with a bit of work.
 
These are the Flyff Guru 2024 "Complete Pro Max" files. I take 0 credit.

Tested On:
  • Visual Studio 2013
  • Sql Server 2019 Standard
  • Windows 10 & 11 Professional
Notice:
  • AI System is missing from resource. You will need to add it yourself or comment it out in the source.
Defines:

Code:
#pragma warning (disable: 4244 4566 4005)
//=================== Information ====================
[1 List]: Config;
[2 List]: Systems & features;
[3 List]: Fixes & improvements;
[4 List]: Official systems;
[5 List]: Disabled/not finished;
//================== [1 List]: Config ====================
#define    __VER                20                        //| Just number 
#define    __NEUZ_TITLE        "FlyFF"            //| Default window name                                                                           
#define __NEUZ_IPSET        "127.0.0.1"                //| IP 
#define    __NEUZ_MSGVR        "jfueMFbfsoq13"            //| Neuz version     
#define    __NEUZ_PHASH        "kikugalanet"                        //| kikugalanet 
#define    __NEUZ_BOOTS        "sunkist"                //| sunkist 
#define    __NEUZ_CPORT        "5400"                    //| Port                                                                 
#define    __MAX_SPEED            400                        //| Max speed                                         
#define __MAX_FASH            5                        //| Ìàõ fashion-parts for char-creating
#define __MAX_FFA_BY_IP        2                        //| Max ffa chars per IP (now 2 for tests, todo: admin check)
#define    __MAX_COLLECT_BY_IP    3                        //| Max collecting chars per IP
#define __MAX_LORD_EVENT    1                        //| Max lord events at the same time
#define __FDCOUNT            20                        //| Fast Diamond Count
#define __GAMEPROCESS                                //| [Always updated] AIO fixes/other
#define __TIMERFORPREVENTBUGS                        //| [Always updated] AIO Timers for prevent some bugs
#define __OFFNOTICE                                    //| [Always updated] AIO Disable some text spam (partyskills etc) with options
#define    __WINGSFX                                    //| Item mask with SFX
#define __ANI_WING                                    //| Animations wings
#define __FL_CUSTOM_HP_BAR_V2 1                        //| Custom HP bar v2 (0 = not animated %, 1 = animated %)
#define __FL_WEAK_STRONG                            //| Weak/Strong element tooltip
#define __FL_NAV_TIME                                //| Navigator Time Display [TODO: Server time]
#define __FL_SORT_PARTY_MEMBERS                        //| Up/Down buttons in party window
#define __FL_REKEY_TASK                                //| 1-10 <---> F1-F10
#define __FL_QOL_UPDATE1                            //| QoL Update #1 (Lord, Couple, Guild, Party)
#define __FL_BAG_UPDATE                                //| Use items (power-ups/beads/scrolls etc) from backpack
#define __FL_FAST_ELEMENT                            //| Fast Element change
#define __FL_COLLECTING_INFO                        //| Window with items & chances for collector
#define __FL_DUNGEON_ITEM_REQ                        //| Item req for dungeon (not forget about .lua (different for vs 2019))
#define __FL_FARM_STAT                                //| Farm counter v2
#define __FL_WORLD_POST_V2                            //| Re-code post button
#define __FL_PARTY_ASSISTANTS_V2                    //|    Party assistant system v2
#define __FL_MODEL_RECOVERY                            //| Model Recovery Scroll
#define __FL_BAG_LOOT                                //| Collect loot from mobs and collector to bag
#define __FL_EXTRA_GW_REWARDS                        //| Extra GW rewards for 1 2 3 guild and MvP [TODO: read from file & update without restart]
#define __FL_LAST_SEEN_NEW                            //| Last Seen Feature (uspLoadPlayerData + character tbl + str)
#define __FL_FLASH_WINDOW_EX                        //| Game-icon flashing
#define __FL_ALL_EXCHANGE                            //| Button for exhange all items in 1 click
#define __FL_QUICK_LOGIN "Player\\Config\\Accounts" //| Quick Login Feature
#define __FL_TRANS_CHAT                                //| Transparent chat feature
#define __FL_NEW_SET_SFX                            //| Test SFX for sets (sfx_level10.sfx/newsfx_10.dds etc, todo offi glow change)
#define __FL_RENDER_ITEM_NAME                        //| Loot name & count
#define __FL_INTERFACE_CHANGE                        //| Change interface v18/v19 (NOT FOR COPY + PASTE, ONLY WORK FOR THIS FILES, m_Multi)
#define __FL_REMOVE_JEWELS                            //| Select remove Jewels from equipment
#define __FL_REMOVE_CARDS                            //| Select remove Cards from equipment
#define __FL_STACKABLE_BEADS                        //| Stackable beads
#define __FL_FAST_DIAMOND                            //| Fast Diamond Window
#define __FL_CARD_RECOVERY_SCROLL                    //| Scroll for Card Recovery
#define __FL_NEWCUR                                    //| Animated & changeable cursors
#define __FL_HIDEPETS                                //| Hide Pets Option
#define __FL_DUNGEON_WARNING                        //| TODO: Dungeon name
#define __FL_NEW_GUILD_PERM                            //| TODO: Add kick members
#define __FL_HIDE_POWER_UPS                            //| Hide powerups option
#define __FL_UPD_AFK_SYS                            //| Afk system
#define __FL_ANGEL_SYSTEM                            //| Angels like PowerUps + particles
#define __FL_PAUSE_MUSIC_FIX                        //| Disable Rendering/Music if window is no at focus
#define __FL_RENAMEPARTY                            //| Ability to change party name any time
#define __FL_NEW_POWER_UPS                            //| All power-ups timer
#define __FL_NEW_NIGHT                                //| Night
#define    __FL_SAVE_HIDE_PW                            //| Password save + show (I hope i not missed some defines, I did this without preprocessors initially)
#define __FL_UNDYING_PETS                            //| Undying pets
#define __FL_BALLOON_ANGEL_REMOVE                    //| Mini-scrolls for remove balloons & angels
#define __FL_GUILD_CREATE_SCROLL                    //| Scroll for guild create
#define __FL_AUTO_PERIN                                //| Auto convert penya to perins if > 2.0b
#define __INVENTORY_168_SLOTS                        //| 168 Slots inventory
#define __INVENTORY_RESIZE                            //| Inventory Resize  (v18 & v19)
#define    __INVENTORY_SORT_BUTTON                        //| Inventory Sorting  (v18 & v19)
#define    __INVENTORY_ITEM_SEARCH                        //| Inventory, guild bank, npc search  (v18 & v19)
#define    __INVENTORY_POINTER                            //| Point inventory slots (v18 & v19) 
#define __INVENTORY_RCLICKS                            //| Rightclick move items on/from different windows (inventory, bank, guildbank, trade, npc, bag)
#define __INVENTORY_HIDE_FASH                        //| Hide fashion system
#define __INVENTORY_PERIN_DISPLAY                    //| Perin count at inventory window 
#define    __INVENTORY_FAST_BUY                        //| Fast buy arrow/charm at inventory
#define __OFFLINE_VENDOR                            //| Offline Vendors v2 (Penya)
#define    __OFFLINE_VENDOR_PERIN                        //| Adding perins currencie to __OFFLINE_VENDOR (+ Perin)
#define    __MODEL_CACHE                                //| NaNo Model Cache
#define    __MODEL_CHANGE                                //| Model change
#define __MODEL_VIEW                                //| Model view
#define    __WIKI_MONSTER                                //| Wiki (monsters) 
#define __WIKI_ITEMS                                //| Wiki new (items)
#define    __CREATE_CHAR_WITH_ITEMS                    //| Items character creation
#define    __CREATE_CHAR_WITH_JOB                        //| Job char creation
#define __LOGIN_VIDEO                                //| Login Video (improved + different for 18 and 19)
#define    __CHANGE_HOT_KEY                            //| Change Hotkeys (!)                 
#define    __DAILY_GIFT                                //| Daily Gift
#define    __DROP_LOG                                    //| Drop log
#define    __VIP                                        //| Vip         
#define    __MADRIGAL_GIFT_POINT                        //| Madrigal Gifts (fixed & better)
#define __APP_TELEPORTER_DROP                        //| Teleport with droplist
#define __MULTIPLE_ITEM_PICKER                        //| AoE Pick-up
#define    __LAYER_SWITCH                                //| Layer switch
#define    __BADGE_SYSTEM                                //| Badge (+ my changes)
#define __PARTY_FINDER                                //| New Party-Finder from Fulgur Source
#define    __AWAKE_WINDOW                                //| Good Awake Window (with animation)
#define __EMOTICON_CHAT                                //| Emoticons at chat (rightclick at window or *01-*40 at chat)
#define __SHIFT_SET_EFFECT                            //| SHIFT Set Armor Effect + text
#define __DEV_FREECAM                                //| Free cam for Admin /SetCam 2 (can be better)
#define    __WINDOW_TITLE                                //| Game window title with nickname of character (fixed)
#define __MONSTER_BUFFS                                //| MonsterBuffs (epvp) + solo/party
#define    __BUYBACK                                    //| Buyback
#define    __REPORT                                    //| Ingame Communication between players and the administration (fixed)
#define __NPC_BUFF_CLASS                            //| Classes buffs on NPC
#define    __WBQT_GUILD_BUFFS                            //| Guildbuffs
#define    __PET_FILTER                                //| Petfilter
#define    __DEATH_MATCH                                //| FFA System (Not tested)
#define    __EATPET_STATS                                //| Bonuses at buff-pets
#define    __BUFF_SERVER                                //| Items Server Buff (bad way) 
#define    __NPC_SPAWN                                    //| You can spawn any npc  
#define    __NEW_CHANGE_JOB                            //| Change Job (leveling)
#define    __MESSENGER_CTRL_EXTENTED                    //| Rightclick messenger (guild section)                             
#define    __PARTYLIST_MESSENGER                        //| Partylist at messenger
#define    __TIMER_MGR                                    //| Dungeon cooldown info (J) (fixed)
#define    __MESSAGE_SYSTEM                            //| Announce.inc         
#define    __HEAL_SHOW                                    //| Heal numbers show like damage numbers 
#define    __ILLIMITED_PARTY_SKILL                        //| Scroll of unlimited party points
#define    __SFX_SHIELDS                                //| SFX on shield     
#define __POSTBOX_UPDATE01                            //| To pick up items from the post + delete posts (SHIFT button) (+ secsaveplayer 2) 
#define    __UPGRADE                                    //| /ritem window 
#define    __BETTER_POCKET                                //| More bag slots 
#define    __PERFECT_EATPET                            //| Raised Pets Scrolls (13579) 
#define    __AI_SYSTEM                                    // AI System v2
#define    __CASH_SHOP_POINTS                            //| Donate Points ingame (TODO: cooldown) 
//#define    __MOUNT                                        //| Mounts  
#define    __LOTTERY                                    //| Lottery 
#define    __SYS_MOUNT                                    // MOUNT SYSTEM FIXED
//================== [3 List]: Different Fixes & improvements =====================
#define __FL_STAT_CHANGE_SYNC                        //| Re-stat / add stat sync for all other players
#define __FL_MAIL_DB_FIXES_21_05_21                    //| Added missing values (+ MAIL_STR/TBL)
#define __FL_TEST_CHAT_BLOCK_NEW                    //| No more annoying chat-blocking
#define __FL_AIO_14_05_21                            //| AiO improvements/fixes
#define __FL_PARTYDISBAND_FIX                        //| Party disbanded in 10 min if all players offline
#define    __FL_BUFF_TIMER                                //| Option for disable/enable buff timer + fix buff time display wndworld
#define __FL_AIO_15_03_21                            //| AiO improvements/fixes
#define __FL_SOME_POSI_TEST                            //| Something from v21
#define __FL_BLADE_HACK                                //| Blade hack protection
#define    __FL_NEWMELEE                                //| Just for test (for this need world protection. Now only client side)
#define __FL_TEXT_EDITS                                //| New text font/style for item count
#define __FL_AIO_11_03_21                            //| AiO improvements/fixes
#define __FL_CHAT_IMPROVED                            //| Chat resize fps drop fix
#define __FL_LIMITED_PVE_DMG                        //| Limited damage on some bosses (TODO: World boss system)
#define __FL_GW_UPD_08_02_2021                        //| Gw update
#define __FL_RANDOMSCROLL_GMCMD                        //| Scrolls of stat gm commant /srs
#define __FL_GVUR_HOLYEFFECT                        //| RM & seraph skills with holy effect (1x1 & aoe)
#define __FL_HOLY_CD                                //| CD on holy scroll
#define __FL_NEW_ARENA_ZONE                            //| New Arena Zone
#define __FL_AUTO_DEACTIVATE_PETS                    //| Auto deactivate pets when use mount/wings etc, TODO: Save & reactivate
#define __FL_PETS_COOLDOWNS                            //| Prevent some problems with pets
#define __FL_PLAYERS_CAN_LORD                        //| Players can do lord event + added limit
#define __FL_AIO_05_02_21                            //| AiO improvements/fixes
#define __FL_ACCELOGIC                                //| Accessory Equip Update
#define __FL_LOGOUTFIX                                //| Re-logging fix
#define __FL_NEW_CHEER                                //| Improved cheer (+ bonuses at spec_item)
#define __FL_BAGTPFIX                                //| "Fix" Bag client crash when change location
#define __FL_NPCPORTBUG                                //| Monster teleport "fix" (Temporary, need normal fix)
#define __FL_FULLSIZECAPTURE                        //| Stretching the image when changing the location
#define __FL_CUSTOM_V18_TASKBAR                        //| TODO: New v18 taskbar (same v19, but v18). Now just small thing there...
#define __FL_BLADEDAMAGE                            //| Remove x2 damage for blade
#define __FL_DMGCORRECT                                //| Correct game-balance (block, miss etc). NOT FINALLY
#define __FL_NOPOSTBOX                                //| Disable send items on post. Tmp solution
#define __FL_SHIFT_0                                //| Screenshot on `SHIFT + 0` instead of `0` TODO F10 on v18 taskbar
#define    __FL_CAPTION_UPDATE                            //| Some changes in how Caption work
#define __AIO_27_05_21_V21                            //| Some code (test) from v21
#define __CARD_BONUSES                                //| Card bonuses tooltip
#define __RECENT_EXPLOIT_FIX                        //| Naltalah code
#define __PET_TELEPORT_TEST                            //| Blouflash pet teleport code
#define __JUST_TEST01                                //| ~
#define __FIX_PET_ACTIVATE                            //| Fix pet despawning
#define __SIEGE_RANKING_FIX                            //| Siege Ranking Fix
#define __GW                                        //| Shitty Temporary fix (TODO normal fix, lazy to find exact reason)
#define __BERSERKKK                                    //| Disable block on DoUseSkills on Berserk blade skill
#define __LOGINIMAGE                                //| Login Video Picture
#define __GENDERFIX                                    //| NPC Gender fix
#define __COOLDOWNOFF                                //| Disable cooldown for action slots  
#define __CLICK_NEXT_TARGET                            //| Target update
#define __V21_LEVELUP_SFX                            //| Nice thing from v21
#define    __FIX_RANGER_ROLLER                            //| Fix (?) rangers
#define __NPCTRADEICON                                //| Displaying the currency icon in the NPC
#define __VIEWPOSFIX                                //| Fix of the final position
#define __FIXARROW                                    //| First Hit Fix (aka First Arrow Fix) 
#define __SYNCPLAYERSTATS                            //| Stat Synchronize
#define __SFXFIXX                                    //| SFX (Buffs) Fix
#define    __LOGIN_CAPS                                //| Caps Lock at login window 
#define __NO_SWITCH_LAG                                //| Not possible to test it solo, so idk work or not
#define __ITEM_COUNT_TOOLTIP                        //| Item count tooltip
#define __AUTO_MAX_SKILL                            //| No levels on skills
#define __PAID_SET                                    //| Paid....txt 
#define    __AUTO_GOLD_PICKUP                            //| Penya drop are immediately added to your inventory                                         
#define    __GRAPHIC_ANISOTROPY                        //| Anisotropy 
#define    __BUFF                                        //| /SetBuff command for admin
#define __FIX_STAT_BUFF                                //| QuietSmoke fix 
#define __WINDOW_STYLE                                //| Window
#define __SAVE_FIX                                    //| Save fix
#define __PET_VERIFITEM                                //| Looter update                                         
#define __GH_DUPE_FIX                                //| Guild house dupe fix     
#define __DECREASE_SNAPSHOTLATENCY                    //| ?
#define __SFX_OPT_FIX                                //| ?
#define __MOD_OBJARR                                //| ?                                                                             
#define __ATTRACTION_FIX_SKILL                        //| ?                                                         
#define __TRANSY_FIX                                //| ?                                         
#define __CHARACTER_INJECTION                        //| ?                                     
#define    __REMOVE_MAX_RECOVER_RATE                    //| ? 
#define __NO_COMMAND_LIMITATION                        //| cmd update 
#define    __NO_TICKET_RESELL                            //| Selling all tickets 1 penya                                                                                     
#define    __SELECT_LORD                                //| Fix for lord selecting                                                         
#define    __REFRESHER                                    //| Full mana/energy after respawn             
#define    __DROP_ITEM                                    //| You can drop pets/eggs/red chips                                                                                             
#define    __FLY_LV1                                    //| Fly (level 1)                             
#define    __SHOUT_LV1                                    //| Shout (level 1)                                 
#define    __DST_CHANCEDROP                            //| new dst         
#define    __FAST_NEUZ                                    //| Map textures loaded later                     
#define    __PARTYDUEL                                    //| Party Duel                         
#define    __FLYFF_HD                                    //| 1920x1080                             
#define    __AddTextColored                            //| AddTextColored                 
#define    __ADDSHOPITEM                                //| Add items at npc                 
#define    __NO_QUAKE                                    //| No quake         
#define __FIX_TEXTUREBUG                            //| Prevent crashes?             
#define __ALWAYS_MODEL_LIGHT                        //| ?
#define __COLLISION_FIX_PLAYER                        //| Collision update                                         
#define __MAPNAME_CHANGE_FIX                        //| Mapname change fix                                         
#define __IMPROVEFLYING_R3                            //| Increase fly speed
#define __SIEGEIMPROVE_0312                            //| GW Update                                         
#define __INCLINATION_FIX                            //| Inclination fix?                                                                             
#define    __UNLIMITED_ARROW                            //| New item (unlim arrow)
#define    __UNLIMITED_CHARM                            //| New item (unlim charm)
#define    __PRAISE_GLOVES                                //| You can cheer yourself with item + config (exp bonus) 
#define    __STATISTICS                                //| (H) Window with more stats                                                     
#define    __WORLDSERVER_MENU                            //| Some options at WorldServer.exe                                                                     
#define    __MAC_BAN                                    //| Mac ban                                                             
#define    __AWAKE_MASK                                //| You can awake mask/wings     
#define    __NEW_COLOR_CHANGE                            //| Hair color improved                             
#define    __GOLD_ATTRIBUTE                            //| Penya attr                                             
#define    __MULTI_CREATE_ITEM                            //| Multi create item                     
#define    __ADDMENU2                                    //| AddMenu2( MMI_ "" );                             
#define    __MMFFCOUPLE                                //| MM / FF couples                         
#define    __SWING_CHANGE                                //| Attack glow change 
#define __DELETE_CHAR_WITH_PIN                        //| Delete character with pin-code     
#define    __CHAR_CREATE_ROTATE                        //| You can rotate character at creation window 
#define    __HOLLY_SUPPORT_GS                            //| RMs now can have points on GW
#define __NO_COUPLE_DELAY                            //| No cooldown for couple 
#define    __NO_GUILD_DELAY                            //| No cooldown for guild                                 
#define    __GUILD_COLOR                                //| Guild color name every 10 levels
#define    __RMVOBJ                                    //| /rmvobj (you can remove any npc/monster from the world)
#define    __FR_USE_EN                                    //| Some additions from old dev  [Need explore]
#define    __GAMEGUARD                                    //| Old dev fixes/changes  [Need explore]
#define    __GAMEMASTER                                //| Some GM "features" [Need explore]
//===================== [4 List]: "Official" systems ===================
#define __NEW_EXCHANGE_V19                            //| V19 - Exchange      
#define    __NEW_TASKBAR_V19                            //| V19 - Taskbar                                                                 
#define    __OPTION_EX                                    //| V19 - Options                                     
#define    __NAVIGATOR_V19                                //| V19 - Minimap v19 
#define    __MINIMAP_NAV_OBJ                            //| V19 - Minimap v19 "Fix" (Don't disable it. There is a small classic v19 navigator problem with random "images")
#define    __RANDOMOPTION_RETRY                        //| V18 - Reawake system     
#define    __COLOSSEUM                                    //| V17 - Colosseum                                     
#define    __FASHION_COMBINE                            //| V17 - Fashion Combine 
#define    __TREASUREBOX                                //| V17 - Treasure                                             
#define    __MAP_TORCH_SYSTEM                            //| V17 - Torch for navigator
#define    __NEW_ITEM_VARUNA                            //| V17 - Baruna 
#define    __IMPROVE_MAP_SYSTEM                        //| V16 - New map                                         
#define    __NEW_MAP_V16                                //| V16 - New map     
#define    __3RD_LEGEND16                                //| V16 - 3 classes 
#define    __NEW_SKILL_TREE                            //| V16 - New skill tree         
#define    __CROSSBOW                                    //| V16 - Crossbow                                 
#define    __ITEMLINK                                    //| V16 - Item linking             
#define    __UPGRADE_SUCCESS_SCROLL                    //| V16 - Parchemin d'améliorations                             
#define    __UNBIND                                    //| V16 - Unbinding scroll                                 
#define    __MAP_LOADING_UPDATE                        //| V16 - Map loading pictures                             
#define    __NEW_WEAPON_GLOW                            //| V16 - Weapon glow                             
#define    __NEW_STACKABLE_AMPS                        //| V16 - õ5 Exp Scrolls                                 
#define    __GLOW_CHANGE                                //| V16 - Glow change with items                                                                 
#define    __EVENTLUA_RAIN                                //| V15 - Rain                                     
#define    __EVENTLUA_SNOW                                //| V15 - Snow     
#define    __BS_CHANGEABLE_WORLD_SEACLOUD                //| V15 - Seacloud         
#define    __BS_ADDOBJATTR_INVISIBLE                    //| V15 - Addobjattr_invisible 
//=================== [5 List]: Disabled =====================
//#define __FL_DISABLE_EFFECTS                        //| No set and weapon effects on character with privateshop
//#define __FL_PARTYSIEGE                            //| Working party on GW/SR, TODO: test link attack there
//#define __BARUNA_PIERCING                            //| V17 - Baruna 
//#define __BARUNA_WAKEUP                            //| V17 - Baruna 
//#define __CHEAT_ENGINE                            //|    Useless ÑÅ "Block"
//#define __SPEED_CAST                                //| Cast Speed for physics skills 
//#define __AWAKE_ON_DROP                            //| Items (drop) with awakes                    
//#define __TRADE_FASHION_PET                        //| Trade pet and maybe blessed fashion
//#define __TARGET_PVP_PVE                            //| Different target texture for players and monsters
//#define __INSTANCE_AGGRO_SYSTEM                    //| V16 - Aggro system
//================== [5 List]: Need more code ==================
//#define __FL_V19_BUTTON_IN_V18                    //| Just define, maybe for future
//#define __FL_TEST_STAT_PROTECTION                    //| ****, need other solution
//#define __FL_QUICK_CS                                //| Quick game channel switch (interface done, other next)
//#define __FL_GUILD_QI_REMOVE                        //| RightClick QI remove from guild-donate window (not finished) 
//#define __ANTI_ALIASING                            //| Weird GPU behavior because of this (?)
//#define __ENUM_PACKETS                            //| Enum packets (not finished)
//#define __MODEL_NPC_VIEW                            //| NPC Models on dialog window instead of pictures (buggy with male & female NPCes (custom npces))

Download:

[Hidden content]

Need Help?
Discord:
_aisaka
thank you <3
 
Back