[VS22] FlyFF v21

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Paywalled and Hidden on another forum, Now they are here and FREE for everyone!

Tested On:
  • Visual Studio Community 2022
  • Sql Server 2019 Standard
  • Windows 10 & 11 Professional
How to install:
  • Compile Lib folder, set the configuration to ReleaseDLL for Win32
  • Compile the game source, Set all to Release Win32
  • Restore the .bak files into SQL Server
  • Create your account using the included script.
  • Change constexpr char server [] = "DESKTOP-4L4C102"; to your SQL Server in Dekane.hpp
  • Change constexpr char password [] = "PASS"; to your SQL Password in Dekane.hpp
  • Compile and Boot Server
Some Notes:
  • Source upgraded to C17
  • ODBC and Database settings are in Dekane.hpp
  • Awakes are set to 3, but can easily be pushed to 5.
  • Players IP for admin access needs to be put into pmttd.ini
  • I provide no support on these.
Defines:
Code:
#ifndef __VERSION_COMMON_H__
#define __VERSION_COMMON_H__
#pragma once

#if !defined( _DEBUG )
#define    __MAINSERVER
#endif
#define    __VER 21


#if !defined( __MAINSERVER )
#define __INTERNALSERVER
#endif


#define __S1108_BACK_END_SYSTEM
#define __VENDOR_1106

#define __SFX_OPT    
#define __CPU_UTILDOWN_060502

// 16Â÷
#if __VER >= 16
#define        __IMPROVE_MAP_SYSTEM            // Çâ»óµÈ Áöµµ ½Ã½ºÅÛ
#define        __GUILD_HOUSE_MIDDLE            // ±æµåÇϿ콺 ÁßÇü
#define        __BS_ADDOBJATTR_INVISIBLE        // CObj Invisible ¿¡ °üÇÑ ¼Ó¼ºÃß°¡   --> 16Â÷ ¿¹Á¤
#define        __BS_EFFECT_LUA                    // ¿ÀºêÁ§Æ® »óź° È¿°ú¿¬Ãâ ( Lua base ) : CLIENT ONLY!!!!! EVER!!! ABSOLUTE!!!
#define        __BS_ADD_CONTINENT_WEATHER        // ´ë·ú ³¯¾¾ Ãß°¡ ( ¿Â³È·Î ÀÎÇÑ Å¾糯¾¾, ´Ù¸¥ ¾î¶²ÀÌÀ¯·Îµç º¯ÇÏÁö ¾ÊÀ½ )
#define        __BS_CHANGEABLE_WORLD_SEACLOUD    // º¯°æ°¡´ÉÇÑ ¿ùµå ¹Ù´Ù±¸¸§
#define        __ADDWEAPON_CROSSBOW16            // 16Â÷ Ãß°¡¹«±â Å©·Î½ºº¸¿ì
#define        __SKILL_UI16                    // 16Â÷ SKILL UI
#define        __HYPERLINK_ITEM16                // ¾ÆÀÌÅÛ ¸µÅ©..
#define        __ENCHANT_BARUNA16                // ½ÅÁ¦·Ã ( ¹Ù·ç³ª )
#define        __AGGRO16            //¾î±×·Î
#endif


// 20Â÷
#if __VER >= 20

#define METEONYKER_SUBSUMMON        // meteonyker¸ó½ºÅÍÀÇ ¼¹ö¸ó½ºÅÍ ¼Òȯ°¡´É
#define    PARTY_WARP            // PartyDungeon.lua¿¡ SetPartyWarp( 1 )·Î ¼ÂÆÃ ½Ã ÆÄƼ´ÜÀ§·Î ¿öÇÁ°¡´É
#define SCRIPT_ENTER_INSTANCEDUNGEON    // ½ºÅ©¸³Æ®¿¡¼ ´øÀü ÀÔÀå
#define    DAILY_QUEST            // ÀÏÀÏ Äù½ºÆ® °ü·Ã
#define    INVENTORY_GENERAL54        // Àκ¥Å丮 42->54
#define    INVENTORY_ITEM_ALIGN        // Àκ¥Å丮 ¾ÆÀÌÅÛ Á¤·Ä
#define CARD_UPGRADE_SYSTEM            // Ä«µå ¾÷±×·¹ÀÌµå ½Ã½ºÅÛ
#define KEYBOARD_SET
//#define PAT_LOOTOPTION            // Æê ¿É¼ÇÃß°¡
//#define    NEW_GUILD_WINLOG        // »õ·Î¿î ±æµå´ëÀü ½Â¸®ÀÚ
//#define    SKILL_BUFF21            // ½ºÅ³¹öÇÁÁõ°¡ 14->21
//#define BARUNA_ULTIMATE_UPDATE        // ¹Ù·ç³ª ¾óÅÍ¸Ú Ãß°¡
#define        PASSWORD_RESET_2ND
#endif

#if __VER >= 21
#define PAT_LOOTOPTION            // Æê ¿É¼ÇÃß°¡
#define    SKILL_BUFF21
#define ADD_CHARACTER_INFO_DISPLAY
#define COSTUME_UPGRADE_ENHANCEMENT_GEM
#define COSTUME_UPGRADE_MIX
#define ADD_INVENTORY_EDGE
#define ENCHANT_ABSOLUTE_MIX
#define BATTERY_PREMIUM
// 21.2 Version
#define GUILD_WINNER_BUFF
#define BARUNA_UPGRADE_ENHANCEMENT_GEM
#define BARUNA_UPGRADE_SUIT_PIERCING
#define BARUNA_UPGRADE_SMELT_SAFETY
#define INVENTORY_PET_COSTUME42
#endif

#if      defined(__INTERNALSERVER)    // ³»ºÎ »ç¹«½Ç Å×½ºÆ®¼¹ö

// BEGIN =======================================================================================
// note: ´ÙÀ½ Àü󸮱â´Â ÁÖ¼®Ã³¸®°¡ µÇ¾îÀÖ´õ¶óµµ ¼Õ»óÀ» ÀÔÈ÷°Å³ª Äڵ忡¼ Á¦°ÅµÇ¼± ¾ÈµË´Ï´Ù. ( Only client )
//    #define        __YENV
//    #define        __YENV_WITHOUT_BUMP
//    #define        __Y_INTERFACE_VER3            // ÀÎÅÍÆäÀ̽º ¹öÀü 3.0 - Neuz
//    #define        __CSC_UPDATE_WORLD3D        // World3D Object CullingºÎºÐ ¾÷µ¥ÀÌÆ®
//    #define        __FLYFF_INITPAGE_EXT
//    #define        __BS_DEATH_ACTION                // die »óÅ·ΠÁøÀԽà ¿¬Ãâ È¿°ú
//    #define        __BS_CONSOLE
// END =========================================================================================

#ifndef    NO_GAMEGUARD
    #define        NO_GAMEGUARD
#endif

//    #define        __CPU_UTILDOWN_060502        // CPU »ç¿ë·ü °¨¼ÒÀÛ¾÷ TODO ¿ä°Ç ¿Ö ³»ºÎ¸¸?
    #define        __SLIDE_060502                // ¶¥À¸·Î ²¨Áö´Â ¹®Á¦ ¼öÁ¤ TODO ¿ä°Ç ¿Ö ³»ºÎ¸¸?

    #define        __GUILDVOTE                    // ±æµå ÅõÇ¥

    #define        __IAOBJ0622                    // »ó´ë ¸ñÇ¥ ÁÂÇ¥ Àü¼Û    // ¿ùµå, ´ºÁî
    #define        __YNOTICE_UNI1026            // °øÁö»çÇ× À¯´ÏÄÚµå Áö¿ø
    #define        __SKILL0517                    // ½ºÅ³ ·¹º§ ÆÄ¶ó¹ÌÅÍ

    #define        __TRAFIC_1218                // ¼¹ö¿¡¼ º¸³½ ÆÐŶ Á¤º¸
    #define        __Y_HAIR_BUG_FIX            // TODO ÀÌ°Ç Å×½ºÆ® ¿ëÀΰ¡?


    #define        __GLOBAL_COUNT_0705            // CTime::GetTimer TODO ¿Ö »ç¿ë¾ÈÇÏÁö?

    #define        __ATTACH_MODEL                // ¸ðµ¨¿¡ ´Ù¸¥ ¸ðµ¨ ºÙÀ̱â (³¯°³...)

    #define        __BS_ADJUST_COLLISION        // Ãæµ¹ ·çƾ °³¼± ( 2009. 07. 28 )

//    #define        __USE_SOUND_LIB_FMOD        // change the FMOD

//    #define        __BS_TEST_MTE

#elif defined(__MAINSERVER)  // ¿ÜºÎ º»¼·

#endif    // end - ¼¹öÁ¾·ùº° define

#ifndef NO_GAMEGUARD
    #define    __NPROTECT_VER    4
#endif

#endif // VERSION_COMMON_H

//================================================================================================================================================================
//Note BEGIN
// ´ÙÀ½ÀÇ ±âÈ£´Â ÇØ´çÄڵ尡 ÁÖ¼®ÀÇ Àǹ̶ó´Â°ÍÀ» ¾Ë·ÁÁÝ´Ï´Ù. ( ÄÚµåÀÇ °£°á¼ºÀ» À§ÇØ #defineÀ» »ç¿ëÇÏÁö ¾Ê½À´Ï´Ù )
// ÀÛ¾÷ ÆíÀǼº ¹× ´Ù¸¥ »ç¿ëÀÚ¸¦ À§ÇØ Â÷¼ö¿¡ »ó°ü¾øÀÌ »ç¿ëµË´Ï´Ù.
//    _SUN_CHECKDATA_    ,                gmpbigsun( 20100705 ) : µ¥ÀÌÅÍ °ËÁõ ¹× ¿À·ù º¸¿Ï
//  _SUN_LOCALIZE_WNDSTATUS ,        gmpbigsun( 20100727 ) : TileÀ» ¾²Áö¾Ê´Â À©µµ¿ì¿¡ ´ëÇØ¼ ÅëÂ¥À̹ÌÁö localizing
//  _SUN_DEFAULT_WINDOW,            gmpbigsun( 20100830 ) : ÃÖÃÊ ½ÇÇà½Ã â¸ðµå·Î
//  _SUN_SKILLSFX_TO_LUA,            gmpbigsun( 20100928 ) : // skill sfx -> lua ( ·çƾ°³¼±, XI_SKILL_ Á¦°Å ), PropSkill->sfxÇʵåµé »èÁ¦
//    _SUN_PICKING_WITH_WND,            gmpbigsun( 20101006 ) : ¿ÀºêÁ§Æ® ÇÇÅ· ½Ãµµ½Ã À©µµ¿ì°Ë»ç
//  _SUN_RESPWANINFO_VER8,            gmpbigsun( 20101012 ) : ¸®½ºÆù Á¤º¸ Ãß°¡( AI )
//    _SUN_JAPAN_HANGAME_UI,            gmpbigsun( 20101021 ) : ÀϺ» ÇѰÔÀÓ À¯Àú UI±â´Éº¯°æ
//    _JIN_SHOP_CART,                    flyingjin( 20101012 ) : 17Â÷ Àå¹Ù±¸´Ï ±¸Çö
//    _JIN_ITEM_CANCELLATION,            flyingjin( 20101109 ) : 17Â÷ ±Í¼ÓÇØÁ¦ ½ºÅ©·Ñ
//    _JIN_NEW_INVENTORY,                flyingjin( 201011010 ): 17Â÷ Àκ¥Å丮 È®Àå
//  _JIN_NEW_BARUNA_PEARCING,        flyingjin( 20101115 ) : 17Â÷ ¹Ù·ç³ª ÇǾî½Ì
//  _JIN_ITEM_CHARGE,                flyingjin( 20101221 ) : 17Â÷ ¾ÆÀÌÅÛÀ¯·áÈ
//  _SUN_ENCHANT_EFFECT17,            gmpbigsun( 20110116 ) : 17Â÷ ½Å Á¦·ÃÀÌÆåÆ®
//  _JIN_COSTUME_MIX,                flyingjin( 20110119 ) : 17Â÷ ÄÚ½ºÆ¬ÇÕ¼º
//    _JIN_TELEPORT,                    flyingjin( 20110221 ) : 17Â÷ ÅÚ·¹Æ÷Æ® Áöµµ
//  _SUN_RIDER_ANIMATION            gmpbigsun( 20110328 ) : ¶óÀÌ´õ ¿¡´Ï¸ÞÀÌ¼Ç Ãß°¡
//  _SUN_RENDER_QUESTEMOTICON        gmpbigsun( 20110414 ) : Äù½ºÆ® À̸ðƼÄÜ ·»´õ( ij¸¯ÅÍ, ¹Ì´Ï¸Ê, Àüü¸Ê )
//  _SUN_SEMI_INDOOR                gmpbigsun( 20110414 ) : outdoor ¿Í °°À¸³ª ÀϺΠ( light¿ÀºêÁ§Æ®°°Àº )°¡ Àεµ¾îó·³ µ¿ÀÛ
//    _JIN_WORLD_FREETICKET            flyingjin( 20010628 ) : 18Â÷ À¯·áÁö¿ª ÀÚÀ¯ÀÌ¿ë±Ç
//    _JIN_TREASURE_CHEST                flyingjin( 20010712 ) : 18Â÷ º¸¹°»óÀÚ ¾ÆÀÌÅÛ
//  _SUN_UPGRADE_WNDMANAGER            gmpbigsun( 20110725 ) : CWndManager °³¼±
//  _JIN_CHAR_SERVER_MOVEMENT       flyingjin( 20110822 ) : ij¸¯ÅÍ ¼¹ö ÀÌÀü
//    _SUN_CIRCLE_MINIMAP                gmpbigsun( 20111020 ) : ¿øÇü ¹Ì´Ï¸Ê

//Note END
//================================================================================================================================================================

Downloads:

5Line awakes and other fixes provided by Fudge

 
Last edited:
other forum wants you to pay them before getting in, if not youre ban. hahah. thank you again for this one, nice.
 
Paywalled and Hidden on another forum, Now they are here and FREE for everyone!

Tested On:
  • Visual Studio Community 2022
  • Sql Server 2019 Standard
  • Windows 10 & 11 Professional
How to install:
  • Compile Lib folder, set the configuration to ReleaseDLL for Win32
  • Compile the game source, Set all to Release Win32
  • Restore the .bak files into SQL Server
  • Create your account using the included script.
  • Change constexpr char server [] = "DESKTOP-4L4C102"; to your SQL Server in Dekane.hpp
  • Change constexpr char password [] = "PASS"; to your SQL Password in Dekane.hpp
  • Compile and Boot Server
Some Notes:
  • Source upgraded to C17
  • ODBC and Database settings are in Dekane.hpp
  • Awakes are set to 3, but can easily be pushed to 5.
  • Players IP for admin access needs to be put into pmttd.ini
  • I provide no support on these.
Defines:
Code:
#ifndef __VERSION_COMMON_H__
#define __VERSION_COMMON_H__
#pragma once

#if !defined( _DEBUG )
#define    __MAINSERVER
#endif
#define    __VER 21


#if !defined( __MAINSERVER )
#define __INTERNALSERVER
#endif


#define __S1108_BACK_END_SYSTEM
#define __VENDOR_1106

#define __SFX_OPT      
#define __CPU_UTILDOWN_060502

// 16Â÷
#if __VER >= 16
#define        __IMPROVE_MAP_SYSTEM            // Çâ»óµÈ Áöµµ ½Ã½ºÅÛ
#define        __GUILD_HOUSE_MIDDLE            // ±æµåÇϿ콺 ÁßÇü
#define        __BS_ADDOBJATTR_INVISIBLE        // CObj Invisible ¿¡ °üÇÑ ¼Ó¼ºÃß°¡   --> 16Â÷ ¿¹Á¤
#define        __BS_EFFECT_LUA                    // ¿ÀºêÁ§Æ® »óź° È¿°ú¿¬Ãâ ( Lua base ) : CLIENT ONLY!!!!! EVER!!! ABSOLUTE!!!
#define        __BS_ADD_CONTINENT_WEATHER        // ´ë·ú ³¯¾¾ Ãß°¡ ( ¿Â³È·Î ÀÎÇÑ Å¾糯¾¾, ´Ù¸¥ ¾î¶²ÀÌÀ¯·Îµç º¯ÇÏÁö ¾ÊÀ½ )
#define        __BS_CHANGEABLE_WORLD_SEACLOUD    // º¯°æ°¡´ÉÇÑ ¿ùµå ¹Ù´Ù±¸¸§
#define        __ADDWEAPON_CROSSBOW16            // 16Â÷ Ãß°¡¹«±â Å©·Î½ºº¸¿ì
#define        __SKILL_UI16                    // 16Â÷ SKILL UI
#define        __HYPERLINK_ITEM16                // ¾ÆÀÌÅÛ ¸µÅ©..
#define        __ENCHANT_BARUNA16                // ½ÅÁ¦·Ã ( ¹Ù·ç³ª )
#define        __AGGRO16            //¾î±×·Î
#endif


// 20Â÷
#if __VER >= 20

#define METEONYKER_SUBSUMMON        // meteonyker¸ó½ºÅÍÀÇ ¼¹ö¸ó½ºÅÍ ¼Òȯ°¡´É
#define    PARTY_WARP            // PartyDungeon.lua¿¡ SetPartyWarp( 1 )·Î ¼ÂÆÃ ½Ã ÆÄƼ´ÜÀ§·Î ¿öÇÁ°¡´É
#define SCRIPT_ENTER_INSTANCEDUNGEON    // ½ºÅ©¸³Æ®¿¡¼ ´øÀü ÀÔÀå
#define    DAILY_QUEST            // ÀÏÀÏ Äù½ºÆ® °ü·Ã
#define    INVENTORY_GENERAL54        // Àκ¥Å丮 42->54
#define    INVENTORY_ITEM_ALIGN        // Àκ¥Å丮 ¾ÆÀÌÅÛ Á¤·Ä
#define CARD_UPGRADE_SYSTEM            // Ä«µå ¾÷±×·¹ÀÌµå ½Ã½ºÅÛ
#define KEYBOARD_SET
//#define PAT_LOOTOPTION            // Æê ¿É¼ÇÃß°¡
//#define    NEW_GUILD_WINLOG        // »õ·Î¿î ±æµå´ëÀü ½Â¸®ÀÚ
//#define    SKILL_BUFF21            // ½ºÅ³¹öÇÁÁõ°¡ 14->21
//#define BARUNA_ULTIMATE_UPDATE        // ¹Ù·ç³ª ¾óÅÍ¸Ú Ãß°¡
#define        PASSWORD_RESET_2ND
#endif

#if __VER >= 21
#define PAT_LOOTOPTION            // Æê ¿É¼ÇÃß°¡
#define    SKILL_BUFF21
#define ADD_CHARACTER_INFO_DISPLAY
#define COSTUME_UPGRADE_ENHANCEMENT_GEM
#define COSTUME_UPGRADE_MIX
#define ADD_INVENTORY_EDGE
#define ENCHANT_ABSOLUTE_MIX
#define BATTERY_PREMIUM
// 21.2 Version
#define GUILD_WINNER_BUFF
#define BARUNA_UPGRADE_ENHANCEMENT_GEM
#define BARUNA_UPGRADE_SUIT_PIERCING
#define BARUNA_UPGRADE_SMELT_SAFETY
#define INVENTORY_PET_COSTUME42
#endif

#if      defined(__INTERNALSERVER)    // ³»ºÎ »ç¹«½Ç Å×½ºÆ®¼¹ö

// BEGIN =======================================================================================
// note: ´ÙÀ½ Àü󸮱â´Â ÁÖ¼®Ã³¸®°¡ µÇ¾îÀÖ´õ¶óµµ ¼Õ»óÀ» ÀÔÈ÷°Å³ª Äڵ忡¼ Á¦°ÅµÇ¼± ¾ÈµË´Ï´Ù. ( Only client )
//    #define        __YENV
//    #define        __YENV_WITHOUT_BUMP
//    #define        __Y_INTERFACE_VER3            // ÀÎÅÍÆäÀ̽º ¹öÀü 3.0 - Neuz
//    #define        __CSC_UPDATE_WORLD3D        // World3D Object CullingºÎºÐ ¾÷µ¥ÀÌÆ®
//    #define        __FLYFF_INITPAGE_EXT
//    #define        __BS_DEATH_ACTION                // die »óÅ·ΠÁøÀԽà ¿¬Ãâ È¿°ú
//    #define        __BS_CONSOLE
// END =========================================================================================

#ifndef    NO_GAMEGUARD
    #define        NO_GAMEGUARD
#endif

//    #define        __CPU_UTILDOWN_060502        // CPU »ç¿ë·ü °¨¼ÒÀÛ¾÷ TODO ¿ä°Ç ¿Ö ³»ºÎ¸¸?
    #define        __SLIDE_060502                // ¶¥À¸·Î ²¨Áö´Â ¹®Á¦ ¼öÁ¤ TODO ¿ä°Ç ¿Ö ³»ºÎ¸¸?

    #define        __GUILDVOTE                    // ±æµå ÅõÇ¥

    #define        __IAOBJ0622                    // »ó´ë ¸ñÇ¥ ÁÂÇ¥ Àü¼Û    // ¿ùµå, ´ºÁî
    #define        __YNOTICE_UNI1026            // °øÁö»çÇ× À¯´ÏÄÚµå Áö¿ø
    #define        __SKILL0517                    // ½ºÅ³ ·¹º§ ÆÄ¶ó¹ÌÅÍ

    #define        __TRAFIC_1218                // ¼¹ö¿¡¼ º¸³½ ÆÐŶ Á¤º¸
    #define        __Y_HAIR_BUG_FIX            // TODO ÀÌ°Ç Å×½ºÆ® ¿ëÀΰ¡?


    #define        __GLOBAL_COUNT_0705            // CTime::GetTimer TODO ¿Ö »ç¿ë¾ÈÇÏÁö?

    #define        __ATTACH_MODEL                // ¸ðµ¨¿¡ ´Ù¸¥ ¸ðµ¨ ºÙÀ̱â (³¯°³...)

    #define        __BS_ADJUST_COLLISION        // Ãæµ¹ ·çƾ °³¼± ( 2009. 07. 28 )

//    #define        __USE_SOUND_LIB_FMOD        // change the FMOD

//    #define        __BS_TEST_MTE

#elif defined(__MAINSERVER)  // ¿ÜºÎ º»¼·

#endif    // end - ¼¹öÁ¾·ùº° define

#ifndef NO_GAMEGUARD
    #define    __NPROTECT_VER    4  
#endif  

#endif // VERSION_COMMON_H

//================================================================================================================================================================
//Note BEGIN
// ´ÙÀ½ÀÇ ±âÈ£´Â ÇØ´çÄڵ尡 ÁÖ¼®ÀÇ Àǹ̶ó´Â°ÍÀ» ¾Ë·ÁÁÝ´Ï´Ù. ( ÄÚµåÀÇ °£°á¼ºÀ» À§ÇØ #defineÀ» »ç¿ëÇÏÁö ¾Ê½À´Ï´Ù )
// ÀÛ¾÷ ÆíÀǼº ¹× ´Ù¸¥ »ç¿ëÀÚ¸¦ À§ÇØ Â÷¼ö¿¡ »ó°ü¾øÀÌ »ç¿ëµË´Ï´Ù.
//    _SUN_CHECKDATA_    ,                gmpbigsun( 20100705 ) : µ¥ÀÌÅÍ °ËÁõ ¹× ¿À·ù º¸¿Ï
//  _SUN_LOCALIZE_WNDSTATUS ,        gmpbigsun( 20100727 ) : TileÀ» ¾²Áö¾Ê´Â À©µµ¿ì¿¡ ´ëÇØ¼ ÅëÂ¥À̹ÌÁö localizing
//  _SUN_DEFAULT_WINDOW,            gmpbigsun( 20100830 ) : ÃÖÃÊ ½ÇÇà½Ã â¸ðµå·Î
//  _SUN_SKILLSFX_TO_LUA,            gmpbigsun( 20100928 ) : // skill sfx -> lua ( ·çƾ°³¼±, XI_SKILL_ Á¦°Å ), PropSkill->sfxÇʵåµé »èÁ¦
//    _SUN_PICKING_WITH_WND,            gmpbigsun( 20101006 ) : ¿ÀºêÁ§Æ® ÇÇÅ· ½Ãµµ½Ã À©µµ¿ì°Ë»ç
//  _SUN_RESPWANINFO_VER8,            gmpbigsun( 20101012 ) : ¸®½ºÆù Á¤º¸ Ãß°¡( AI )
//    _SUN_JAPAN_HANGAME_UI,            gmpbigsun( 20101021 ) : ÀϺ» ÇѰÔÀÓ À¯Àú UI±â´Éº¯°æ
//    _JIN_SHOP_CART,                    flyingjin( 20101012 ) : 17Â÷ Àå¹Ù±¸´Ï ±¸Çö
//    _JIN_ITEM_CANCELLATION,            flyingjin( 20101109 ) : 17Â÷ ±Í¼ÓÇØÁ¦ ½ºÅ©·Ñ
//    _JIN_NEW_INVENTORY,                flyingjin( 201011010 ): 17Â÷ Àκ¥Å丮 È®Àå
//  _JIN_NEW_BARUNA_PEARCING,        flyingjin( 20101115 ) : 17Â÷ ¹Ù·ç³ª ÇǾî½Ì
//  _JIN_ITEM_CHARGE,                flyingjin( 20101221 ) : 17Â÷ ¾ÆÀÌÅÛÀ¯·áÈ
//  _SUN_ENCHANT_EFFECT17,            gmpbigsun( 20110116 ) : 17Â÷ ½Å Á¦·ÃÀÌÆåÆ®
//  _JIN_COSTUME_MIX,                flyingjin( 20110119 ) : 17Â÷ ÄÚ½ºÆ¬ÇÕ¼º
//    _JIN_TELEPORT,                    flyingjin( 20110221 ) : 17Â÷ ÅÚ·¹Æ÷Æ® Áöµµ
//  _SUN_RIDER_ANIMATION            gmpbigsun( 20110328 ) : ¶óÀÌ´õ ¿¡´Ï¸ÞÀÌ¼Ç Ãß°¡
//  _SUN_RENDER_QUESTEMOTICON        gmpbigsun( 20110414 ) : Äù½ºÆ® À̸ðƼÄÜ ·»´õ( ij¸¯ÅÍ, ¹Ì´Ï¸Ê, Àüü¸Ê )
//  _SUN_SEMI_INDOOR                gmpbigsun( 20110414 ) : outdoor ¿Í °°À¸³ª ÀϺΠ( light¿ÀºêÁ§Æ®°°Àº )°¡ Àεµ¾îó·³ µ¿ÀÛ
//    _JIN_WORLD_FREETICKET            flyingjin( 20010628 ) : 18Â÷ À¯·áÁö¿ª ÀÚÀ¯ÀÌ¿ë±Ç
//    _JIN_TREASURE_CHEST                flyingjin( 20010712 ) : 18Â÷ º¸¹°»óÀÚ ¾ÆÀÌÅÛ
//  _SUN_UPGRADE_WNDMANAGER            gmpbigsun( 20110725 ) : CWndManager °³¼±
//  _JIN_CHAR_SERVER_MOVEMENT       flyingjin( 20110822 ) : ij¸¯ÅÍ ¼¹ö ÀÌÀü
//    _SUN_CIRCLE_MINIMAP                gmpbigsun( 20111020 ) : ¿øÇü ¹Ì´Ï¸Ê

//Note END
//================================================================================================================================================================

Download:
[Hidden content]
thank you ^^
 
layers IP for admin access needs t
Paywalled and Hidden on another forum, Now they are here and FREE for everyone!

Tested On:
  • Visual Studio Community 2022
  • Sql Server 2019 Standard
  • Windows 10 & 11 Professional
How to install:
  • Compile Lib folder, set the configuration to ReleaseDLL for Win32
  • Compile the game source, Set all to Release Win32
  • Restore the .bak files into SQL Server
  • Create your account using the included script.
  • Change constexpr char server [] = "DESKTOP-4L4C102"; to your SQL Server in Dekane.hpp
  • Change constexpr char password [] = "PASS"; to your SQL Password in Dekane.hpp
  • Compile and Boot Server
Some Notes:
  • Source upgraded to C17
  • ODBC and Database settings are in Dekane.hpp
  • Awakes are set to 3, but can easily be pushed to 5.
  • Players IP for admin access needs to be put into pmttd.ini
  • I provide no support on these.
Defines:
Code:
#ifndef __VERSION_COMMON_H__
#define __VERSION_COMMON_H__
#pragma once

#if !defined( _DEBUG )
#define    __MAINSERVER
#endif
#define    __VER 21


#if !defined( __MAINSERVER )
#define __INTERNALSERVER
#endif


#define __S1108_BACK_END_SYSTEM
#define __VENDOR_1106

#define __SFX_OPT      
#define __CPU_UTILDOWN_060502

// 16Â÷
#if __VER >= 16
#define        __IMPROVE_MAP_SYSTEM            // Çâ»óµÈ Áöµµ ½Ã½ºÅÛ
#define        __GUILD_HOUSE_MIDDLE            // ±æµåÇϿ콺 ÁßÇü
#define        __BS_ADDOBJATTR_INVISIBLE        // CObj Invisible ¿¡ °üÇÑ ¼Ó¼ºÃß°¡   --> 16Â÷ ¿¹Á¤
#define        __BS_EFFECT_LUA                    // ¿ÀºêÁ§Æ® »óź° È¿°ú¿¬Ãâ ( Lua base ) : CLIENT ONLY!!!!! EVER!!! ABSOLUTE!!!
#define        __BS_ADD_CONTINENT_WEATHER        // ´ë·ú ³¯¾¾ Ãß°¡ ( ¿Â³È·Î ÀÎÇÑ Å¾糯¾¾, ´Ù¸¥ ¾î¶²ÀÌÀ¯·Îµç º¯ÇÏÁö ¾ÊÀ½ )
#define        __BS_CHANGEABLE_WORLD_SEACLOUD    // º¯°æ°¡´ÉÇÑ ¿ùµå ¹Ù´Ù±¸¸§
#define        __ADDWEAPON_CROSSBOW16            // 16Â÷ Ãß°¡¹«±â Å©·Î½ºº¸¿ì
#define        __SKILL_UI16                    // 16Â÷ SKILL UI
#define        __HYPERLINK_ITEM16                // ¾ÆÀÌÅÛ ¸µÅ©..
#define        __ENCHANT_BARUNA16                // ½ÅÁ¦·Ã ( ¹Ù·ç³ª )
#define        __AGGRO16            //¾î±×·Î
#endif


// 20Â÷
#if __VER >= 20

#define METEONYKER_SUBSUMMON        // meteonyker¸ó½ºÅÍÀÇ ¼¹ö¸ó½ºÅÍ ¼Òȯ°¡´É
#define    PARTY_WARP            // PartyDungeon.lua¿¡ SetPartyWarp( 1 )·Î ¼ÂÆÃ ½Ã ÆÄƼ´ÜÀ§·Î ¿öÇÁ°¡´É
#define SCRIPT_ENTER_INSTANCEDUNGEON    // ½ºÅ©¸³Æ®¿¡¼ ´øÀü ÀÔÀå
#define    DAILY_QUEST            // ÀÏÀÏ Äù½ºÆ® °ü·Ã
#define    INVENTORY_GENERAL54        // Àκ¥Å丮 42->54
#define    INVENTORY_ITEM_ALIGN        // Àκ¥Å丮 ¾ÆÀÌÅÛ Á¤·Ä
#define CARD_UPGRADE_SYSTEM            // Ä«µå ¾÷±×·¹ÀÌµå ½Ã½ºÅÛ
#define KEYBOARD_SET
//#define PAT_LOOTOPTION            // Æê ¿É¼ÇÃß°¡
//#define    NEW_GUILD_WINLOG        // »õ·Î¿î ±æµå´ëÀü ½Â¸®ÀÚ
//#define    SKILL_BUFF21            // ½ºÅ³¹öÇÁÁõ°¡ 14->21
//#define BARUNA_ULTIMATE_UPDATE        // ¹Ù·ç³ª ¾óÅÍ¸Ú Ãß°¡
#define        PASSWORD_RESET_2ND
#endif

#if __VER >= 21
#define PAT_LOOTOPTION            // Æê ¿É¼ÇÃß°¡
#define    SKILL_BUFF21
#define ADD_CHARACTER_INFO_DISPLAY
#define COSTUME_UPGRADE_ENHANCEMENT_GEM
#define COSTUME_UPGRADE_MIX
#define ADD_INVENTORY_EDGE
#define ENCHANT_ABSOLUTE_MIX
#define BATTERY_PREMIUM
// 21.2 Version
#define GUILD_WINNER_BUFF
#define BARUNA_UPGRADE_ENHANCEMENT_GEM
#define BARUNA_UPGRADE_SUIT_PIERCING
#define BARUNA_UPGRADE_SMELT_SAFETY
#define INVENTORY_PET_COSTUME42
#endif

#if      defined(__INTERNALSERVER)    // ³»ºÎ »ç¹«½Ç Å×½ºÆ®¼¹ö

// BEGIN =======================================================================================
// note: ´ÙÀ½ Àü󸮱â´Â ÁÖ¼®Ã³¸®°¡ µÇ¾îÀÖ´õ¶óµµ ¼Õ»óÀ» ÀÔÈ÷°Å³ª Äڵ忡¼ Á¦°ÅµÇ¼± ¾ÈµË´Ï´Ù. ( Only client )
//    #define        __YENV
//    #define        __YENV_WITHOUT_BUMP
//    #define        __Y_INTERFACE_VER3            // ÀÎÅÍÆäÀ̽º ¹öÀü 3.0 - Neuz
//    #define        __CSC_UPDATE_WORLD3D        // World3D Object CullingºÎºÐ ¾÷µ¥ÀÌÆ®
//    #define        __FLYFF_INITPAGE_EXT
//    #define        __BS_DEATH_ACTION                // die »óÅ·ΠÁøÀԽà ¿¬Ãâ È¿°ú
//    #define        __BS_CONSOLE
// END =========================================================================================

#ifndef    NO_GAMEGUARD
    #define        NO_GAMEGUARD
#endif

//    #define        __CPU_UTILDOWN_060502        // CPU »ç¿ë·ü °¨¼ÒÀÛ¾÷ TODO ¿ä°Ç ¿Ö ³»ºÎ¸¸?
    #define        __SLIDE_060502                // ¶¥À¸·Î ²¨Áö´Â ¹®Á¦ ¼öÁ¤ TODO ¿ä°Ç ¿Ö ³»ºÎ¸¸?

    #define        __GUILDVOTE                    // ±æµå ÅõÇ¥

    #define        __IAOBJ0622                    // »ó´ë ¸ñÇ¥ ÁÂÇ¥ Àü¼Û    // ¿ùµå, ´ºÁî
    #define        __YNOTICE_UNI1026            // °øÁö»çÇ× À¯´ÏÄÚµå Áö¿ø
    #define        __SKILL0517                    // ½ºÅ³ ·¹º§ ÆÄ¶ó¹ÌÅÍ

    #define        __TRAFIC_1218                // ¼¹ö¿¡¼ º¸³½ ÆÐŶ Á¤º¸
    #define        __Y_HAIR_BUG_FIX            // TODO ÀÌ°Ç Å×½ºÆ® ¿ëÀΰ¡?


    #define        __GLOBAL_COUNT_0705            // CTime::GetTimer TODO ¿Ö »ç¿ë¾ÈÇÏÁö?

    #define        __ATTACH_MODEL                // ¸ðµ¨¿¡ ´Ù¸¥ ¸ðµ¨ ºÙÀ̱â (³¯°³...)

    #define        __BS_ADJUST_COLLISION        // Ãæµ¹ ·çƾ °³¼± ( 2009. 07. 28 )

//    #define        __USE_SOUND_LIB_FMOD        // change the FMOD

//    #define        __BS_TEST_MTE

#elif defined(__MAINSERVER)  // ¿ÜºÎ º»¼·

#endif    // end - ¼¹öÁ¾·ùº° define

#ifndef NO_GAMEGUARD
    #define    __NPROTECT_VER    4  
#endif  

#endif // VERSION_COMMON_H

//================================================================================================================================================================
//Note BEGIN
// ´ÙÀ½ÀÇ ±âÈ£´Â ÇØ´çÄڵ尡 ÁÖ¼®ÀÇ Àǹ̶ó´Â°ÍÀ» ¾Ë·ÁÁÝ´Ï´Ù. ( ÄÚµåÀÇ °£°á¼ºÀ» À§ÇØ #defineÀ» »ç¿ëÇÏÁö ¾Ê½À´Ï´Ù )
// ÀÛ¾÷ ÆíÀǼº ¹× ´Ù¸¥ »ç¿ëÀÚ¸¦ À§ÇØ Â÷¼ö¿¡ »ó°ü¾øÀÌ »ç¿ëµË´Ï´Ù.
//    _SUN_CHECKDATA_    ,                gmpbigsun( 20100705 ) : µ¥ÀÌÅÍ °ËÁõ ¹× ¿À·ù º¸¿Ï
//  _SUN_LOCALIZE_WNDSTATUS ,        gmpbigsun( 20100727 ) : TileÀ» ¾²Áö¾Ê´Â À©µµ¿ì¿¡ ´ëÇØ¼ ÅëÂ¥À̹ÌÁö localizing
//  _SUN_DEFAULT_WINDOW,            gmpbigsun( 20100830 ) : ÃÖÃÊ ½ÇÇà½Ã â¸ðµå·Î
//  _SUN_SKILLSFX_TO_LUA,            gmpbigsun( 20100928 ) : // skill sfx -> lua ( ·çƾ°³¼±, XI_SKILL_ Á¦°Å ), PropSkill->sfxÇʵåµé »èÁ¦
//    _SUN_PICKING_WITH_WND,            gmpbigsun( 20101006 ) : ¿ÀºêÁ§Æ® ÇÇÅ· ½Ãµµ½Ã À©µµ¿ì°Ë»ç
//  _SUN_RESPWANINFO_VER8,            gmpbigsun( 20101012 ) : ¸®½ºÆù Á¤º¸ Ãß°¡( AI )
//    _SUN_JAPAN_HANGAME_UI,            gmpbigsun( 20101021 ) : ÀϺ» ÇѰÔÀÓ À¯Àú UI±â´Éº¯°æ
//    _JIN_SHOP_CART,                    flyingjin( 20101012 ) : 17Â÷ Àå¹Ù±¸´Ï ±¸Çö
//    _JIN_ITEM_CANCELLATION,            flyingjin( 20101109 ) : 17Â÷ ±Í¼ÓÇØÁ¦ ½ºÅ©·Ñ
//    _JIN_NEW_INVENTORY,                flyingjin( 201011010 ): 17Â÷ Àκ¥Å丮 È®Àå
//  _JIN_NEW_BARUNA_PEARCING,        flyingjin( 20101115 ) : 17Â÷ ¹Ù·ç³ª ÇǾî½Ì
//  _JIN_ITEM_CHARGE,                flyingjin( 20101221 ) : 17Â÷ ¾ÆÀÌÅÛÀ¯·áÈ
//  _SUN_ENCHANT_EFFECT17,            gmpbigsun( 20110116 ) : 17Â÷ ½Å Á¦·ÃÀÌÆåÆ®
//  _JIN_COSTUME_MIX,                flyingjin( 20110119 ) : 17Â÷ ÄÚ½ºÆ¬ÇÕ¼º
//    _JIN_TELEPORT,                    flyingjin( 20110221 ) : 17Â÷ ÅÚ·¹Æ÷Æ® Áöµµ
//  _SUN_RIDER_ANIMATION            gmpbigsun( 20110328 ) : ¶óÀÌ´õ ¿¡´Ï¸ÞÀÌ¼Ç Ãß°¡
//  _SUN_RENDER_QUESTEMOTICON        gmpbigsun( 20110414 ) : Äù½ºÆ® À̸ðƼÄÜ ·»´õ( ij¸¯ÅÍ, ¹Ì´Ï¸Ê, Àüü¸Ê )
//  _SUN_SEMI_INDOOR                gmpbigsun( 20110414 ) : outdoor ¿Í °°À¸³ª ÀϺΠ( light¿ÀºêÁ§Æ®°°Àº )°¡ Àεµ¾îó·³ µ¿ÀÛ
//    _JIN_WORLD_FREETICKET            flyingjin( 20010628 ) : 18Â÷ À¯·áÁö¿ª ÀÚÀ¯ÀÌ¿ë±Ç
//    _JIN_TREASURE_CHEST                flyingjin( 20010712 ) : 18Â÷ º¸¹°»óÀÚ ¾ÆÀÌÅÛ
//  _SUN_UPGRADE_WNDMANAGER            gmpbigsun( 20110725 ) : CWndManager °³¼±
//  _JIN_CHAR_SERVER_MOVEMENT       flyingjin( 20110822 ) : ij¸¯ÅÍ ¼¹ö ÀÌÀü
//    _SUN_CIRCLE_MINIMAP                gmpbigsun( 20111020 ) : ¿øÇü ¹Ì´Ï¸Ê

//Note END
//================================================================================================================================================================

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saika saves the resellers as always <3 specially the GOD OF FLYFF in the OVER WORLD Manuel Cutie he's line bothers me when I see his account asking for how to in RZ while he said "I can make any system from scratch." other devs works hard overnight just to give the DEV PRO MAX 1TB sorry but I just have a bad experience with that guy. CAREFUL.
 
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