[VS22] TitaniumMMO

These are a re-upload of TitaniumMMO upgraded to work on Visual Studio 2022.

Tested On:
  • Visual Studio Community 2022
  • Sql Server 2019 Standard
  • Windows 10 & 11 Professional
Screenshot:
View attachment 268441


Defines:
Code:
#define NEUZ_TITLE            "Titanium MMO"                    //|    Neuz Title                                                [OK]
#define NEUZ_PHASH            ""                //|    Password Hash > Database & Website                        [OK]
#define NEUZ_MSGVR            "20100412"                        //|    Neuz Msg Version > Matches Patcher                        [OK]
#define __AES                                                //| AES Encryption for Client                                [OK]
#define __DISCORD_RPC                                        //| Discord RPC Integration                                    [OK]
#define __fmod
#define __dx9c    // using 9.0c libs.
#define D3DXFX_LARGEADDRESS_HANDLE

//#define __DEBUG_NEUZ                                        //| Check every model, texture, terrain, icons client side.    [OK]

/**************************************************** PORT CONFIGURATION ****************************************************/

#define NEUZ_CPORT                "5400"                        //| Titanium Neuz Port                                        [OK]
#define SERVER_CERT_PORT        23000                        //| Titanium Certifier Port                                    [OK]
#define SERVER_LOGIN_PORT        28000                        //| Titanium Login Port                                        [OK]

/********************************************************* VARIABLES *********************************************************/

#define __MAX_STACK                9999                        //| VARIABLE: Max Item Stack                                [OK]
#define __PET_SPEED                4.5f                        //| VARIABLE: Pet Speed    Multiplier                            [OK]
#define __TELEPORT_DELAY        5                            //| VARIABLE: Teleport delay on on apps.                    [OK]
#define __MAX_SPEED                200000                            //| VARIABLE: Max walking speed.                            [OK]
//#define MOD_MAX_SPEED            220
#define INGAMEDP_CASH_ERROR        1                            //| __AEGON_INGAME_DP                                        [OK]
#define INGAMEDP_BUYLOOTBOX        2                            //| __AEGON_INGAME_DP                                        [OK]
#define INGAMEDP_BUYSEASONPASS    3                            //| __AEGON_INGAME_DP                                        [OK]
#define INGAMEDP_BUYMOTION        4                            //| __AEGON_INGAME_DP                                        [OK]
#define INGAMEDP_BUYEMOTE        5                            //| __AEGON_INGAME_DP                                        [OK]
#define INGAMEDP_WEBSHOP        6                            //| __AEGON_INGAME_DP                                        [OK]

#define GAMEGUARD_LOG_STAT        15500                            //| VARIABLE: Character Stat Tracking.                        [OK]
#define GAMEGUARD_LOG_ISTAT        19000                        //| VARIABLE: Character Individual Stat Tracking.            [OK]
#define GAMEGUARD_LOG_TSTAT        20000                        //| VARIABLE: Character Total Stats Tracking.                [OK]

#define __AEGON_PICKUP_PET_RANGE    20                        //| range the pickup pet walks to items                        [OK]

//#define __SYS_STACKABLE_BEADS    43200                        //| VARIABLE: Stackable Beads QOL in Minutes.                [OK]

#define AUTH_NINJA_MODE        AUTH_GAMEMASTER                    //| auth needed for ninja mode

#define __AEGON_LOGIN_CRYPT    "w9z$C&F)J@NcRfUj"                //| Crypt Key for user logins                                [OK]

#define __AEGON_OFFSET_PLAYER_NAME_Y    -10                    //| Offset player name, guild name/logo, hp bar, etc        [OK]

#define __BUYBACK_PERCENT_COST    10                            //| Increased buyback cost                                    [OK]

#define __RIDE_ACTIVATION_TIME    500                            //| set ride/mount channel time    overrides spec_item            [OK]

#define __MAX_COLLECT_BY_IP        5                            //| Max collectors per ip address                            [OK]    

#define __AEGON_FLY_LEVEL    1                                //| Level required to use board/mount                        [OK]

#define __MAX_ATEX 8                                        //| additional textures per model                            [OK]

/********************************************************* SYSTEMS **********************************************************/
//#define __PLAYER_SPEED
#define    __ANGEL_CREATION_FIX                                //| Angel Creation Fix                                        [OK]
#define __ARROW_FIX                                            //| Arrow Positioning Fix                                    [OK]
#define    __FAST_NEUZ                                            //| Quicker loading of world maps                            [OK]
#define    __INVENTORY_168                                        //| 168 Slots Inventory                                        [OK]
#define    __NEW_EXCHANGE_V19                                    //| V19 Exchanging                                            [OK]
#define    __V21_SIEGE_BUFFS                                    //| Buffs upon playing Siege                                [OK]
#define    __V16_FORMATS                                        //| V16 Props                                                [OK]
#define    __V19_FORMATS                                        //| V19 Props                                                [OK]
#define    __ZONE_AFFICHAGE                                    //| Region Text on left side of screen                        [OK]
#define    __INVENTORY_SORT                                    //| Sorts items depending per Item-ID DESC                    [OK]
#define    __TREASUREBOX                                        //| Treasure Box System    Fixed                                [OK]

#define    __SYS_SCR_CANCELLATION                                //| Scroll of Unbinding                                        [DEV]
#define    __SYS_SCR_PARTYPOINTFREE                            //| Scroll of Party Amplification                            [DEV]
#define    __SYS_SCR_PARTYSPEEDLEVELUP                            //| Scroll of Party Growth                                    [DEV]
#define    __SYS_SYS_ARMOREFFECTCHANGE                            //| Aura Scrolls                                            [DEV]
#define    __SYS_SYS_ITEMMODELRETURN                            //| Revert Transmutation Scroll                                [DEV]
#define    __V21_PREMIUM_BATTERY                                //| Collect Premium Items                                    [DEV]
#define    __YS_CHATTING_BLOCKING_SYSTEM                        //| Spam Blocking System                                    [DEV]

#define    __3RD_LEGEND16                                        //| 3rd Jobs                                                [OK]
#define    __COLOSSEUM                                            //| Colosseum System                                        [OK]
#define    __FASHION_COMBINE                                    //| Fashion Combination System                                [OK]
#define    __IMPROVE_MAP_SYSTEM                                //| Improved Map System                                        [OK]
#define    __INSTANCE_AGGRO_SYSTEM                                //| V17 Aggro System                                        [OK]
#define    __ITEMLINK                                            //| Item Linking                                            [OK]
#define    __LECTURE_V17                                        //| V17 WndTitle Edits                                        [OK]
#define    __LOADING_SCREEN_UPDATE                                //| New Loading Screens                                        [OK]

#define    __NEW_SKILL_TREE                                    //| New Skill Tree                                            [OK]
#define    __NEW_STACKABLE_AMPS                                //| Stackable Amps from 3 to 5.                                [OK]
#define    __NEW_WEAPON_GLOW                                    //| V17 Weapon Glows                                        [OK]
#define    __NO_AFTER_SKIN                                        //| No After Skin on Textures.                                [OK]
#define    __NO_SUB_LANG                                        //| No second language.                                        [OK]
#define    __UPGRADE_SUCCESS_SCROLL                            //| Scroll IK3_ULTIMATE_UPGRADE_RATE added.                    [OK]
#define    __WND_BUTTONS                                        //| New Window Buttons.                                        [OK]

/************************************************* TITANIUM MMO SYSTEMS **************************************************/

#define __TITANIUM_TASKBAR                                    //| Taskbar Modifications                                    [OK]
#define __TITANIUM_OPTIONS                                    //| Extended Options Menu for Titanium                        [OK]
#define __TITANIUM_THEME                                    //| Titanium MMO Source Theme Tweaks                        [OK]
#define __TITANIUM_MAPS                                        //| Maps                                                    [OK]

#define __CUSTOM_HP_BAR                                        //| Customized HP Bar                                        [OK]
#define __BETTER_MODEL_CACHE                                //| Better Model Caching                                    [OK]
#define __SYS_LOCK_ITEM                                        //| Lock Item System                                        [OK]
#define __GAMEGUARD                                            //| Security Systems                                        [OK]
#define __PREMIUM                                            //| Premium on SM Mode                                        [OK]
#define __SYS_NO_SHOP_SFX                                    //| Disabled SFX when opening a private shop                [OK]
#define __SYS_PET_NO_CLICK                                    //| Click Trough Pets                                        [OK]
//#define __SYS_FLYING_PETS                                    //| You can fly with pets enabled now!                        [OK]
#define __NEW_NIGHT                                            //| New Day / Night System                                    [OK]
#define __PARTY_ASSISTANT                                    //| Party Assistance System                                    [OK]
#define __NPCVEND_STACKBUY                                    //| Stack Purchase system                                    [OK]
#define __BETTER_SKILL_TOOLTIP                                //| Better Skill Tooltip System                                [OK]
#define __VENDING_NPC                                        //| Offline Vendor                                            [OK]
#define __SYS_GROUND_ITEM_TEXT                                //| Ground Items Text Overlay                                [OK]
#define __GIFTBOX_LIST_ITEMS                                //| List Gifbox Items                                        [OK]
#define __ANARCHY_SYSTEM                                    //| Anarchy System                                            [OK]
#define __BADGE                                                //| Badge System with SQL saving badges © -                    [OK]
#define    __SYS_GUILDCOLOR                                    //|    Changes Guild Color via Scroll                            [OK]
#define __SWITCH_DMG_RENDER                                    //| Option to Switch Damage Rendering                        [OK]
#define __GUILDFINDER                                        //| Guild Finder with SQL                                    [OK]
#define __SYS_MONSTER_CLASH                                    //| Monster Clash System                                    [OK]
#define __TASKBAR_OPEN_SITE                                    //| Added multiple URL's in Taskbar.                        [OK]
#define __SYS_SANDBOX                                        //| Sandbox System                                            [OK]
#define __SHOPS_VISITED                                        //| Indicator of visited vendors.                            [OK]
#define    __TICKETS_DETAILS                                    //| Information of connected players on channels            [OK]
#define __CHECKLOAD                                         //| Check Load Ticket - Requires V18 Ticket.                [OK]
#define __CHANNELSWITCHER                                     //| Channel Switch Ticket - Requires V18 Ticket .            [OK]
#define __V18TICKET                                         //| New Ticket Loader & Files.                                [OK]
#define __ACCELOGIC                                            //| Jewelry Improvement                                        [OK]
#define __NEW_GUILD_PERM                                    //| New Guild Rights (Apply for Siege) on Guild Tab            [OK]
#define __DMGCORRECT                                        //| Tweaked min/max dmg | Removed miss | Block DMG Tweak    [OK]
#define    __TRAILS                                            //| Custom Trails                                            [OK]
#define __NO_PARTYSKILL_DELETE                                //| Party Skills will not be deleted on party leader switch    [OK]
#define    __SPAM_PROTECT_SKILLS                                //| Disabling skill in Safety Regions                        [OK]
#define __AFK_MONITORING                                    //| Automatic AFK in 15 minutes                                [OK] 
#define    __SYS_NAMECOLOR                                        //|    Changes Player Name Color via Scroll                    [OK]
#define    __STATISTICS                                        //| Improved display of stats (H)                            [OK]
#define __WEAPON_MERGE                                        //| Weapon Merge System                                        [OK]
#define    __EATPET_STATS                                        //| Bonuses at buff-pets                                    [OK]
#define __SINGLE_TASKBAR_SWAP                                //| Switch between F Keys                                    [OK]
#define __NPC_BUFF_CLASS                                    //| NPC Buff of Class Skills                                [OK]
#define    __WINDOW_TITLE                                        //| Title name in Window.                                    [OK]
#define    __ADDSHOPITEM                                        //| AddShopItem NPC function.                                [OK]
#define __NO_TICKET_RESELL                                    //| Sell expired or active tickets for 1 penya                [OK]
#define    __ADDTEXT_COLORED                                    //| dwColor in AddText function                                [OK]
#define __ITEM_COUNT_TOOLTIP                                //| Item count in Tooltip                                    [OK]
#define __STAFF_ITEM_IDANDIK_TOOLTIP                        //| Display Item ID, IK1/2/3 as Tooltip                        [OK]
#define __CLIENT_LOAD_MIDDLE                                //| Load Window in Middle of Screen                            [OK]
#define __OPTIMIZE_LATENCY                                    //|    Client's latency optimized for positioning                [OK]
#define    __VENDOR_UPDATE                                        //| NPC Shop Update.                                        [OK]
#define    __CHANGE_HOT_KEY                                    //| Choice of keys                                            [OK]
#define    __NEW_COLOR_CHANGE                                    //| Hair color when creating the character                    [OK]
#define __CHIP_PLAYERSHOP                                    //| Private Shops with Penya / Perin / Red Chip / Red Perin    [OK]
#define    __BETTER_POCKET                                        //| Larger Bags (B)                                            [OK]
#define    __NEW_CHANGE_JOB                                    //| Automatic Class Change                                    [OK]
#define    __DROP_LOG                                            //| Drop Logging on left of screen                            [OK]
#define    __WEAPON_RARITY                                        //| Weapon Rarity                                            [OK]
#define    __BLING_BLING                                        //| Bling Bling Scroll                                        [OK]
#define __BACKGROUNDRENDER                                    //| Minimal Render for Background Task                        [OK]
#define __MUTEBGSOUNDS                                        //| Mute Background Task (Sound/Music)                        [OK]
#define __MINIMIZEFIX                                        //| Minimize Fix                                            [OK]
#define    __ALIASING                                            //| Reduces Aliasing                                        [OK]
#define    __ANISOTROPIC                                        //| Anisotropic Filtering                                    [OK]
#define __HIDE_NPC_BUBBLES                                    //| Hide NPC Chat Bubbles                                    [OK]
#define    __SYS_CUSTOM_TITLE                                    //| Own User Title                                            [OK]
#define __COMBOBOX_FIX    10                                    //| Fix combobox dropdown size    x= max entries shown        [OK]
#define __MOUNT                                                //| Mount System                                            [OK]
#define    __SYS_PARTYFINDER                                    //|    Partyfinder                                                [OK]
#define __SHOPS_ONLY_CONT                                    //| Shops only in shopping continent                        [OK]
#define __HIDE_MONSTER_LEVEL                                //| Option to hide monster tag in name                        [OK]
#define __ALPHA_CHAT                                        //| Option to hide chat                                        [OK]
#define __STOP_EXP                                            //| Option to Stop EXP                                        [OK]
#define __WELCOME_MESSAGE                                    //| Welcome message OnGameJoin                              [OK]
#define __HIDE_POWER_UPS                                    //| Hide Powerups                                            [OK]
#define __ADVANCED_MAIL                                        //| Fast collect/delete mail                                [OK]
#define __RANGE_COLLECT_ITEM                                //| collect same items in a radius around the player        [OK]
#define __LOOKCHANGE                                        //| Lookchange                                                [OK]
#define __HIDE_FASHION                                        //| Hide Fashion System                                        [OK]
#define __REMOVE_DURATION_ITEMS                                //| Duration - Right Click Remove Item                        [OK]
#define __AUTOLOOT_PENYA                                    //| Penya Automatically in Inventory                        [OK]
#define __10MIN_CD_REGUILD                                    //| 10 Minute Cooltime on Guild Rejoin                        [OK]
#define    __SYS_PETFILTER                                        //| Petfilter System                                        [OK]
#define __MODEL_VIEW                                        //| Model Viewer Window                                        [OK]
#define __THREAD_UPDATE                                        //| Quicker Database Server                                    [OK]
#define    __HEAL_SHOW                                            //| Gain Health Display                                        [OK]
#define    __REPORT_SYSTEM                                        //| Creates .txt files (Program\Logs\Server\.Reports).        [OK]
#define    __SYS_AUTO_SHOUT                                    //| Ability to automatically shout in-game                     [OK]
#define    __AUTO_HELPER_THREAD                                //| Helper Thread for auto power up and auto shout            [OK]
#define __TIMER                                                //| CD remaining instances in the teleporter                [OK]
#define __ANI_WING                                            //| Animated PARTS_MASK Wingmasks.                            [OK]
#define __MODEL_NPC_VIEW                                    //| 3D Model animated in NPC Menu                            [OK]
#define __BLESSINGS_TRADABLE                                //| Blessings are Tradable now!                                [OK]
#define __AWAKE_MASK                                        //| Blessings Available for Masks                            [OK]
#define __TELEPORTAPP_EXCEPTIONS                            //| Teleport System Exceptions                                [OK]
#define __AUTO_MAX_SKILL                                    //| Skillpoints added automatically.                        [OK]
#define __ENEMY_SYSTEM                                        //| Shows Enemy if player is not in same guild on Siege.    [OK]
#define    __LOOTPET_TELEPORT                                    //| Lootpet teleports with player                            [OK]
#define __ACTIVE_ITEM_ICON_V17                                //| Display active item checkmark                            [OK]
#define    __MESSENGER_CTRL_EXTENTED                            //| Modifications on Messenger                                [OK]
#define    __PARTYLIST_MESSENGER                                //| Modifications on Messenger                                [OK]
#define    __PLAYER_LIST                                        //| Players List                                            [OK]
#define __BAN_SYSTEM                                        //| /ban Command                                            [OK] 
#define    __CROSSBOW                                            //| Baruna                                                    [OK]
#define __ITEM_COOLDOWN                                        //| Ingame items with a new cooldown time.                    [OK]
#define __SWITCH_EQUIP                                        //| Switch Equipment System                                    [OK]
#define __SHOP_SEARCH                                        //| Shop Search Function                                    [OK]
#define __INVENTORY_SEARCH                                    //| Inventory Search Function                                [OK]
#define __GUILD_BANK_SEARCH                                    //| Guild Search Function                                    [OK]
#define __CHAR_CREATE_ROTATE                                //| You can rotate character at creation window                [OK]
#define    __SWING_CHANGE                                        //| Glow Change for set (items)                                [OK]
#define __NEW_BUFF_FORMAT                                    //| New Round Buffs + Option                                [OK]

/******************************************************** AEGON *********************************************************/

#define __AEGON_ADVANCED_LOGIN                                //| Advanced login window with acc manager                    [OK]
#define __AEGON_AWAKEWINDOW                                    //| Awake window                                            [OK]
#define __NO_CLOSE_AWAKEWINDOW                                //| Awake window stays open when walking                    [OK]
#define __AEGON_AWAKE_COLOR                                    //| Max awake color                                            [OK]
#define __AEGON_PETMISTAKE                                    //| Pet Mistake Aegon                                        [OK]
#define __ALLOW_BERSERK_SKILLUSE                            //| Able to use other skills while berserk is active        [OK]
#define __AEGON_MONSTER_HUNT                                //| Monster hunt                                            [OK]
#define __AEGON_PUT_JEWEL_WEAP                                //| Place Weapons for jewel setting with Dbl Click            [OK]
#define __AEGON_COUNT_DIFF_IP                                //| Player Count with different ip                            [OK]
#define __LEEAEG_SHOP_FINDER                                //| Shop Finder System for __PREMIUM menu                    [OK] 
#define __AEGON_RETURN_AWAKE                                //| Return the last awake                                    [OK]
#define __AEGON_CONVERT_PERIN                                //| penya -> perin converter single/all                        [OK]
#define __MOUNT_TOWN_RESTRICTION                            //| Restrict the usage of certain mounts in towns            [OK]
#define __AEGON_TOWN_MAP                                    //| Activate closeup map of the towns                        [OK]
#define __AEGON_LOOT_BOX                                    //| Lootbox system                                            [OK]
#define __AEGON_VIEW_INV                                    //| View Players Inventory                                    [OK]
#define __AEGON_INGAME_DP                                    //| donate point access ingame                                [OK]
#define __AEGON_SEASON_PASS                                    //| pvp & pve season pass                                    [DEV] // TODO: pvp points
#define __NEW_HEAVEN_TOWER_WND                                //| reworked heaven tower teleport wnd                        [OK]
#define __AEGON_QOL_STUFF                                    //| QOL changes                                                [OK]
#define __AEGON_ACHIEVEMENT_SYSTEM                            //| Achievement System                                        [OK] //TODO: add more types
#define __AEGON_TEX_LOAD                                    //| Improved texture loading                                [OK]
#define __AEGON_2K_RES                                        //| 2K resolution support                                    [OK]
#define __AEGON_FULLSCREEN_AND_RESIZE                        //| ingame window/fullscreen switch and client resize        [OK]
#define __AEGON_LAST_ONLINE                                    //| Last online info for guild members / friends            [OK]
#define __AEGON_INGAME_TIME                                    //| save players ingame time                                [OK]
#define __AEGON_DUNGEON_TELEPORT                            //| Dungeon teleport for admins                                [OK]
#define __AEGON_CRAFTING_SYSTEM                                //| Crafting system                                            [OK]
#define __AEGON_TELEPORT_SHORTCUT                            //| Teleporter Shortcut                                        [OK]
#define __AEGON_MAX_BUY_CHANGE                                //| amount able to purchase instead of 9999                    [OK]
#define __AEGON_ADVANCED_ANNOUNCEMENT                        //| announcement bg image                                    [OK]
#define __AEGON_HORI_SCROLLBAR                                //| Horizontal scrollbar                                    [OK]
#define __AEGON_SCROLLBAR_STEP                                //| Set the scroll step for scrollbar buttons                [OK]
#define __AEGON_SHUFFLE_DROP                                //| Shuffle drop index to randomize    order                    [OK]
#define __AEGON_USEFULL_FUNCTIONS                            //| functions collection                                    [OK]
#define __AEGON_CUSTOM_FONTS                                //| load custom fonts                                        [OK]
#define __AEGON_FIXES                                        //| Define to mark fixes                                    [OK]
#define __AEGON_PVP_RANKING                                    //| PVP Ranking System                                        [OK] //TODO: better window
#define __AEGON_PERMANENT_BUFF                                //| Permanent Buff System                                    [OK]
#define __AEGON_PREM_MOTIONS                                //| Unlockable Premium Motions                                [OK]
#define __AEGON_THEME_SWITCHER                                //| Theme Switch system                                        [OK]
#define __AEGON_APNG                                        //| animated png load/render                                [OK]
#define __AEGON_FONT_SWITCH                                    //| ingame font switch without restart                        [OK]
#define __AEGON_BOW_FACTOR                                    //| Bow Factor in Resource                                    [OK]
#define __AEGON_WEBSHOP_FLAG                                //| Flag to mark items purchased from webshop                [OK]
#define __AEGON_EMOTE_SYSTEM                                //| Extented Emote System                                    [OK]
#define __LEEAEG_SYSTEM_INDIVIDUAL                            //| System Shout for Individual Users                        [OK]
//#define __AEGON_TOURNAMENT                                    //| Tournament system                                        [DEV]    //TODO: everything
#define __AEGON_GETITEMPROP_DEBUG                            //| Improved Debug for GetItemProp                            [OK]
#define __INCREASE_SKILL_ID_VALUE                            //| WORD -> DWORD                                            [OK]
#define __SMALL_CENTERED_TASKBAR                            //| choose smaller taskbar when centered                    [OK]
#define __AEGON_FAST_SMELT_FILL                                //| Fill all 10 slots with one click                         [OK]
#define __LOG_UNKNOWN_SNAPSHOT                                //|    Log brocken client snapshots                            [OK]
#define __AEGON_DELETED_CHAR_CHECK                            //| Check if a char got deleted when processing login        [OK]
#define __AEGON_AUTO_DEACTIVATE_PETS                        //| Deactivate Pets when using board/mount                    [OK]
#define __AEGON_AUTO_STATS                                    //| Select one stat to be automatically upped on level up    [OK]
#define __AEGON_F_TOOL                                        //| F-Tool                                                    [OK]
#define __AEGON_SHOW_GUILD_JOIN_COUNTDOWN                    //| Show time left to join a new guild                        [OK]
#define __AEGON_RM_HERO_SKILL                                //| Changes rm hero skill to fast assist/rm buff            [OK]
#define __AEGON_OPTIONAL_SKILL_SFX                            //| make sfx optional to fix sfx spam (aroundbuff, etc)        [OK]
#define __AEGON_SOLO_PARTY_EXP                                //| solo party leveling                                        [OK]
#define __AEGON_NINJA_MODE                                    //| serverside invisibility                                    [OK]
#define __AEGON_FOLLOW_HOTKEY                                //| hotkey to follow                                        [OK]
#define __AEGON_TIME_DIFF                                    //| Server client time diff                                    [OK]
#define __AEGON_IMPROVED_QUICKSELL                            //| filters for quick sell                                    [OK]
#define __AEGON_CLIENTSIDE_PIECE_DROPRATE                    //| Client side droprate for monster wiki                    [OK]
//#define __AEGON_PVP_MINIGAMES                                //| PvP Minigame System                                        [OK]
#define __AEGON_IMPROVED_SHOPDESIGN                            //| Improved version of __SHOPDESIGN (incl. vending npc)    [OK]
#define __AEGON_STAFF_MOB_IGNORE_MODE                        //| Staff mode that makes mobs ignore you                    [OK]
//#define __AEGON_BOSS_MECHANICS                                //| Special Boss mechanics                                    [DEV]
#define __AEGON_MESSENGER                                    //| Improved Messenger                                        [OK]
#define __AEGON_MINIMIZE_WINDOWS                            //| Minimize window button                                    [OK]
#define __AEGON_SPLASH_SCREEN                                //| Splash screen when loading neuz                            [OK]
#define __AEGON_MAIL_ITEM_SAVE                                //| proper item saving with all variables                    [OK]
#define __AEGON_HOTKEY_F_KEYS                                //| F10-F24 for hotkeys                                        [OK]
#define __AEGON_WEAPON_MERGE_100                            //| 100% success for 2h weapon merge                        [OK]
#define __AEGON_DB_PETFILTER                                //| Save petfilter in db insteaf of neuz.ini                [OK]
#define __AEGON_ALWAYS_FULLSHOUT                            //| Always full shout without scroll                        [OK]
#define __AEGON_TELEPORTER                                    //| Teleporter system                                        [OK]
#define __AEGON_LOGOUT_CHAR_SELECT                            //| logout to char select option                            [OK]
#define __AEGON_DISABLE_ANGEL_CREATION                        //| Disable angel creation                                    [OK]
#define __AEGON_MOB_ATTACK_MOUNTED                            //| Monsters attack mounted players                            [OK]
#define __AEGON_MASTER_KEEPS_SKILLS                            //| Master keeps skills up to 120, taskbar doesnt reset        [OK]
#define __AEGON_BAG_FREE_MOVE                                //| freely move items in bag                                [OK]

#if defined(__CLIENT) && (defined(__LOCALSERVER) || defined(__TESTSERVER) || defined(__LIVESERVER))
#define __CRASH_REPORT                                        //| CrashRpt for Neuz                                        [OK]
#endif

/******************************************************** LEESE *********************************************************/

#define __LEESE_NOTICKET_TELEPORT                            //| Admins can teleport without the use of tickets            [OK]
#define __LEESE_VIEW_SETEFFECT                                //| Shows set effect with Shift + Hover Item                [OK]
#define __LEESE_MESSENGER_TIMER                                //| Timer inside messenger & shop chat © Leese                [OK]
#define __LEESE_REMOVE_LVL1                                    //| Disabled Level 1 text for dwLimitLevel1                    [OK]
#define __LEESE_NO_EVENTITEM_RESELL                            //| Disables the reselling of Event Items.                    [OK]
#define __LEESE_REMOVE_BUBBLETIME                            //| Removed Bubbletime from CWndStatus                        [OK]
#define __LEESE_CENTER_BASE_TEXT                            //| CWndBase Text Centered in Window                        [OK]
#define __PLACEHOLDER_TEXT                                    //| Placeholder Text                                        [OK]
#define __WIKIPEDIA_ITEMS                                    //| Wikipedia (Items)                                        [OK]
#define    __WIKIPEDIA_TITLE                                    //| Wikipedia (Titles)                                        [OK]
#define    __WIKIPEDIA_JOB                                        //| Wikipedia (Classes)                                        [OK]
#define    __WIKIPEDIA_MONSTER                                    //| Wikipedia (Monster) + Admin Create                        [OK]
#define __LEESE_LOADING_SPREAD                                //| Spread Loadingscreens on all resolutions                [OK]
#define __LEESE_VENDING_RENDER                                //| Changed positioning of vendor title bar rendering        [OK]
#define __LEESE_BADGE_HONOR_COMBINE                            //| Combined Honor & Badge in one window                    [OK]
#define __LEESE_RARITY_1000                                    //| Upgraded Rarity to 1000 instead of 100                    [OK]
#define __LEESE_AROUND_BUFF                                    //| Around Buff command for Staff                            [OK]
#define __LEESE_SM_DESC                                        //| SM Item Description                                        [OK]
#define __LEESE_WORLDSERVER_OPT                                //| WorldServer optimized list                                [OK]
#define __BUFF_4X_OPT                                        //| 14x Rendering buffs instead of 7                        [OK]
#define __LEESE_PARTY_REFRESH                                //| Party Skill Refresh OnJoin()                            [OK]
#define __LEESE_EVENT_REWARD                                //| Command to spawn Event Rewards for GM+                    [OK]                            
#define __LEESE_STAFF_CONNECT                                //| Staff Connect Message                                    [OK]
#define __LEESE_RENDER_ITEMCOUNT                            //| New Item Count Design                                    [OK]
#define __LEESE_STAFF_BOLD                                    //| Staff Bold Names (Multi Render)                            [OK]
#define __LEESE_GUILD_LEVEL_UP                                //| TextCmd_GuildStat > Level                                [OK]
#define __LEESE_PARTY_LOCATION                                //| Location in Party Window                                [OK]
#define __LEESE_SAVE_STATUS                                    //| Saving WndStatus in Neuz.ini                            [DEV]
#define __LEESE_SECURITY_CHECKS                                //| Small Security Checks                                    [DEV]
#define __LEESE_STAFF_DUNGEON                                //| Admin can enter dungeon without level restriction        [OK]

/******************************************************** MIKSIK *********************************************************/

#define __MIKSIK_GS_REWARD                                    //| Change Guildsiege reward                                [OK]
#define __MIKSIK_BOSSCRIT                                    //| Boss critical dmg edits                                    [OK]
#define __MIKSIK_FLASH_WINDOW_EX                            //| Flashing Neuz icons                                        [OK]
//#define __MIKSIK_EQUALIZED_MODE                             //| Equalized PVP                                             [DEV] //Todo: fix HP Bug. When leaving Temporal zone your hp Displays 1/8932 ( Example since my test char had that )
#define    __MIKSIK_NEWSTAT                                    //| New stats.                                                [OK]
/******************************************************** DST'S *********************************************************/

#define __DST_CHANCEDROP_GOLD                                //| DST_CHANCEDROP & DST_GOLDDROP                            [OK]
#define __DST_COOLTIME_DUNGEON                                //| DST_COOLTIME_DUNGEON_REDUCED                            [OK]
#define __DST_CHANCEDROP_PIECE                                //| DST_CHANCEDROP_PIECE                                    [OK]
#define __DST_COLLECTOR_TIME                                //| DST_COLLECTOR_TIME                                        [OK]
#define __DST_PET_EXPERIENCE                                //| DST_PET_EXPERIENCE                                        [OK]

/******************************************************** FIXES *********************************************************/

#define __FIX_DUPE_ITEM_CHAR                                //| Players can't dupe characters after deletion            [OK]
#define __FIX_RANGER_ROLLER                                    //| Fixes Ranger Animation                                    [OK]
#define __FIX_SETFST                                        //| Frameskip Fix                                            [OK]
#define __FIX_ANIMATE_MODEL                                    //| Animated Model Fix                                        [OK]
#define __FIX_BUFFPANG_SPAM                                    //| Anti Buff Pang Spam                                        [OK]
#define __FIX_DST_HEAL                                        //| DST Heal Fix                                            [OK]
#define __FIX_NO_CHAT_CLEAR                                    //| Chat is not deleting text anymore.                        [OK]
#define __FIX_RESET_BUFFTIME_ON_RECONNECT                    //| Fixed a buff > 60 Min, on reconnection time resets.        [OK]
#define __FIX_GENDER_NPC                                    //| Fixed a bug on wrong serializing from Sex                [OK]
#define __FIX_BUTTON_FREEZE                                    //| Fixed Freezing Client on F10 and Alt key                [OK]
#define __FIX_CHARACTER_DISCONNECT                            //| Character Disconnect Fix                                [OK]
#define __FIX_GUILD_OVERFLOW                                //| Fixed Guild Overflow                                    [OK]
#define __FIX_TICK                                            //| 500ms Delay on Equip Sound                                [OK]
#define __FIX_EXPLOIT_PET                                    //| Fix Pet Exploit 2020                                    [OK]
#define __FIX_REMOVESFX                                        //| Removes SFX if object is invalid.                        [OK]
#define __FIX_TIMER_GW                                        //| GW Timer Fix - CDPClient::OnGuildCombatEnterTime        [OK]
#define __FIX_TOOLTIP_INVENTORY                                //| Fixed FPS drop when mouse over inventory                [OK]
#define __FIX_TEXTUREBUG                                    //| Texture Rendering Bugfix                                [OK]

#define __ITEM_ANIMATE_FIX                                    //| Fixed Item Animation on Weapons.                        [OK]
#define __COLLISION_FIX_PLAYER                                //| Player Collision Fix                                    [OK]
#define __4TH_HIT_HACK                                        //| Fixes the 4th hit hack of a blade                        [OK]
#define __CPU_UTILDOWN_060502                                //| Implementation of more modern D3D Methods                [OK]
#define    __SYS_PLAYER_SYNC                                    //|    Fixed Stat Sync                                            [OK]
#define __LOGOUTFIX                                            //| Logout Fixed                                            [OK]
#define __BAGTPFIX                                            //| Safe Delete Bag                                            [OK]
#define __SLOW_WALK_FIX                                        //| Correction of position bugs with the walk key ("W")        [OK]
#define __BLOU_EXPERIMENTAL_FIX2                            //| ITransformer::IsValidStuff                                [OK]
#define __MOVE_LIKE_OFFI                                    //| Move like offi                                            [OK]
#define __REVIVAL_FIX                                        //| Res window doesn't appear if player isn't dead            [OK]
#define    __DROP_ITEM                                            //| Stop throwing away Eggs & Red Chips                        [OK]
#define __ALWAYS_MODEL_LIGHT                                //| Small Tweak -> Models always enlighted                    [OK]
#define    __SLEEPING_FIX                                        //| Sleeping Fix                                            [OK]
#define    __INVISIBLE_FIX                                        //| Invisibility Fixed.                                        [OK]
#define    __SECURITY_FIXES                                    //| Global Security Fixes.                                    [OK]
#define    __WND_BUTTONS_FIX                                    //| Wnd Buttons Fixed.                                        [OK]
#define __JEWEL_EQUIPMENTFIX                                //| Logic Jewel Equipment Fix                                [OK]
#define __PSEVDORANGERFIX                                    //| Mini-fix for rangers                                    [OK]
#define __SFX_OPT_FIX                                        //| Rendering SFX Optimized                                    [OK]
#define __GH_DUPE_FIX                                        //| Guild House Duping Fix                                    [OK]
#define __POSI_BUG_FIX                                        //| Position Bugfix.                                        [OK]
#define __POSI_BUG_FIX_2                                    //| Position Bugfix.                                        [OK]
#define __JUMP_FIX_2021                                        //| Jumping Ani is altered by move speed of the char        [OK]


Download:
Hello, I want to localize it into Chinese. How can I do it? Please provide a tutorial or guideline
 
It can be done after modification, but it hasn't been fully localized

把1252改成936就能够正常显示为中文
That hasn't been fully sinicized. Now, even writing Chinese names for characters is not allowed

Sorry guys if my explanation is hard to understand ... i just want to understand how to use "- AES Crypt.exe"
Well here the file needed to fix problem :
View attachment 274855
if the character still stack, it's better delete that character and create new one.
"Brother, have you re-uploaded the download link? It's a VIP issue."
 
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That hasn't been fully sinicized. Now, even writing Chinese names for characters is not allowed


"Brother, have you re-uploaded the download link? It's a VIP issue."
Chinese game character names are linked to the database, so the database needs to be modified.
 
Stuck in Charakter Screen
flyff - [VS22] TitaniumMMO - RaGEZONE Forums
 
i have change add cache Server IP and i can connect to world

my exp is blocked ingame can anyone help me ?
 
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Guten Abend, Damen und Herren
Ich habe den Server soweit wie es zum Laufen geht auch das ich Solo in die Dungeons komme zum Testen aber nun habe ich ein Problem wo ich nicht weiterkomme. Hier ist ja eine MAIL_TBL dabei und das ist laut Internet ein Multi-Item Mail System, aber der Server Code ist Single-Item oder Legacy-Parser! Kann mir einer helfen, das zu beheben? Alles weitere kann auch gerne über Discord oder so geklärt werden, weil ich leider noch keinen Button gesehen habe, wo man privat anschreiben kann. Aber nagut ich bin ja auch neu hier also drückt mal ein Auge zu und habe ein Herz :D.
Und noch was ihr macht das alles wunderbar, man lernt schon viel durch das durchlesen usw!

Good evening, everyone
I’ve got the server up and running as far as I can manage, and I’m even able to enter the dungeons on my own for testing, but now I’ve hit a snag I can’t get past. There’s a MAIL_TBL file here, and according to the internet, that’s a multi-item mail system, but the server code uses a single-item or legacy parser! Can anyone help me sort this out? Anything else can also be sorted out via Discord or similar, as I haven’t seen a button yet where you can message someone privately. But never mind, I’m new here too, so please cut me some slack and be kind :D.
And one more thing – you’re all doing a wonderful job; you learn a lot just by reading through everything and so on!
 
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