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[VS22] v18.3 (Custom + V21 Content)

Junior Spellweaver
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re: [VS22] v18.2

I used the GUIEditor tool to change the size of the Login window. After synchronizing the client, the login interface did not change. Where did I go wrong?
 
Experienced Elementalist
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re: [VS22] v18.2

I used the GUIEditor tool to change the size of the Login window. After synchronizing the client, the login interface did not change. Where did I go wrong?
Merge.exe
 
Newbie Spellweaver
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re: [VS22] v18.2



Baruna socketting doesn't work it push all of my item back to inventory after click start.

All option from Element upgrade to below also show nothing after press dialogue.

Is that normal or it just my game that bug?
 
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re: [VS22] v18.2



Baruna socketting doesn't work it push all of my item back to inventory after click start.

All option from Element upgrade to below also show nothing after press dialogue.

Is that normal or it just my game that bug?

Baruna system is not fully coded as no one really uses it.
 
Newbie Spellweaver
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re: [VS22] v18.2

So people change it to ultimate or something?

Because right now it can upgrade to +20 and can't add card or rune or element or awake.

I'm just curious to know because it is End game 135 and 155 item.
 
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re: [VS22] v18.2

So people change it to ultimate or something?

Because right now it can upgrade to +20 and can't add card or rune or element or awake.

I'm just curious to know because it is End game 135 and 155 item.

People change it to ultimate.
 
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Re: [VS22] v18.2

18.2 is now out and fixes 2 issues.

The tooltip was made much narrower from 300 to 220 due to many complaints it was to wide.

Cell & Rankashu have been removed from spawning in game as they create a world crash. Both npc's have been rendered useless since pre-v15 anyways.

You can see this here:
As of Version 11, you are required to be level 60 to enter the Dekane Mine (previously, the Entrance Card item obtained from the level 70 quest was required).

You can download 18.2 from my original post :w00t:
 
Junior Spellweaver
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Re: [VS22] v18.2

18.2 is now out and fixes 2 issues.

The tooltip was made much narrower from 300 to 220 due to many complaints it was to wide.

Cell & Rankashu have been removed from spawning in game as they create a world crash. Both npc's have been rendered useless since pre-v15 anyways.

You can see this here:


You can download 18.2 from my original post :w00t:

Ahhhh thankyou so much for the update sir Ketchup
 
Experienced Elementalist
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Re: [VS22] v18.2

18.2 is now out and fixes 2 issues.

The tooltip was made much narrower from 300 to 220 due to many complaints it was to wide.

Cell & Rankashu have been removed from spawning in game as they create a world crash. Both npc's have been rendered useless since pre-v15 anyways.

You can see this here:


You can download 18.2 from my original post :w00t:
Thanks for those fixes my friend.
You're the best.
 
Newbie Spellweaver
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Re: [VS22] v18.2

Thanks for those fixes my bro.
 
Newbie Spellweaver
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Re: [VS22] v18.2

18.2 is now out and fixes 2 issues.

The tooltip was made much narrower from 300 to 220 due to many complaints it was to wide.

Cell & Rankashu have been removed from spawning in game as they create a world crash. Both npc's have been rendered useless since pre-v15 anyways.

You can see this here:


You can download 18.2 from my original post :w00t:

Thank you sir
 
Newbie Spellweaver
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Re: [VS22] v18.2

La version 18.2 est maintenant disponible et corrige 2 problèmes.

L'info-bulle a été rendue beaucoup plus étroite de 300 à 220 en raison de nombreuses plaintes, elle était trop large.

Cell & Rankashu ont été retirés de l'apparition dans le jeu car ils créent un crash mondial. Les deux PNJ ont été rendus inutiles depuis la pré-v15 de toute façon.

Vous pouvez le voir ici :


Vous pouvez télécharger 18.2 à partir de mon message d'origine :w00t:

Thank you very much for the update! :)
 
Newbie Spellweaver
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Re: [VS22] v18.2

V18.1 For some reason

Colosseum normal mode use final boss instead of boss number 3 make final boss appear twice at 3 and 6
Colosseum Guild mode use final boss instead of boss number 1 make final boss appear twice at 1 and 6
 
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Re: [VS22] v18.2

V18.1 For some reason

Colosseum normal mode use final boss instead of boss number 3 make final boss appear twice at 3 and 6
Colosseum Guild mode use final boss instead of boss number 1 make final boss appear twice at 1 and 6

So edit Colosseum.lua and apply the changes yourself?
 
Experienced Elementalist
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Re: [VS22] v18.2

the update is all about the character.inc ? disabling the npc that you update or also the source have been updated?
 
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Re: [VS22] v18.2

the update is all about the character.inc ? disabling the npc that you update or also the source have been updated?

setoutput(false); for cell and the npc below him & the tooltip change
 
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