Newbie Spellweaver
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thank you
Thank youHere is the updated version of Ketchups v18.2 files. Enjoy
If you need help, Try following this setup guide! ->Click Here<-
**Copied from Original post**
What's included?
Tested On:
- Source is fully updated to VS22.
- Game guard has been removed.
- Boost has been removed.
- FFLdump has been removed.
- Lua was updated to 5.3.4
- CW quest & sound are also working.
Notice:
- Visual Studio Community 2022
- Sql Server 2019 Standard
- Windows 10 & 11
Some Notes:
- Due to the RANKING_DBF causing crash issues i have decided to delete it by default.
- You can re-enable all of this by simply defining __GUILDRANK
- If you re-enable it you will have to add the RANKING_DBF and tables yourself.
Defines:
- These files have been tested and appear to be working fine out of the box. I am however not responsible for SECURITY FIXES, added features and etc. If you want those things then you need to add them yourselves as they are NOT INCLUDED.
- Built with the retail V18 client and i improved with retail content from v19.
- WorldDialog is complete with V19, source included and in English (Google Translate).
- All boxes should be fully functional and working for V19.
- Drops have been done according to retail standards for V19.
- Resource is current with retail as of the original release date of V19.
- Patcher source is included and can be configured by LodeConfig.h in the actual patcher source unlike before.
- Setup your server files with Server.ini and quick auth with Authorization.ini
Code://|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define NEUZ_TITLE "[VS22] FlyFF V18.2 (Custom)" //: Window title of the client. #define NEUZ_BHASH "sunkist" //: String to boot the client. #define NEUZ_IPSET "127.0.0.1" //: Ip of the server, must match AccountServer.ini & LoginServer.ini. #define NEUZ_CPORT "5400" //: Cache port, must match CacheServer.ini. #define NEUZ_PHASH "kikugalanet" //: Md5 password salt. #define NEUZ_MSGVR "20100412" //: Ver of the server, must match AccountServer.ini & LoginServer.ini. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define SERVER_CONFIG_FILE "Server.ini" //: Main server configuration. #define SERVER_BANIP_FILE "Banned.ini" //: Banned ip's. #define SERVER_ALWIP_FILE "Allowed.ini" //: Allowed people. #define SERVER_AUTHS_FILE "..\\Program\\Authorization.ini" //: Auth check ini. #define SERVER_INI_ACCOUNT "AccountSRV" //: Account server settings. #define SERVER_INI_DATABASE "DatabaseSRV" //: Database server settings. #define SERVER_INI_CERTIFIER "CertifierSRV" //: Certifier server settings. #define SERVER_INI_WORLD "WorldSRV" //: World server settings. #define SERVER_INI_CACHE "CacheSRV" //: Cache server settings. #define SERVER_INI_LOGIN "LoginSRV" //: Login server settings. #define SERVER_INI_CORE "CoreSRV" //: Core server settings. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define COLOR_STAFF 0xFF0099FF //: Name coloring of admin characters. #define TITLE_STAFF "[STAFF]" //: Title for admin characters. #define WELCOME_NOTICE_01 "Welcome #1" //: Welcome notice on player login. #define WELCOME_NOTICE_02 "Welcome #2" //: Welcome notice on player login. #define COLOR_ERROR 0xFFFF0000 //: AddText Coloring: Red #define COLOR_SUCCESS 0XFF00F000 //: AddText Coloring: Green #define COLOR_NOTICE 0xFFFFFF00 //: AddText Coloring: Yellow #define COLOR_ITEMINFO 0XFF666666 //: AddText Coloring: Dark Gray #define COLOR_WARNING 0XFFFF8C00 //: AddText Coloring: Orange //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- enum { ENCHANT_TIME = 1 }; //: Adjust the time of upgrading. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define __LDE_GOALDATA_FIX //: Fixes quest arrow bug. #define __LDE_LSTBOX_FIX //: Fixes lag within listboxes. #define __LDE_168SLOT_INV //: 168 slots within the inventory. #define __LDE_LORDNME_FIX //: Fixes lord name display. #define __LDE_LGNTXT_FIX //: Add's a space to the login text. #define __LDE_WELCOME_NOTICE //: Add's a welcome notice to the chatbox on player login. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define __ADDMENU2 //: Dynamic MMI text. #define __ADDSHOPITEM //: Easier currency adding to shops. #define __ADDTEXT_COLORED //: dwColor in AddText function. #define __AISAKA_TASKBAR_FIX //: Centers taskbar #. #define __CHARACTER_TAG //: Custom coloring tags for npc's. #define __FIX_STAT_BUFF //: Fixes some issues present with the v19 spec_item. #define __HIDE_FASHION //: Fashion hide system. #define __LOOKCHANGE //: Item transmutation system. #define __NEW_EXCHANGE_V19 //: Retail exchange window. #define __NO_GUIDESYSTEM //: Removal of the annoying guide pang. #define __RANDOMOPTION_RETRY //: Scroll of Awakening Augmentation. #define __SERVERS_AUTHORIZE //: Auth account/ip ini checking. #define __SERVERS_INI_CONFIG //: Server uses 1 ini instead of multiple. #define __SLEEPING_FIX //: Fixes the stun/sleeping bug present with Echoes of Weary. #define __SPEEDY_NEUZ //: Faster loading neuz. #define __SYS_SCR_CANCELLATION //: Scroll of Unbinding. #define __SYS_SYS_ITEMMODELRETURN //: Item revert transmutation scroll. #define __SYS_SCR_PARTYPOINTFREE //: Scroll of Party Amplification. #define __SYS_SCR_PARTYSPEEDLEVELUP //: Scroll of Party Growth. #define __SYS_SYS_ARMOREFFECTCHANGE //: Aura (7 days / 15 days). #define __TREASUREBOX //: Retail like treasure box system. #define __UI_INVENTORYSORT //: Inventory sorting. #define __VENDOR_UPDATE //: Easy shop item adding. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
Download: [Hidden content]
Need Help?
Discord: _aisaka
I want to help, But have no idea what this means.After opening the customer, it closed within a few seconds. What is the reason for this? I use WINDOWS 11
merge your res filesAfter opening the customer, it closed within a few seconds. What is the reason for this? I use WINDOWS 11
Thank you for a newbie like meHere is the updated version of Ketchups custom v18 files. Enjoy
If you need help, Try following this setup guide! ->Click Here<-
**Copied from Original post**
What's included?
Tested On:
- Source is fully updated to VS22.
- Game guard has been removed.
- Boost has been removed.
- FFLdump has been removed.
- Lua was updated to 5.3.4
- CW quest & sound are also working.
Notice:
- Visual Studio Community 2022
- Sql Server 2019 Standard
- Windows 10 & 11
Some Notes:
- Due to the RANKING_DBF causing crash issues i have decided to delete it by default.
- You can re-enable all of this by simply defining __GUILDRANK
- If you re-enable it you will have to add the RANKING_DBF and tables yourself.
Defines:
- These files have been tested and appear to be working fine out of the box. I am however not responsible for SECURITY FIXES, added features and etc. If you want those things then you need to add them yourselves as they are NOT INCLUDED.
- Built with the retail V18 client and i improved with retail content from v19.
- WorldDialog is complete with V19, source included and in English (Google Translate).
- All boxes should be fully functional and working for V19.
- Drops have been done according to retail standards for V19.
- Resource is current with retail as of the original release date of V19.
- Patcher source is included and can be configured by LodeConfig.h in the actual patcher source unlike before.
- Setup your server files with Server.ini and quick auth with Authorization.ini
Code://|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define NEUZ_TITLE "[VS22] FlyFF V18.2 (Custom)" //: Window title of the client. #define NEUZ_BHASH "sunkist" //: String to boot the client. #define NEUZ_IPSET "127.0.0.1" //: Ip of the server, must match AccountServer.ini & LoginServer.ini. #define NEUZ_CPORT "5400" //: Cache port, must match CacheServer.ini. #define NEUZ_PHASH "kikugalanet" //: Md5 password salt. #define NEUZ_MSGVR "20100412" //: Ver of the server, must match AccountServer.ini & LoginServer.ini. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define SERVER_CONFIG_FILE "Server.ini" //: Main server configuration. #define SERVER_BANIP_FILE "Banned.ini" //: Banned ip's. #define SERVER_ALWIP_FILE "Allowed.ini" //: Allowed people. #define SERVER_AUTHS_FILE "..\\Program\\Authorization.ini" //: Auth check ini. #define SERVER_INI_ACCOUNT "AccountSRV" //: Account server settings. #define SERVER_INI_DATABASE "DatabaseSRV" //: Database server settings. #define SERVER_INI_CERTIFIER "CertifierSRV" //: Certifier server settings. #define SERVER_INI_WORLD "WorldSRV" //: World server settings. #define SERVER_INI_CACHE "CacheSRV" //: Cache server settings. #define SERVER_INI_LOGIN "LoginSRV" //: Login server settings. #define SERVER_INI_CORE "CoreSRV" //: Core server settings. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define COLOR_STAFF 0xFF0099FF //: Name coloring of admin characters. #define TITLE_STAFF "[STAFF]" //: Title for admin characters. #define WELCOME_NOTICE_01 "Welcome #1" //: Welcome notice on player login. #define WELCOME_NOTICE_02 "Welcome #2" //: Welcome notice on player login. #define COLOR_ERROR 0xFFFF0000 //: AddText Coloring: Red #define COLOR_SUCCESS 0XFF00F000 //: AddText Coloring: Green #define COLOR_NOTICE 0xFFFFFF00 //: AddText Coloring: Yellow #define COLOR_ITEMINFO 0XFF666666 //: AddText Coloring: Dark Gray #define COLOR_WARNING 0XFFFF8C00 //: AddText Coloring: Orange //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- enum { ENCHANT_TIME = 1 }; //: Adjust the time of upgrading. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define __LDE_GOALDATA_FIX //: Fixes quest arrow bug. #define __LDE_LSTBOX_FIX //: Fixes lag within listboxes. #define __LDE_168SLOT_INV //: 168 slots within the inventory. #define __LDE_LORDNME_FIX //: Fixes lord name display. #define __LDE_LGNTXT_FIX //: Add's a space to the login text. #define __LDE_WELCOME_NOTICE //: Add's a welcome notice to the chatbox on player login. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define __ADDMENU2 //: Dynamic MMI text. #define __ADDSHOPITEM //: Easier currency adding to shops. #define __ADDTEXT_COLORED //: dwColor in AddText function. #define __AISAKA_TASKBAR_FIX //: Centers taskbar #. #define __CHARACTER_TAG //: Custom coloring tags for npc's. #define __FIX_STAT_BUFF //: Fixes some issues present with the v19 spec_item. #define __HIDE_FASHION //: Fashion hide system. #define __LOOKCHANGE //: Item transmutation system. #define __NEW_EXCHANGE_V19 //: Retail exchange window. #define __NO_GUIDESYSTEM //: Removal of the annoying guide pang. #define __RANDOMOPTION_RETRY //: Scroll of Awakening Augmentation. #define __SERVERS_AUTHORIZE //: Auth account/ip ini checking. #define __SERVERS_INI_CONFIG //: Server uses 1 ini instead of multiple. #define __SLEEPING_FIX //: Fixes the stun/sleeping bug present with Echoes of Weary. #define __SPEEDY_NEUZ //: Faster loading neuz. #define __SYS_SCR_CANCELLATION //: Scroll of Unbinding. #define __SYS_SYS_ITEMMODELRETURN //: Item revert transmutation scroll. #define __SYS_SCR_PARTYPOINTFREE //: Scroll of Party Amplification. #define __SYS_SCR_PARTYSPEEDLEVELUP //: Scroll of Party Growth. #define __SYS_SYS_ARMOREFFECTCHANGE //: Aura (7 days / 15 days). #define __TREASUREBOX //: Retail like treasure box system. #define __UI_INVENTORYSORT //: Inventory sorting. #define __VENDOR_UPDATE //: Easy shop item adding. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
Download:
[Hidden content]
tytyHere is the updated version of Ketchups custom v18 files. Enjoy
If you need help, Try following this setup guide! ->Click Here<-
**Copied from Original post**
What's included?
Tested On:
- Source is fully updated to VS22.
- Game guard has been removed.
- Boost has been removed.
- FFLdump has been removed.
- Lua was updated to 5.3.4
- CW quest & sound are also working.
Notice:
- Visual Studio Community 2022
- Sql Server 2019 Standard
- Windows 10 & 11
Some Notes:
- Due to the RANKING_DBF causing crash issues i have decided to delete it by default.
- You can re-enable all of this by simply defining __GUILDRANK
- If you re-enable it you will have to add the RANKING_DBF and tables yourself.
Defines:
- These files have been tested and appear to be working fine out of the box. I am however not responsible for SECURITY FIXES, added features and etc. If you want those things then you need to add them yourselves as they are NOT INCLUDED.
- Built with the retail V18 client and i improved with retail content from v19.
- WorldDialog is complete with V19, source included and in English (Google Translate).
- All boxes should be fully functional and working for V19.
- Drops have been done according to retail standards for V19.
- Resource is current with retail as of the original release date of V19.
- Patcher source is included and can be configured by LodeConfig.h in the actual patcher source unlike before.
- Setup your server files with Server.ini and quick auth with Authorization.ini
Code://|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define NEUZ_TITLE "[VS22] FlyFF V18.2 (Custom)" //: Window title of the client. #define NEUZ_BHASH "sunkist" //: String to boot the client. #define NEUZ_IPSET "127.0.0.1" //: Ip of the server, must match AccountServer.ini & LoginServer.ini. #define NEUZ_CPORT "5400" //: Cache port, must match CacheServer.ini. #define NEUZ_PHASH "kikugalanet" //: Md5 password salt. #define NEUZ_MSGVR "20100412" //: Ver of the server, must match AccountServer.ini & LoginServer.ini. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define SERVER_CONFIG_FILE "Server.ini" //: Main server configuration. #define SERVER_BANIP_FILE "Banned.ini" //: Banned ip's. #define SERVER_ALWIP_FILE "Allowed.ini" //: Allowed people. #define SERVER_AUTHS_FILE "..\\Program\\Authorization.ini" //: Auth check ini. #define SERVER_INI_ACCOUNT "AccountSRV" //: Account server settings. #define SERVER_INI_DATABASE "DatabaseSRV" //: Database server settings. #define SERVER_INI_CERTIFIER "CertifierSRV" //: Certifier server settings. #define SERVER_INI_WORLD "WorldSRV" //: World server settings. #define SERVER_INI_CACHE "CacheSRV" //: Cache server settings. #define SERVER_INI_LOGIN "LoginSRV" //: Login server settings. #define SERVER_INI_CORE "CoreSRV" //: Core server settings. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define COLOR_STAFF 0xFF0099FF //: Name coloring of admin characters. #define TITLE_STAFF "[STAFF]" //: Title for admin characters. #define WELCOME_NOTICE_01 "Welcome #1" //: Welcome notice on player login. #define WELCOME_NOTICE_02 "Welcome #2" //: Welcome notice on player login. #define COLOR_ERROR 0xFFFF0000 //: AddText Coloring: Red #define COLOR_SUCCESS 0XFF00F000 //: AddText Coloring: Green #define COLOR_NOTICE 0xFFFFFF00 //: AddText Coloring: Yellow #define COLOR_ITEMINFO 0XFF666666 //: AddText Coloring: Dark Gray #define COLOR_WARNING 0XFFFF8C00 //: AddText Coloring: Orange //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- enum { ENCHANT_TIME = 1 }; //: Adjust the time of upgrading. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define __LDE_GOALDATA_FIX //: Fixes quest arrow bug. #define __LDE_LSTBOX_FIX //: Fixes lag within listboxes. #define __LDE_168SLOT_INV //: 168 slots within the inventory. #define __LDE_LORDNME_FIX //: Fixes lord name display. #define __LDE_LGNTXT_FIX //: Add's a space to the login text. #define __LDE_WELCOME_NOTICE //: Add's a welcome notice to the chatbox on player login. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define __ADDMENU2 //: Dynamic MMI text. #define __ADDSHOPITEM //: Easier currency adding to shops. #define __ADDTEXT_COLORED //: dwColor in AddText function. #define __AISAKA_TASKBAR_FIX //: Centers taskbar #. #define __CHARACTER_TAG //: Custom coloring tags for npc's. #define __FIX_STAT_BUFF //: Fixes some issues present with the v19 spec_item. #define __HIDE_FASHION //: Fashion hide system. #define __LOOKCHANGE //: Item transmutation system. #define __NEW_EXCHANGE_V19 //: Retail exchange window. #define __NO_GUIDESYSTEM //: Removal of the annoying guide pang. #define __RANDOMOPTION_RETRY //: Scroll of Awakening Augmentation. #define __SERVERS_AUTHORIZE //: Auth account/ip ini checking. #define __SERVERS_INI_CONFIG //: Server uses 1 ini instead of multiple. #define __SLEEPING_FIX //: Fixes the stun/sleeping bug present with Echoes of Weary. #define __SPEEDY_NEUZ //: Faster loading neuz. #define __SYS_SCR_CANCELLATION //: Scroll of Unbinding. #define __SYS_SYS_ITEMMODELRETURN //: Item revert transmutation scroll. #define __SYS_SCR_PARTYPOINTFREE //: Scroll of Party Amplification. #define __SYS_SCR_PARTYSPEEDLEVELUP //: Scroll of Party Growth. #define __SYS_SYS_ARMOREFFECTCHANGE //: Aura (7 days / 15 days). #define __TREASUREBOX //: Retail like treasure box system. #define __UI_INVENTORYSORT //: Inventory sorting. #define __VENDOR_UPDATE //: Easy shop item adding. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
Download:
[Hidden content]