Newbie Spellweaver
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thx
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Thanks ^^ but now I face another issue, after I build solution (all.sln), used the movecompiles.bat, opened the program but when I opened the neuz.exe nothing happens and if I use the startgame.bat it just shows me a white screen then close.Add #include <algorithm> at the top of the file.
Thanks ^^ but now I face another issue, after I build solution (all.sln), used the movecompiles.bat, opened the program but when I opened the neuz.exe nothing happens and if I use the startgame.bat it just shows me a white screen then close.
Edit: I haven't touch anything other running the database, compiling.
Hiya, I am getting the same issue with the include, files. Wondering if you wouldn't mind helping.Add me on discord plz.
tnxHere is the updated version of Ketchups custom v18 files. Enjoy
If you need help, Try following this setup guide! ->Click Here<-
**Copied from Original post**
What's included?
Tested On:
- Source is fully updated to VS22.
- Game guard has been removed.
- Boost has been removed.
- FFLdump has been removed.
- Lua was updated to 5.3.4
- CW quest & sound are also working.
Notice:
- Visual Studio Community 2022
- Sql Server 2019 Standard
- Windows 10 & 11
Some Notes:
- Due to the RANKING_DBF causing crash issues i have decided to delete it by default.
- You can re-enable all of this by simply defining __GUILDRANK
- If you re-enable it you will have to add the RANKING_DBF and tables yourself.
Defines:
- These files have been tested and appear to be working fine out of the box. I am however not responsible for SECURITY FIXES, added features and etc. If you want those things then you need to add them yourselves as they are NOT INCLUDED.
- Built with the retail V18 client and i improved with retail content from v19.
- WorldDialog is complete with V19, source included and in English (Google Translate).
- All boxes should be fully functional and working for V19.
- Drops have been done according to retail standards for V19.
- Resource is current with retail as of the original release date of V19.
- Patcher source is included and can be configured by LodeConfig.h in the actual patcher source unlike before.
- Setup your server files with Server.ini and quick auth with Authorization.ini
Code://|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define NEUZ_TITLE "[VS22] FlyFF V18.2 (Custom)" //: Window title of the client. #define NEUZ_BHASH "sunkist" //: String to boot the client. #define NEUZ_IPSET "127.0.0.1" //: Ip of the server, must match AccountServer.ini & LoginServer.ini. #define NEUZ_CPORT "5400" //: Cache port, must match CacheServer.ini. #define NEUZ_PHASH "kikugalanet" //: Md5 password salt. #define NEUZ_MSGVR "20100412" //: Ver of the server, must match AccountServer.ini & LoginServer.ini. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define SERVER_CONFIG_FILE "Server.ini" //: Main server configuration. #define SERVER_BANIP_FILE "Banned.ini" //: Banned ip's. #define SERVER_ALWIP_FILE "Allowed.ini" //: Allowed people. #define SERVER_AUTHS_FILE "..\\Program\\Authorization.ini" //: Auth check ini. #define SERVER_INI_ACCOUNT "AccountSRV" //: Account server settings. #define SERVER_INI_DATABASE "DatabaseSRV" //: Database server settings. #define SERVER_INI_CERTIFIER "CertifierSRV" //: Certifier server settings. #define SERVER_INI_WORLD "WorldSRV" //: World server settings. #define SERVER_INI_CACHE "CacheSRV" //: Cache server settings. #define SERVER_INI_LOGIN "LoginSRV" //: Login server settings. #define SERVER_INI_CORE "CoreSRV" //: Core server settings. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define COLOR_STAFF 0xFF0099FF //: Name coloring of admin characters. #define TITLE_STAFF "[STAFF]" //: Title for admin characters. #define WELCOME_NOTICE_01 "Welcome #1" //: Welcome notice on player login. #define WELCOME_NOTICE_02 "Welcome #2" //: Welcome notice on player login. #define COLOR_ERROR 0xFFFF0000 //: AddText Coloring: Red #define COLOR_SUCCESS 0XFF00F000 //: AddText Coloring: Green #define COLOR_NOTICE 0xFFFFFF00 //: AddText Coloring: Yellow #define COLOR_ITEMINFO 0XFF666666 //: AddText Coloring: Dark Gray #define COLOR_WARNING 0XFFFF8C00 //: AddText Coloring: Orange //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- enum { ENCHANT_TIME = 1 }; //: Adjust the time of upgrading. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define __LDE_GOALDATA_FIX //: Fixes quest arrow bug. #define __LDE_LSTBOX_FIX //: Fixes lag within listboxes. #define __LDE_168SLOT_INV //: 168 slots within the inventory. #define __LDE_LORDNME_FIX //: Fixes lord name display. #define __LDE_LGNTXT_FIX //: Add's a space to the login text. #define __LDE_WELCOME_NOTICE //: Add's a welcome notice to the chatbox on player login. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- #define __ADDMENU2 //: Dynamic MMI text. #define __ADDSHOPITEM //: Easier currency adding to shops. #define __ADDTEXT_COLORED //: dwColor in AddText function. #define __AISAKA_TASKBAR_FIX //: Centers taskbar #. #define __CHARACTER_TAG //: Custom coloring tags for npc's. #define __FIX_STAT_BUFF //: Fixes some issues present with the v19 spec_item. #define __HIDE_FASHION //: Fashion hide system. #define __LOOKCHANGE //: Item transmutation system. #define __NEW_EXCHANGE_V19 //: Retail exchange window. #define __NO_GUIDESYSTEM //: Removal of the annoying guide pang. #define __RANDOMOPTION_RETRY //: Scroll of Awakening Augmentation. #define __SERVERS_AUTHORIZE //: Auth account/ip ini checking. #define __SERVERS_INI_CONFIG //: Server uses 1 ini instead of multiple. #define __SLEEPING_FIX //: Fixes the stun/sleeping bug present with Echoes of Weary. #define __SPEEDY_NEUZ //: Faster loading neuz. #define __SYS_SCR_CANCELLATION //: Scroll of Unbinding. #define __SYS_SYS_ITEMMODELRETURN //: Item revert transmutation scroll. #define __SYS_SCR_PARTYPOINTFREE //: Scroll of Party Amplification. #define __SYS_SCR_PARTYSPEEDLEVELUP //: Scroll of Party Growth. #define __SYS_SYS_ARMOREFFECTCHANGE //: Aura (7 days / 15 days). #define __TREASUREBOX //: Retail like treasure box system. #define __UI_INVENTORYSORT //: Inventory sorting. #define __VENDOR_UPDATE //: Easy shop item adding. //|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
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wtf just spend a bit of work in it and solve the problems yourself , its not that deep lil bro , everything worksCan you release a pure version without any errors or hidden dangers