- Joined
- Apr 14, 2013
- Messages
- 11
- Reaction score
- 17
Hey again,
I created a tool to generate batch duplicate weapon models based on a user defined skin name. Although I am not willing to release the program in discussion I am happy to release batch weapons on request.
Within each the released file will contain, sco, scb, wgt, skl, phsx files, textures (original), materials, animations, itemdb, SQL query to add to db, storeicons (original), langpack.
Please understand this is a duplicate batch builder which will only mirror the weapons, it prepares all files, links model to new material, to new textures.
Filenames are generated with _skinname_ within the name making for easy finding and edit.
the textures are same as original, so you will need your texture guys to edit them to the skin you have in mind.
Request format:
- SkinName: (example nightdigital or hexcamo)
- Weapon to dupe: (example ASR_M16, ASR_AK74M the name of the sco) list as many guns as u would like to be processed in the same batch.
- Latest itemID in db: This is the most important to generate the SQL and itemdb, langpack etc.
1 request per emulator
if this is in the wrong place please let me know.
Regards
TGM - SacrificeProductions
I created a tool to generate batch duplicate weapon models based on a user defined skin name. Although I am not willing to release the program in discussion I am happy to release batch weapons on request.
Within each the released file will contain, sco, scb, wgt, skl, phsx files, textures (original), materials, animations, itemdb, SQL query to add to db, storeicons (original), langpack.
Please understand this is a duplicate batch builder which will only mirror the weapons, it prepares all files, links model to new material, to new textures.
Filenames are generated with _skinname_ within the name making for easy finding and edit.
the textures are same as original, so you will need your texture guys to edit them to the skin you have in mind.
Request format:
- SkinName: (example nightdigital or hexcamo)
- Weapon to dupe: (example ASR_M16, ASR_AK74M the name of the sco) list as many guns as u would like to be processed in the same batch.
- Latest itemID in db: This is the most important to generate the SQL and itemdb, langpack etc.
1 request per emulator
if this is in the wrong place please let me know.
Regards
TGM - SacrificeProductions
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