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Join Today!Fail.I think we need pyhton?
Then Importing it into .elu so that we can use it hehehe
Fail.
Anyways @ core, you have to also give the npcs their attaks, open zskill and make all needed changes.
Oh and add the attacks to the npc xml @ your entry aswell.
Ah, thanks mate.
<?xml version="1.0" encoding="UTF-8"?>
<xml>
<NPCModel></NPCModel>
<AddBaseModel name="assassin" filename="assassin.elu"> </AddBaseModel>
<MakeAnimationMap ></MakeAnimationMap>
<AddAnimation name="wait" filename="assasin_wait.elu.ani" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="arrive" filename="assasin_arrive.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="idle" filename="assasin_idle.elu.ani" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="assasin_run.elu.ani" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dashfront" filename="assasin_dashfront.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashback" filename="assasin_dashback.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashleft" filename="assasin_dashleft.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashright" filename="assasin_dashright.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashleft2" filename="assasin_dashleft2.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashright2" filename="assasin_dashright2.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="suffer1" filename="assasin_suffer1.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="suffer2" filename="assasin_suffer2.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="suffer3" filename="assasin_suffer3.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="suffer3recover" filename="assasin_suffer3_r.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="spinslash" filename="assasin_spinslash.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="strafe" filename="assasin_strafe.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pierce" filename="assasin_pierce.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="summon" filename="assasin_summon.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die" filename="assasin_die.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
</xml>