Wild Ones Server w/ Radmin WebGame 

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Hello everyone, found this forum while doing research on an old flash game im trying to play with friends
Last few days i wanted to play Wild Ones with a group of friends, but alas, many links are dead and some other localhost versions of the game are only functional using outdated versions of Nodejs and Mongodb (that being 8.9.3 and 3.6.0 respectivelly)

Attempting to use updated versions of each breaks the contents of the folder the game has.
My question is.

Can this be played using Radmin VPN? What do i need to look for to change localhost / 127.0.0.1 to my Radmin's IP?
Alternatively, can this be made a Python script that uses less commands and a straight forward server?

Hope you people can help, thanks!
 

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Oh well i guess i'll auto reply myself, but basically you have to do a few steps:

1) Assuming you have 3.6.0 Mongodb, and that you already created data/db in your C: drive, launch CMD inside Mongod.exe's folder and set the IP to be Radmin's (using the command mongod --bind_ip (your radmin ip)

2) In the Web folder, use Notepad++ and change all localhosts mentions in App.js with your radmin ip

3) Inside the web folder within Web, you'll find Gamewo.swf, you'll need ffdec for this change
a) Locate com.playdom.socket and change the serverString for your radmin IP, see attachment. Save changes

4) Go into the Game folder and open Asset.js and WOPW.js
b) Replace all localhost mentions with your Radmin IP

5) cmd into Web and launch "node app" (If you're using Nodejs 8.9.3 and Mongo 3.6.0, the only versions that work with these servers, do not attempt to use npm install or any of the required commands). You'll see an H on port 80.
b) cmd into Game and launch "node app". If it connects successfully, you should see a list of pets and weapons alongside levels.

6) Launch your local Chromium or flash compatible app, using your radmin's ip, create an account, log in and if you're in, nice!
--------------------------
How to play with friends:

1) Share them a copy of your game, they must be in your Radmin VPN room
b) They need to have nodejs installed and "node app" running on Game (no need for them to install Mongo and do those extra steps if they arent hosting)

2) They should open the page using the Radmin's IP, then create an account and log in normally.

And there we go! Thats how i pretty much managed to host a session with some friends.
Now im no programmer so if a faster, less complicated way exists, drop it here. Will tinker with the 2012 Client as it has many things that this version does not
 

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Upvote 0
I got a little update
Thanks to user mahmooooood and his help on how to get the server running without too much hastle, i was able to build a python script to avoid doing CMD on each folder.

The 2011 client i'd consider "done". Efforts are now going into the 2012 client (or Wild Ones Ultimate's mix of 2011 and 2012 client).
PvP is now possible, Synchronization has been fixed.
Once the weapons and game modes are fixed, i'll upload the game somewhere, there's more to do ofc (such as medals, stat points, combos, etc), but an initial playable experience is something not quite public, even by those who used to host these games before.

If you want to contribute or help, you can DM me on this place or add me via Discord (username is Ziimbiian)
 

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Upvote 0
I got a little update
Thanks to user mahmooooood and his help on how to get the server running without too much hastle, i was able to build a python script to avoid doing CMD on each folder.

The 2011 client i'd consider "done". Efforts are now going into the 2012 client (or Wild Ones Ultimate's mix of 2011 and 2012 client).
PvP is now possible, Synchronization has been fixed.
Once the weapons and game modes are fixed, i'll upload the game somewhere, there's more to do ofc (such as medals, stat points, combos, etc), but an initial playable experience is something not quite public, even by those who used to host these games before.

If you want to contribute or help, you can DM me on this place or add me via Discord (username is Ziimbiian)
Hello
I am trying to run this game, but for some reason I keep getting stuck on loading 'IO ERROR', can you provide step by step process to run it?
 
Upvote 0
bro can you share with us latest updated swf file with fixed weapons and with frozen timer fixed?
I got a little update
Thanks to user mahmooooood and his help on how to get the server running without too much hastle, i was able to build a python script to avoid doing CMD on each folder.

The 2011 client i'd consider "done". Efforts are now going into the 2012 client (or Wild Ones Ultimate's mix of 2011 and 2012 client).
PvP is now possible, Synchronization has been fixed.
Once the weapons and game modes are fixed, i'll upload the game somewhere, there's more to do ofc (such as medals, stat points, combos, etc), but an initial playable experience is something not quite public, even by those who used to host these games before.

If you want to contribute or help, you can DM me on this place or add me via Discord (username is Ziimbiian)
bro can you share with us latest updated swf file with fixed weapons and with frozen timer fixed?
 
Upvote 0
bro can you share with us latest updated swf file with fixed weapons and with frozen timer fixed?

bro can you share with us latest updated swf file with fixed weapons and with frozen timer fixed?
I find it insane that i've never attached any swf since i've worked on this
Here it is, place it inside the "web > Web" folder of your desired private server

Remember, if you're getting an IO Error, or any sort of connection type error, you have to find the IPs inside the Gamewo.swf and change them to localhost, as stated and shown in this guide.
 

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i was working on this project for some time, and i used to fix alot of things...
but i still cannot figure it out how can i host it custom domain
any solutions?
 
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I have curently fiddling around it and i fixed the io error but the issue is that when the bot/ai turns to attack and when it reaches around 12 seconds timer the game will freeze
 
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