Working with "Warp"

Socius Decennalis
Decennium
Joined
Mar 3, 2009
Messages
319
Reaction score
256
I tried to add & edit some warp point of Cabal system.

Actually I want to edit MF & PF warp from "Winning Bonus" (wcode=2) -> "GPS Warp" (w_code=1). And Add some Winning Bonus exclusive warp points (entrance of Volcanic Citadel, entrance Siena B1F, entrance of FTemple B1F,...)

Here's the way which I did:

+ Edit "cabal.enc"
+ Sync "warp.scp" with "cabal.enc"

After that I got numerous errors :|

+ If my character has "Winning Bonus" warping progress is OK but sometimes, even the view of map displayed correctly but mobs are wrong :| (Ex: Map displayed as PF but mobs displayed as FRuina)
+ If my character hasn't "Winning Bonus" sometimes "Warp Icon" appeared on GPS, but when I press, I got DC 6 code xxx. Or sometimes they just hidden xD

So, that's all. Anyone can help me fixing those data?

Thanks for reading!

---

Below is my edited routines from enc & scp file.

Btw, I tried to remove "mini-intro-dungeons" which we have to run through before reaching UG, FRuin, MF, PF by edited warp info but failed to :( I removed quest times - entrance ring - and edited warp point, instead of moving to mini-intro-dungeons, character will be moved directly to destination. Got DC 6 :|

However, I managed to add 2nd warp into FRuina (at Mechazard spawn). May be it's too easy xD

trungnt88 - Working with "Warp" - RaGEZONE Forums


FRuina 2nd Warp Point

warp.scp
Code:
[Warp]    WorldIdx    ProcessIdx    PosXPnt    PosYPnt    Nation1PosXPnt    Nation1PosYPnt    Nation2PosXPnt    Nation2PosYPnt    LV    Fee
265    5    0    39    52    39    52    39    52    1    0
cabal.enc
Code:
    <warp_point>
        <warp_index    x="39"    y="52"    nation1x="39"    nation1y="52"    nation2x="39"    nation2y="52"    w_code="1"    Fee="0"    WorldIdx="5"    level="1"    />
    </warp_point>

Altar of Siena Entrance (in Mutant Forest)
Volcanic Citadel Entrance (in Port Lux)
Illusion Castle Entrance (in Lake Side)
Forgotten Temple Entrance (in Forgotten Ruin)

warp.scp
Code:
[Warp]    WorldIdx    ProcessIdx    PosXPnt    PosYPnt     Nation1PosXPnt    Nation1PosYPnt    Nation2PosXPnt    Nation2PosYPnt     LV    Fee
266    4    0    202    31    202    31    202    31    50    0
267    8    0    193    33    193    33    193    33    95    0
268    6    0    175    176    175    176    175    176    110    0
269    9    0    128    98    128    98    128    98    125    0
cabal.enc
Code:
    <warp_point>
        <warp_index    x="14"    y="197"    nation1x="144"    nation1y="15"    nation2x="236"    nation2y="237"    w_code="1"    Fee="0"    WorldIdx="9"    level="125"    />
        <warp_index    x="230"    y="126"    nation1x="17"    nation1y="238"    nation2x="9"    nation2y="11"    w_code="1"    Fee="0"    WorldIdx="10"    level="140"    />
        <warp_index    x="202"    y="31"    nation1x="202"    nation1y="31"    nation2x="202"    nation2y="31"    w_code="2"    Fee="0"    WorldIdx="4"    level="50"    />
        <warp_index    x="193"    y="33"    nation1x="193"     nation1y="33"    nation2x="193"    nation2y="33"    w_code="2"     Fee="0"    WorldIdx="8"    level="95"    />
        <warp_index    x="175"    y="176"    nation1x="175"    nation1y="176"    nation2x="175"    nation2y="176"    w_code="2"    Fee="0"    WorldIdx="6"    level="110"    />
        <warp_index    x="128"    y="98"    nation1x="128"    nation1y="98"    nation2x="128"    nation2y="98"    w_code="2"    Fee="0"    WorldIdx="9"    level="125"    />
    </warp_point>

Mutant Forest Entrance
Pontus Ferrum Entrance

warp.scp
Code:
 [Warp]    WorldIdx    ProcessIdx    PosXPnt    PosYPnt     Nation1PosXPnt    Nation1PosYPnt    Nation2PosXPnt    Nation2PosYPnt     LV    Fee
 270    9    0    14    197    144    15    236    237    125    0
 271    10    0    230    126    17    238    9    11    140    0
cabal.enc
Code:
     <warp_point>
        <warp_index    x="14"    y="197"    nation1x="144"     nation1y="15"    nation2x="236"    nation2y="237"    w_code="1"     Fee="0"    WorldIdx="9"    level="125"    />
        <warp_index    x="230"    y="126"    nation1x="17"     nation1y="238"    nation2x="9"    nation2y="11"    w_code="1"     Fee="0"    WorldIdx="10"    level="140"    />
    </warp_point>
 
Last edited:
i have this sme problem when using the GPS warp ... :/
also after i die in PI and pres the "move to point" button also getting dc.
its as if the GPS warp dont work ...
 
Upvote 0
Back