Apr 13, 2013 #1 Sh4d0v Socius Decennalis Decennium 10 Happy Years Joined Nov 4, 2012 Messages 120 Reaction score 19 How obtain new WZ_xx.bin from our build?
Apr 13, 2013 #2 Sh4d0v Socius Decennalis Decennium 10 Happy Years Joined Nov 4, 2012 Messages 120 Reaction score 19 Bump Upvote 0
Apr 13, 2013 #3 Ultraporing Socius Decennalis Decennium Trophy Point Collector 10 Happy Years Joined Apr 9, 2013 Messages 101 Reaction score 83 Sh4d0v said: How obtain new WZ_xx.bin from our build? Click to expand... I really like to know this too, or how we can pack the files into WZ_xx.bin form. Upvote 0
Sh4d0v said: How obtain new WZ_xx.bin from our build? Click to expand... I really like to know this too, or how we can pack the files into WZ_xx.bin form.
Apr 13, 2013 #4 Sh4d0v Socius Decennalis Decennium 10 Happy Years Joined Nov 4, 2012 Messages 120 Reaction score 19 Without this. Game using only /data folder i think, yep? Upvote 0
Apr 13, 2013 #5 Ultraporing Socius Decennalis Decennium Trophy Point Collector 10 Happy Years Joined Apr 9, 2013 Messages 101 Reaction score 83 Sh4d0v said: Without this. Game using only /data folder i think, yep? Click to expand... Only if you comment out the disabling of this feature in the sourcecode like i show you here. And i know i could have used /* */ insead of // i did this because of reasons ^^. Last edited: Apr 13, 2013 Upvote 0
Sh4d0v said: Without this. Game using only /data folder i think, yep? Click to expand... Only if you comment out the disabling of this feature in the sourcecode like i show you here. And i know i could have used /* */ insead of // i did this because of reasons ^^.