XerdoxMS v104

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Lol, log not on frequently for 3 months and you find yourself back in a community with ppl unable to produce properly formatted English sentences..

All I see is people asking for a loopback adapter, a tutorial, an unfinished source or all of that together. Heavily decrypted in a new type of encryption called WhyWouldIBotherSpeakingProperEnglishPlox..

Aaaaanyways, might be better to keep dev threads clean? Cause I do like to follow development and not the current needs from leechers.

Soz, had to get that out. Ignore the rest of my post =]. Keep going on with development (which I already said earlier o_O).
 
Today I tested multi playing with my friend. It work! :D
Xerdox - XerdoxMS v104 - RaGEZONE Forums
 
Today I tested multi playing with my friend. It work! :D
Xerdox - XerdoxMS v104 - RaGEZONE Forums
Nice, though they only added an integer and short(1) in spawnPlayerMapObject.

Movement will probably be **** for you, as they changed that a lot. Try dropping items, and see what position it's send to.

Also:
Integer after mesos < D:
 
Very nice progress so far.
I recommend you maintain gm status ingame, or level 201, or something similar - so people see your SS' as legitimate.
 
Movement is correct ;) i have problem with move monster :/
//up
you can see proof on the first page. I show 201 lvl cannonner master
 
Ok, I will try it. Yesterday I had to format my computer, so now I have to install java and other programs.
//Edit
It doesn't work ;/
move life header is 0x140
PHP:
4F 85 2D 00 //objectid
01 00 //moveid
00 //skillbyte
FF //skill
00 //skill 1
00 //skill 2
00 //skill 3
00 //skill 4
00 00 00 01 00 00 00 //skip 7
CC DD FF 00 CC DD FF 00 //skip 8
98 //skip 1
B1 C0 56 01 //skip 4 
F1 03 //x
9B 00 //y
00 00 00 00 //skip 4 
01 //numCommands
00 //command
F1 03 //xpos
9B 00 //ypos
00 00 //xwobble
00 00 //ywobble
14 00 //unk
00 00 00 00 //Int (added in v88) 
05 //newstate
38 04 //duration
00 F1 03 9B 00 F1 03 9B 00 00 //skip 10
0F AA 8E BE 14 11 1C C0 14 00 //skip 10  All is 30, in v88 was 17
00 00 00 00 00 00 00 00 00 00 //skip 10
//edit2
I know why move monster doesn't work >_< Server doesn't receive packet from move monster (I dont know why). Now is server check and I can't finish Party System ;( Tomorrow I will say what I fixed (lot's of packets).
 
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PHP:
Rev 9 (01.07.2012)
-Updated CloseRangedAttack, RangedAttack, MagicAttack, TouchAttack
-Updated monsters (killing and other).
-Updated Party
-Updated Buddy
Today I wanted to update Cash Shop, but I'm too lazy to do it ;/
 
Sorry if this is off-topic a bit, but its about 104.
I think the server might have a new check to CC or trade in 104, but I don't know how to trigger it.

When I try to CC, the server sometimes sends me a rejection with the packet 0xB5.

The know the client needs to send something to the server, because I also get this problem:
When I try to trade a character, who is lagging (therefor no packets were sent from their client), it gives me the "This char is doing something else error".

I would really appreciate it if you had any information on this, thanks.
 
Do you use moopledev or something else? For me changing channel work fine (I had just updated 0x10 int send (extra byte) and change_channel in recv)
 
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