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define.h

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Newbie Spellweaver
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Does anyone know how Region Attribute being made in the define.h? I'd like to make a custom private shop spot in WdMadrigal. :grr:
 
Newbie Spellweaver
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.h files (header files) in the resources only serve to name values. They serve the purpose of saying "Hey, this specific string of characters, it's actualy XXX number."
They don't define any behavior, this is the job of the source files (.cpp) in the actual source.
 
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.h files (header files) in the resources only serve to name values. They serve the purpose of saying "Hey, this specific string of characters, it's actualy XXX number."
They don't define any behavior, this is the job of the source files (.cpp) in the actual source.
No, I am not asking about the purpose of the header file. My question is about the Region Attribute inside the define.h and I also stated that I want to create a new region attribute in WdMadrigal.
 
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No, I am not asking about the purpose of the header file. My question is about the Region Attribute inside the define.h and I also stated that I want to create a new region attribute in WdMadrigal.

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Search the region attribute you're checking out. Find one that is similar to what you want. Read code. Read how regions are saved and loaded. Add implementation for shops. Then check if user is in region when attempting to open a shop or something. It's not rocket science, just common sense.
 
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