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[Discussion] Any Porting To UE4/5 / Unity?

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This probably isn't the best place to ask this anymore - but has anyone here managed to attempt to port Colorado, that being assets, the map, or even the heightmap to a modern engine? It would be fun to dabble and play around in it, but not something worth investing a ton of time into it doing it alone.

I assume the biggest issues is converting the .scb / .sco models into a format unreal engine likes, while retaining material and texture information. Or trying to import the heightmap.
 
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I used to make a Blender plugin for importing .sco files, but it only supported static meshes (not skeletons and animations).
I tried exporting it to Godot and Unreal Engine. It worked fine with Godot (in Unreal it look like :poop: compare to other assets from store), but that's what made me think, if I'm going to port this game to a modern engine, I might as well make my own game from scratch. So, I just screw it and stopped thinking about it, haha.

Edit: I tried ported Colorado heightmap to Godot too but it have some problem with scale and terrain paints and shader
 
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I have a Unity WarZ project with a Colorado v1 map with textures and objects (props, items, characters in .fbx format), but with no scripts logic, water, grass, trees and roads. :p

1 - [Discussion] Any Porting To UE4/5 / Unity? - RaGEZONE Forums
 

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it's better if you can create a brand new game because you can get many copyright issues with old ISS Assets, I'm making my own version of WarZ in Unreal engine
 
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hi, can you tell me how you got the fbx files?
for static meshes i used modded R3D plugin for batch import .sco files in blender. Then batch export to .fbx
for dynamic skeleton meshes i used 3ds max 2019 with InfestMS-master plugin
 
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Welp, looks like Titov went and did it himself. It kinda looks like the same bs
 
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How tf they manage to make a whole new game on a new engine but still look like the same game from almost 10 years ago. :unsure:

It's the art style of creating assets and textures.

This looks more like games after WarZ with updated art like Shattered Skies.
 
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