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this system checked only after to game screen, actually we need to check "launcher start button to running game.exe period" cause all suspenders working like this, and this code working only "loading screen"
how can fix this , we need to check when press "play game" , not in game screen. threads need to be check.
Its not cause lag?
This is so easily defeated its laughable. I either just suspend that new thread, or prevent it from being created and poof, your "anti pause process system" can no longer stop me. I seriously hope nobody ACTUALLY uses this code in their game cause this will do literally nothing to stop people who have a clue about what they are doing (here is a pro tip: It's almost everyone who makes popular hacks, cause guess why? They know how to defeat garbage like this blindfolded.)