Experienced Elementalist
- Joined
- Oct 31, 2006
- Messages
- 282
- Reaction score
- 82
#ifdef __1_03_28ENG
DWORD *GameIndex = (DWORD*)0x81A01D8;
#endif
DWORD *GameIndex = (DWORD*)0x81A01D8;
#endif
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Join Today!#ifdef __1_03_28ENG
DWORD *GameIndex = (DWORD*)0x81A01D8;
#endif
Aren't you researcher and developer? oO Search on the 1.03.28 main and compare with your main x.xbut in different's version's of main.exe... :/
How do u spect to do that? if u have no access to the sources xD. U need to code gameserver also... so.. this won't be possible at TT files, u need to develop your own s6 emulator i thinkDoes Anyone Have Tried This To The Newest Releases Here?!
Like The Latest One? "Titan Tech Repack 11.12.20 Files - Season 6 Episode 3"?
How do u spect to do that? if u have no access to the sources xD. U need to code gameserver also... so.. this won't be possible at TT files, u need to develop your own s6 emulator i think
Someone would have to offset 1.03.08 (1.03H)??
#define MU_CDC_GET_THIS_POINTER ????????
#define MU_CDC_TABBEDTEXTOUT ????????
#define MU_CDC_SETTEXTCOLOR ????????
I thank!
Research by Nemesis:
[B][COLOR=#ff0000]//1.03k (Jpn) Season 4.6 Offsets:[/COLOR][/B]
#define MU_DRAW_INTERFACE 0x00739CB5
#define MU_DRAWGUI 0x006FBD23
#define MU_CREATE_COLOR 0x004109C0
#define MU_DRAW_BUTTON 0x006FBE13
#define MU_DRAW_COLORED_BUTTON 0x006FBED6
#define MU_CDC_GET_THIS_POINTER 0x0041EB98
#define MU_CDC_TABBEDTEXTOUT 0x0041EE57
#define MU_CDC_SETTEXTCOLOR 0x0041ED68
[B][COLOR=#0066cc]//1.04d (Eng) - Season 6 Episode 3 Offsets:[/COLOR][/B]
#define MU_DRAW_INTERFACE 0x0080F790
#define MU_DRAWGUI 0x00790A00
#define MU_CREATE_COLOR 0x00420120
#define MU_DRAW_BUTTON 0x00790CF0
#define MU_DRAW_COLORED_BUTTON 0x00790DD0
#define MU_CDC_GET_THIS_POINTER 0x0041FE10
#define MU_CDC_TABBEDTEXTOUT 0x00420150
#define MU_CDC_SETTEXTCOLOR 0x00420040
DWORD *GameIndex = (DWORD*)0x???????;
BYTE PROTOCOLCORE_COPY_LEN = ?;
#define MU_DAMAGE 0x??
[B]Japan Protocol[/B]
Walk = 1D
Damage = D6
Attack = DC
Skill = D7
[B]English Protocol[/B]
Walk = D4
Damage = 11
Attack = 15
Skill = DB
[B]Vietnam Protocol[/B]
Walk = D9
Damage = DC
Attack = 15
Skill = 1D
[B]Philippine Protocol[/B]
Walk = DD
Damage = DF
Attack = D6
Skill = 11
[B]China Protocol[/B]
Walk = D9
Damage = D0
Attack = D7
Skill = 1D
[B]Korean Protocol[/B]
Walk = D3
Damage = DF
Attack = D7
Skill = 10