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[Release] MU Online monster HP Bar Sources

Newbie Spellweaver
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hoi - [Release] MU Online monster HP Bar Sources - RaGEZONE Forums
i can't find it.main 1.04d..help me plz
 

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Junior Spellweaver
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I've been trying to find the DataSend function in Main 1.02C but i couldn't find it, is it just 1 DataSend function?, because i see alot of Winsocket related stuff inside of the main, how can i find the DataSend function if there is one?, thanks.
 
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//1.03k (Jpn) - Season 4.6 Offsets Researched by me:

#define NEWUI_BAR_SWITCH01 0x00007A5B //the same that in: 1.03h
#define NEWUI_BAR_SWITCH02 0x00007A5C //the same that in: 1.03h

DWORD *GameIndex = (DWORD*)0x80A80D8; //1.03k
(THANKS: SNOT)

BYTE PROTOCOLCORE_COPY_LEN = 7; //the same that in: 1.03h
(BUT, I AM NOT SURE xD)

#define MU_PROTOCOL_CORE 0x0063FDD0 //1.03k
#define MU_DAMAGE 0xDC //the same that in: 1.03h

PS: Specially thanks to:
SNOT, for research method to find: *GameIndex Offset.

And for the: Interface showing in display function's:

//Researched of: 1.03h Jpn to 1.03k Jpn
#define MU_DRAW_INTERFACE 0x00739CB5//1.03k Jpn
#define MU_DRAWGUI 0x006FBD23//1.03k Jpn
#define MU_CREATE_COLOR 0x004109C0//1.03k Jpn (Is the same)
#define MU_DRAW_BUTTON 0x006FBE13//1.03k Jpn
#define MU_DRAW_COLORED_BUTTON 0x006FBED6//1.03k Jpn
#define MU_CDC_GET_THIS_POINTER 0x0041EB98//1.03k Jpn
#define MU_CDC_TABBEDTEXTOUT 0x0041EE57//1.03k Jpn
#define MU_CDC_SETTEXTCOLOR 0x0041ED68//1.03k Jpn

DrawGUI is: Draw Graphical User Interface. --> G U I

I've managed to learn a lot here in: Rz, and I owe it all to many people on this forum, who have explained many useful things, and a little too ami same, by my own abilities, so here it is just a simple way to give back something to the community that gave me so much.
 
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Nothing Better
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Can someone upload complete 1.03.11(k) main ?
my goss, if you have the main that hooked HP bar, you must edit some code for GameServer
unless you want it appears and doesn't decrease HP monster.
 
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i build source but error :
Code:
1>------ Build started: Project: s4maindll, Configuration: Debug Win32 ------
1>  stdafx.cpp
1>  dllmain.cpp
1>  s4maindll.cpp
1>  Protocol.cpp
1>d:\server games muonline\source\mu_hp_bar\s4maindll\protocol.cpp(20): error C2065: 'MU_DAMAGE' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\protocol.cpp(20): error C2051: case expression not constant
1>d:\server games muonline\source\mu_hp_bar\s4maindll\protocol.cpp(95): error C2065: 'MU_PROTOCOL_CORE' : undeclared identifier
1>  mu_utils.cpp
1>  mob_hp_bar.cpp
1>d:\server games muonline\source\mu_hp_bar\s4maindll\mob_hp_bar.cpp(22): error C2065: 'NEWUI_BAR_SWITCH01' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\mob_hp_bar.cpp(23): error C2065: 'NEWUI_BAR_SWITCH02' : undeclared identifier
1>  interface.cpp
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(6): error C2065: 'MU_DRAWGUI' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(7): error C2065: 'MU_CREATE_COLOR' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(8): error C2065: 'MU_DRAW_BUTTON' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(9): error C2065: 'MU_DRAW_COLORED_BUTTON' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(10): error C2065: 'MU_CDC_GET_THIS_POINTER' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(12): error C2065: 'MU_CDC_SETTEXTCOLOR' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(13): error C2065: 'MU_CDC_TABBEDTEXTOUT' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(38): error C2065: 'MU_DRAW_INTERFACE' : undeclared identifier
1>  game_char.cpp
1>  Generating Code...
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

i build by visual studio 2010 ultimate, how to fix ?
 
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i build source but error :
Code:
1>------ Build started: Project: s4maindll, Configuration: Debug Win32 ------
1>  stdafx.cpp
1>  dllmain.cpp
1>  s4maindll.cpp
1>  Protocol.cpp
1>d:\server games muonline\source\mu_hp_bar\s4maindll\protocol.cpp(20): error C2065: 'MU_DAMAGE' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\protocol.cpp(20): error C2051: case expression not constant
1>d:\server games muonline\source\mu_hp_bar\s4maindll\protocol.cpp(95): error C2065: 'MU_PROTOCOL_CORE' : undeclared identifier
1>  mu_utils.cpp
1>  mob_hp_bar.cpp
1>d:\server games muonline\source\mu_hp_bar\s4maindll\mob_hp_bar.cpp(22): error C2065: 'NEWUI_BAR_SWITCH01' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\mob_hp_bar.cpp(23): error C2065: 'NEWUI_BAR_SWITCH02' : undeclared identifier
1>  interface.cpp
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(6): error C2065: 'MU_DRAWGUI' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(7): error C2065: 'MU_CREATE_COLOR' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(8): error C2065: 'MU_DRAW_BUTTON' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(9): error C2065: 'MU_DRAW_COLORED_BUTTON' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(10): error C2065: 'MU_CDC_GET_THIS_POINTER' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(12): error C2065: 'MU_CDC_SETTEXTCOLOR' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(13): error C2065: 'MU_CDC_TABBEDTEXTOUT' : undeclared identifier
1>d:\server games muonline\source\mu_hp_bar\s4maindll\interface.cpp(38): error C2065: 'MU_DRAW_INTERFACE' : undeclared identifier
1>  game_char.cpp
1>  Generating Code...
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

i build by visual studio 2010 ultimate, how to fix ?

Plz help me :( !
 
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some body can compile this for new versions or dll to attach like glow.dll
 
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Junior Spellweaver
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PLS would enable me in my Main 1.03p? (1:03:16)

I can not Unlockable these offsets


Main.

 
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Bump to this thread^^
Just finished my latest server side code.
Some one have already search for 1.04d Main the MU_PROTOCOL_CORE 0x006639D0?
i'ts now DWORD DWORD DWORD DWORD?

just bcz i don't have time to research for it (finishing my antihack)
 
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Bump to this thread^^
Just finished my latest server side code.
Some one have already search for 1.04d Main the MU_PROTOCOL_CORE 0x006639D0?
i'ts now DWORD DWORD DWORD DWORD?

just bcz i don't have time to research for it (finishing my antihack)

yes offset protocol core main1.04d : #define MU_PROTOCOL_CORE 0x006639D0 // 1.04D

you can decompile function GCDamageSend GameServer11.70.24 SCF Team ? offset GCDamageSend GS11.70.24 is : 004E7240
 
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i have my own s6ep3 server (source too) it's easy for me add it :)
when i have finished my anithack we can talk about all client and server cutom services!!! ex700 too (soon)
 
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i have my own s6ep3 server (source too) it's easy for me add it :)
when i have finished my anithack we can talk about all client and server cutom services!!! ex700 too (soon)

good ^^!, but can you help me add side server code hp bar for GS11.70.24 SCF ? :(
 
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i have my own s6ep3 server (source too) it's easy for me add it :)
when i have finished my anithack we can talk about all client and server cutom services!!! ex700 too (soon)


No chances on you releasing that s6ep3 server (+sources) ? Let me know if possible ....I would love getting some s6ep3 working sources.....
 
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