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[Tutorial] Fix some errors in Doom MMO V3 and Untouched I:SS

Newbie Spellweaver
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Re: [TUTORIAL] Fix some errors in Doom MMO V3 and Untouched I:SS

facedev , is to tell me how I disable the sniper on a server? if the code ?
 
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Re: [TUTORIAL] Fix some errors in Doom MMO V3 and Untouched I:SS

6.206| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000166.206| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000166.206| CollectionsManager::Init: populating 0 objects... 000166.206| done in 0.00 seconds
000166.206| World loaded
000166.206| Total load time: 5.37
000167.130| r3dNetwork: connecting
000167.167| Acquired base profile data for 6.395508
000167.254| writeGameOptionsFile: Saving settings to C:\Users\Fernando\Documents\Arktos\WarZ\gameSettings.ini
000169.822| res adjusted 1440x900->1434x872
000170.651| obj_Zombie::FreePhysSkeletonCache:000170.652| done in 0.00 seconds
000170.669| Possible texture leak for 'data/grass/test_flower_01_d.dds'(35)
000170.669| Possible texture leak for 'data/grass/wz_newgrass_01_d.dds'(15)
000170.724| obj_Zombie::FreePhysSkeletonCache:000170.724| done in 0.00 seconds
000170.728| Deleting render targets
000170.736| r3dBackgroundTaskDispatcher::Close
000170.736| Exiting background thread: 8952
000170.784|
000170.830| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_n.dds' - escaped usual deleting procedures
000170.830| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_d.dds' - escaped usual deleting procedures
000170.830| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_normal.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_diffuse.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/cameradrone.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/default.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/c1_night_01.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/images/sound.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_smallstone_01_d.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/grass/cali_des_bushs_01_d.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_d.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_01_d.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_newgrass_01_d.dds' - escaped usual deleting procedures
000170.831| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_grass_01_d.dds' - escaped usual deleting procedures
000170.832| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_dry_d.dds' - escaped usual deleting procedures
000170.832| r3dTexture::~r3dTexture: rogue texture 'data/grass/cali_bush_02_d.dds' - escaped usual deleting procedures
000170.832| r3dTexture::~r3dTexture: rogue texture 'data/weapons/hitmarker.dds' - escaped usual deleting procedures
000170.834| WARNING: pd3ddev have 23 reference counts
000170.856| Shutting down voice
000170.856| VoipLog:[3] 2014-12-29 21:54:20.896365|DEBUG |Windows Audio Session| | WAS::stopDevice-enter
000170.856| VoipLog:[3] 2014-12-29 21:54:20.896365|DEBUG |Windows Audio Session| | WAS::stopDevice-leave
000170.856| VoipLog:[3] 2014-12-29 21:54:20.896365|DEBUG |Windows Audio Session| | WAS::closeDevice-enter
000170.856| VoipLog:[5] 2014-12-29 21:54:20.896365|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - enter
000170.857| VoipLog:[5] 2014-12-29 21:54:20.896365|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - leave
000170.857| VoipLog:[5] 2014-12-29 21:54:20.896365|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - enter
000170.857| VoipLog:[3] 2014-12-29 21:54:20.896365|DEBUG |Windows Audio Session| | WAS::closeDevice-leave
000170.857| VoipLog:[5] 2014-12-29 21:54:20.896365|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000170.857| VoipLog:[5] 2014-12-29 21:54:20.896365|DEVELOP |Windows Audio Session| | Waiting for device to close
000170.857| VoipLog:[5] 2014-12-29 21:54:20.897365|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000170.857| VoipLog:[5] 2014-12-29 21:54:20.897365|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - leave
000171.038| VoipLog:[3] 2014-12-29 21:54:21.078375|DEBUG |Windows Audio Session| | WAS::stopDevice-enter
000171.038| VoipLog:[3] 2014-12-29 21:54:21.078375|DEBUG |Windows Audio Session| | WAS::stopDevice-leave
000171.038| VoipLog:[3] 2014-12-29 21:54:21.078375|DEBUG |Windows Audio Session| | WAS::closeDevice-enter
000171.038| VoipLog:[5] 2014-12-29 21:54:21.078375|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - enter
000171.039| VoipLog:[5] 2014-12-29 21:54:21.078375|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - leave
000171.039| VoipLog:[5] 2014-12-29 21:54:21.078375|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - enter
000171.039| VoipLog:[3] 2014-12-29 21:54:21.078375|DEBUG |Windows Audio Session| | WAS::closeDevice-leave
000171.039| VoipLog:[5] 2014-12-29 21:54:21.078375|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000171.039| VoipLog:[5] 2014-12-29 21:54:21.078375|DEVELOP |Windows Audio Session| | Waiting for device to close
000171.039| VoipLog:[5] 2014-12-29 21:54:21.079375|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - leave
000171.039| VoipLog:[5] 2014-12-29 21:54:21.079375|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000171.185| r3dNetwork: Deinitialize

Check the ip address it was added correctly

WarZ_Server.sln

Code:
/* Create the virtual server with specified port, name, keyPair and max clients */
r3dOutToLog("Creating virtual server with %d slots\n", maxClients);
if((error = ts3server_createVirtualServer(port, "[COLOR=#ff0000]Your IP Here[/COLOR]", name, keyPair, maxClients, &serverID)) != ERROR_ok)
    return TSHandleError("ts3server_createVirtualServer");

and check in Supervisor.cfg set external ip

Code:
masterIp    = 127.0.0.1
externalIp  = [COLOR=#ff0000]Your IP Here[/COLOR]
 
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Hi I have a problem.

I using Doom mmo v3 i applied fixes and char update fix (with web.config)

But when i use command /vspawn or /zspawn in game , after 10 seconds server unexpectly closing (crash). How i fix this problem ?
 
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Hi I have a problem.

I using Doom mmo v3 i applied fixes and char update fix (with web.config)

But when i use command /vspawn or /zspawn in game , after 10 seconds server unexpectly closing (crash). How i fix this problem ?

I recommend you delete the source, and use the source infestation th without modifications, do not you will have no problem

why the doom source, and the source infestation th, only they changed a lot of things without any need because they know does not know correctly configure and receive errors
 
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I recommend you delete the source, and use the source infestation th without modifications, do not you will have no problem

why the doom source, and the source infestation th, only they changed a lot of things without any need because they know does not know correctly configure and receive errors

Can you give me link your recommend source please ?
 
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speed dev and stime work only in studio, how to enable for the client?
 
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Hi Yuri-BR I only changed warz_server from untouched (other projects still doom mmo) and server all %100 fixed thanks.

I have question ; I want lock unused server categories , i want only clikable official , premium and my servers. How do it ?
 
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Cliffside problem this map not spawning zombies and command /zspawn when use server is crash. I read some topic need build to navigation but i don't know how to build navigation this bin not have studio.
 
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When I buy some items in marketplace by NPC i get this error


Code:
000960.876| WO_API: failed with error code 6  bad quantity
000960.876| !!!! CJobBackpackFromInventory failed, code: 6

:?:
 
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Newbie Spellweaver
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Compiled Eclipse Studio, performed and appears this error.

facedev - [Tutorial] Fix some errors in Doom MMO V3 and Untouched I:SS - RaGEZONE Forums
 
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WO_API: failed with error code 5 SQL Connect failed

always this problem, Nobody makes an explanatory video.

Need database Breezenet?
 
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local .ini? Is it needed or will the one from Infestation Reloaded suffice?
 
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