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Who would like automated players?

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Newbie Spellweaver
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Jul 9, 2011
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Sure its an good idea but why start new projects when the first one isen't done
 
Junior Spellweaver
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PHP:
/**
 * Can bot train?
 */
$bot_config['train'] = true;

/**
 * Can bot build?
 */
$bot_config['build'] = true;

/**
 * Can bot attack?
 */
$bot_config['attack']['enabled'] = true;

/**
 * What type of agressivity want you choose?
 * $bot_config['attack']['mode'] = "agressive";
 * $bot_config['attack']['mode'] = "passive";
 */
$bot_config['attack']['mode'] = "agressive";

what features are missing?
 
Junior Spellweaver
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First, great idea. Waiting long for this :)
Dzoki said something on skype yesterday.

my ideas:
- you can trade with the bot (if you are selling something, he can accept the offer, etc.)
- he should research new units
- they could create an ally and order deff (but this would be difficult)
- settle/conquer
- build ww (if this is finished)

Hope you like my ideas,

greets Slim
 
Initiate Mage
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Would we be able to put how fast he grows/trains? Online times:p
 
Trolololol
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Okay, I'm going to be offline from today and probably offline for a month. Just some inside-family problems and etc. Not having really `ususal` life tho (no im not poor idiot that lives in the street).

While I'm offline I will make this mod like this:

you will have simmers, aggresive, passive, normal and inactive players.

Simmers - working on population
Aggresive - catapulting, heavy farmers and lots of troops (village chiefig etc.
Passive - have troops, have population but they are probably more deff players than off.
Normal - just like normal players, population, troops, farming
and inactive are players that actually build like 5-10 pop a day.

Note: Computer players will not train troops, their troops will generate in style that example: aggresive have mostly most of the troops while normal players have average of the server.same for simmers etc.

Thats it from me, later updates comming via mobile phone probably:)
 
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he hasent made it yet i dont think, hell even dzokis 4.8.5 rev is not even ready to handle natar attacks so natars on auto wont happen yet once i get natars as playable then ill start working on a bot too but it is very complicated to code so give him time to do it
 
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