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Hmm my questions is, what does this emulator do?
read the title of the thread Q__Q
its a GunZ Emulator, it emulates the server so its not illegal to run the server =P
No offense, but i can't really find anything intresting here besides it being released as Open Source and it being an Emulator... Maybe over time it will improve ,but currently i doubt it will even reduce your chances of getting sued. Thumbs up anyway, hope this project wasn't a waste of time for your team.
But I don't want to improve MatchServer, I want to make something of my own. Much more fun, more of a challenge, and more possible features, including the ability to support any client version I feel like putting the effort into supporting.
Also, the two lesser devs on the team quit because of personal reasons, I'm the only person on the team as of now. I was the main dev though and did most of the work so this shouldn't really hinder development. But I can't put much time into this at all until summer, school has me far too busy to commit to anything at this point.
Wizkid, look into SharpDevelop once. I think you may like it. At least I personally like using it.
Anyhow, sorry on those team losses, hopefully you can get those back up.
Also, people are missing the point to emulation. What's the point in emulating? You control HOW the MatchServer functions, and if you don't see the power in that shame to you. It would allow you to easily extend certain functionality and allow things to be done easier than an Assembler edit. Also if you want you could implement it for MySQL, build in a web server, or whatever the hell else you'd want.
If it was in C++ i would have been glad to help you, but using Mono, can't you run .net applications on Linux ? I think the best would be to make your emulator run on every OS (at least linux / mac / windows) so if you recode it in C++ mind using a Library like Qt wich handle GUI and sockets and allow you to make a cross platform application.
I was searching for emulators, and this was what I found for the login server which looked similar:
http://forum.ragezone.com/f245/login-server-locator-emulator-454981/
/// <summary>
/// the Port the remote server will listen on
/// </summary>
public static int remotePort = int.Parse(config.readValue("REMOTE", "PORT"));
configCreator.WriteLine();
configCreator.WriteLine();
configCreator.WriteLine("[REMOTE]");
configCreator.WriteLine("PORT=");
I was searching for emulators, and this was what I found for the login server which looked similar:
http://forum.ragezone.com/f245/login-server-locator-emulator-454981/
I'll just go ahead and admit now, I'm RoA lol. I've been RoA the whole time, there's been no team, I just wanted to have fun with this for a bit. Anyway, the Locator I released in this thread is basically a modified version of the one I released last year, just tidied up the code a bit. Took a few data structures from my Locator emu and used them in the framework for my MatchServer emu.
As far as progress on revision 4, therre's almost none. I won't be able to pick back up on development heavily for a few more weeks. I have 6 AP tests to take this year and need to study for at least 2 of them, and prom is tomorrow night, along with a few other school functions coming up that I'm a part of. So I won't be able to pick back up on development until after I graduate (May 16th), school and work have kept me very busy lately.
Also, I will be sticking to this name, I got tired of RepublicOfAstra. It's been around too long and it was never intended to be permanent on the first place, just kinda stuck. Sorry if anyone thought there was some new mystery dev bursting into the scene outta nowhere, lol.
Anyway, enjoy. I'll get to revision 4 in the next few weeks, probably.
-Team Zebra
That explains why in revision 2 there is a character with the name RepublicOfAstraI'll just go ahead and admit now, I'm RoA lol. I've been RoA the whole time, there's been no team, I just wanted to have fun with this for a bit. Anyway, the Locator I released in this thread is basically a modified version of the one I released last year, just tidied up the code a bit. Took a few data structures from my Locator emu and used them in the framework for my MatchServer emu.
As far as progress on revision 4, therre's almost none. I won't be able to pick back up on development heavily for a few more weeks. I have 6 AP tests to take this year and need to study for at least 2 of them, and prom is tomorrow night, along with a few other school functions coming up that I'm a part of. So I won't be able to pick back up on development until after I graduate (May 16th), school and work have kept me very busy lately.
Also, I will be sticking to this name, I got tired of RepublicOfAstra. It's been around too long and it was never intended to be permanent on the first place, just kinda stuck. Sorry if anyone thought there was some new mystery dev bursting into the scene outta nowhere, lol.
Anyway, enjoy. I'll get to revision 4 in the next few weeks, probably.
-Team Zebra