- Joined
- Feb 7, 2012
- Messages
- 119
- Reaction score
- 25
De & EN Client
Code:
namespace DragonStudios.Auth.Network
{
public static class GameOpCode
{
public struct Client
{
public enum H3 : byte
{
Version = 101,
FileHash = 4,
Login = 56,
WorldReRequest = 27,
WorldSelect = 11,
BackToWorldSelect = 51,
BackToWorldList = 55,
GameLogout = 24,
}
}
public struct Server
{
public enum H3 : byte
{
VersionIncorrect = 102,
VersionAllowed = 103,
FilecheckAllow = 5,
Error = 9,
WorldlistNew = 10,
WorldServerIP = 12,
WorldistResend = 28,
BackToWorldSelect = 52,
}
}
}