DayZ Help

DayZ server setup problems? Find configuration help and troubleshooting from the community here.
About DayZ Help

Troubleshooting for DayZ server owners across 0.60, 0.59, 0.45, 0.61, 0.47, 0.46, 0.52.126010 and 0.62 - connection errors, database problems, client crashes and configuration mistakes.

Most problems posted here come down to a handful of causes: the client pointing at the wrong address, a database the server cannot reach, a missing runtime library, or a port that was never opened. Search before posting - the same DayZ errors come up often and usually already have an answer.

DayZ private server work is mostly Standalone: server files for 0.60.133913, 0.61.138602 and 0.62.142963, ArenA repacks built on the released 0.45 source, the MiraJ 0.49.124971 repack, 0.62 and 0.63 offline clients, and the DW Engine rewrite. The hive runs before the server, then DayZ_x64.exe; saves go to MySQL or JSON, clients connect on port 2302. Content is PBO archives, init.sqf and Enforce .c scripts under mpmissions, covering loot, vehicle and zombie spawning plus tent saves and AI bot missions for Chernarus, Livonia and Namalsk. The 0.45 source compiles in Visual Studio 2010. Coverage spans 2014 through official 0.63 server files to 1.25 and 1.29, where BattlEye is the open problem.

Builds covered here 0.600.590.450.610.470.460.52.1260100.62

Common questions

Why will my DayZ client not connect to the server?
Nearly always the address the client is pointed at. On many builds the server address sits inside a packed client file rather than a plain text config, so it has to be edited there. Check as well that the server is listening and the port is actually open.
Why will my DayZ server not start?
Usually a database it cannot log in to, a missing runtime, or a port already in use by something else. The server console or log normally names the cause on the first failure, and the processes often have to be started in a particular order.
How do I get a useful answer about DayZ here?
Post the DayZ build you are running, the file set you used, the exact error text and what you have already tried. Threads with that detail get answered; vague ones usually do not.
Back