FBX → MMP (Experimental Import Support)
- Experimental support for importing an **exported MMP FBX** back into an **MMP** file, allowing editing and creating custom maps for Rusty Hearts.
For detailed instructions, please refer to the
[README].
File Editors – 3D Model View
-
WDATA support added
- Automatically loads and displays all referenced 3D models:
- `NPCBOX`
- `ITEMBOXES`
- `GIMMICKS`
- `ANIBGS`
- **WASD camera controls** added to the ModelView window
- Includes **Reset Camera Position** button
- **New export/import options**
- Export **Height** (`.height`) from `.navi`
- **FBX → MMP Import** (Experimental)
- **Export Separate Objects for MMP**
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Dedicated Table Editors
- Added
Preview buttons for 3D model visualization in:
- Enemy
- Item
- NPC
- Pet
- World editors
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WData Editor
- Added
3D map preview in a dedicated ModelView window
- Automatically loads and displays referenced models:
- `NPCBOX`
- `ITEMBOXES`
- `GIMMICKS`
- `ANIBGS`
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General
- Added new application settings:
- RH Table encryption key
- VFS key** (for `f00x.dat`)
- Client Assets folder** for ModelView path resolution