Phail's 2009 Emulator

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This is Phail's 2009 Emulator :P
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Edit:
For those who want to work on it you need Visual Studio 2010 C# Beta 1 or 2

Edit 2:

PLEASE don't use this base. It's terrible compared to Infamous.

Infamous can be found:

It will give you DM, but that's it so far.
 
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So you finished his stuff wich was needed to do?
Didn't touch it yet, but decided it was fare to share it with the community, I plan on doing some work on it or taking a look at it when I re-instal VS c# 2008 - or VS c# 2010 as well, also, for those unaware of what this does, it emulates the GunZ Match Server to work with the 2009 Runnable Included
 
Hey Phail, I was wondering,
would it be possible to build an Emulator that would connect to lets say the 2007 or 2008 MatchServer call's the original address and then Update's them to the 2009/2010 address, with in the emulator so when someone launch's the client with the 2009/2010 client it can call the required address from the emulator? Which would make it easier I guess than coding a full emulator I could be wrong but it's an Idea, also you could than add in like survival and such in the emulator, and you wouldn't have to emulate so much just update calls,address and etc via emulator
 
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Hey Phail, I was wondering,
would it be possible to build an Emulator that would connect to lets say the 2007 or 2008 MatchServer call's the original address and then Update's them to the 2009/2010 address, with in the emulator so when someone launch's the client with the 2009/2010 client it can call the required address from the emulator? Which would make it easier I guess than coding a full emulator I could be wrong but it's an Idea, also you could than add in like survival and such in the emulator, and you wouldn't have to emulate so much just update calls,address and etc via emulator


I am quite confused at what you're trying to mean here O_o. If you're referencing using latest client with 07 MatchServer, it is possible, but October files are a lot better for that.

/point at Stefan.
 
I am quite confused at what you're trying to mean here O_o. If you're referencing using latest client with 07 MatchServer, it is possible, but October files are a lot better for that.

/point at Stefan.
I mean make an emulator a dll that hooks to the matchserver to update the address and etc to allow connection with the newest client , so what the dll or emulator will do is this:

Update the address and calls etc from the current ones to the latest, allowing connection of the newer clients

and then all you'd really have to do after that is working reconstruct the new modes and etc
 
I mean make an emulator a dll that hooks to the matchserver to update the address and etc to allow connection with the newest client , so what the dll or emulator will do is this:

Update the address and calls etc from the current ones to the latest, allowing connection of the newer clients

and then all you'd really have to do after that is working reconstruct the new modes and etc

I don't see a point in doing so.
 
I don't see a point in doing so.
wouldn't it be easier than building an emu up from scratch? like just having a dll or a Program that hooks on to the MatchServer and updates the address's and protocol's and etc to allow the newer client access, while crippling access from the older client and than eventually working on adding full functionality of the newer client, Instead of having to wait for the latest leaked files to be released.

And then just update the MatchAgent and Locator in the same swoop with the MatchServer
 
wouldn't it be easier than building an emu up from scratch? like just having a dll or a Program that hooks on to the MatchServer and updates the address's and protocol's and etc to allow the newer client access, while crippling access from the older client and than eventually working on adding full functionality of the newer client, Instead of having to wait for the latest leaked files to be released.

And then just update the MatchAgent and Locator in the same swoop with the MatchServer

Sounds like it would be easier just to edit the client & server in a debugger.
 
no it isnt c# isnt that hard if we all work together release stuff we add and dont keep it to ourselfs this would go alot faster,
i think ill change it too mysql though i like it more or just add a multiple choice for mssql or mysql
 
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