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Here is the updated version of Ketchups custom v18 files. Enjoy 
If you need help, Try following this setup guide! ->Click Here<-
**Copied from Original post**
What's included?
Download:
If you need help, Try following this setup guide! ->Click Here<-
**Copied from Original post**
What's included?
- Source is fully updated to VS26.
- Game guard has been removed.
- Boost has been removed.
- FFLdump has been removed.
- Lua was updated to 5.3.4
- CW quest & sound are also working.
- Visual Studio Community 2026
- Sql Server 2019 Standard
- Windows 10 & 11
- Due to the RANKING_DBF causing crash issues i have decided to delete it by default.
- You can re-enable all of this by simply defining __GUILDRANK
- If you re-enable it you will have to add the RANKING_DBF and tables yourself.
- These files have been tested and appear to be working fine out of the box. I am however not responsible for SECURITY FIXES, added features and etc. If you want those things then you need to add them yourselves as they are NOT INCLUDED.
- Built with the retail V18 client and i improved with retail content from v19.
- WorldDialog is complete with V19, source included and in English (Google Translate).
- All boxes should be fully functional and working for V19.
- Drops have been done according to retail standards for V19.
- Resource is current with retail as of the original release date of V19.
- Patcher source is included and can be configured by LodeConfig.h in the actual patcher source unlike before.
- Setup your server files with Server.ini and quick auth with Authorization.ini
Code:
//|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
#define NEUZ_TITLE "[VS26] FlyFF V18 (Custom)" //: Window title of the client.
#define NEUZ_BHASH "sunkist" //: String to boot the client.
#define NEUZ_IPSET "127.0.0.1" //: Ip of the server, must match AccountServer.ini & LoginServer.ini.
#define NEUZ_CPORT "5400" //: Cache port, must match CacheServer.ini.
#define NEUZ_PHASH "kikugalanet" //: Md5 password salt.
#define NEUZ_MSGVR "20100412" //: Ver of the server, must match AccountServer.ini & LoginServer.ini.
//|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
#define SERVER_CONFIG_FILE "Server.ini" //: Main server configuration.
#define SERVER_BANIP_FILE "Banned.ini" //: Banned ip's.
#define SERVER_ALWIP_FILE "Allowed.ini" //: Allowed people.
#define SERVER_AUTHS_FILE "..\\Program\\Authorization.ini" //: Auth check ini.
#define SERVER_INI_ACCOUNT "AccountSRV" //: Account server settings.
#define SERVER_INI_DATABASE "DatabaseSRV" //: Database server settings.
#define SERVER_INI_CERTIFIER "CertifierSRV" //: Certifier server settings.
#define SERVER_INI_WORLD "WorldSRV" //: World server settings.
#define SERVER_INI_CACHE "CacheSRV" //: Cache server settings.
#define SERVER_INI_LOGIN "LoginSRV" //: Login server settings.
#define SERVER_INI_CORE "CoreSRV" //: Core server settings.
//|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
#define COLOR_STAFF 0xFF0099FF //: Name coloring of admin characters.
#define TITLE_STAFF "[STAFF]" //: Title for admin characters.
#define WELCOME_NOTICE_01 "Welcome #1" //: Welcome notice on player login.
#define WELCOME_NOTICE_02 "Welcome #2" //: Welcome notice on player login.
#define COLOR_ERROR 0xFFFF0000 //: AddText Coloring: Red
#define COLOR_SUCCESS 0XFF00F000 //: AddText Coloring: Green
#define COLOR_NOTICE 0xFFFFFF00 //: AddText Coloring: Yellow
#define COLOR_ITEMINFO 0XFF666666 //: AddText Coloring: Dark Gray
#define COLOR_WARNING 0XFFFF8C00 //: AddText Coloring: Orange
//|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
enum { ENCHANT_TIME = 1 }; //: Adjust the time of upgrading.
//|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
#define __LDE_GOALDATA_FIX //: Fixes quest arrow bug.
#define __LDE_LSTBOX_FIX //: Fixes lag within listboxes.
#define __LDE_168SLOT_INV //: 168 slots within the inventory.
#define __LDE_LORDNME_FIX //: Fixes lord name display.
#define __LDE_LGNTXT_FIX //: Add's a space to the login text.
#define __LDE_WELCOME_NOTICE //: Add's a welcome notice to the chatbox on player login.
//|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
#define __ADDMENU2 //: Dynamic MMI text.
#define __ADDSHOPITEM //: Easier currency adding to shops.
#define __ADDTEXT_COLORED //: dwColor in AddText function.
#define __AISAKA_TASKBAR_FIX //: Centers taskbar #.
#define __CHARACTER_TAG //: Custom coloring tags for npc's.
#define __FIX_STAT_BUFF //: Fixes some issues present with the v19 spec_item.
#define __HIDE_FASHION //: Fashion hide system.
#define __LOOKCHANGE //: Item transmutation system.
#define __NEW_EXCHANGE_V19 //: Retail exchange window.
#define __NO_GUIDESYSTEM //: Removal of the annoying guide pang.
#define __RANDOMOPTION_RETRY //: Scroll of Awakening Augmentation.
#define __SERVERS_AUTHORIZE //: Auth account/ip ini checking.
#define __SERVERS_INI_CONFIG //: Server uses 1 ini instead of multiple.
#define __SLEEPING_FIX //: Fixes the stun/sleeping bug present with Echoes of Weary.
#define __SPEEDY_NEUZ //: Faster loading neuz.
#define __SYS_SCR_CANCELLATION //: Scroll of Unbinding.
#define __SYS_SYS_ITEMMODELRETURN //: Item revert transmutation scroll.
#define __SYS_SCR_PARTYPOINTFREE //: Scroll of Party Amplification.
#define __SYS_SCR_PARTYSPEEDLEVELUP //: Scroll of Party Growth.
#define __SYS_SYS_ARMOREFFECTCHANGE //: Aura (7 days / 15 days).
#define __TREASUREBOX //: Retail like treasure box system.
#define __UI_INVENTORYSORT //: Inventory sorting.
#define __VENDOR_UPDATE //: Easy shop item adding.
//|: ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
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