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3DsMax Export to .Ase or .SMD

Skilled Illusionist
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nice, dont forget to reposition the pivot as well, right now is at the middle
 
Over rock and under tree
Joined
Jul 20, 2011
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Very nice ax (i say it like '-.akks' XDDD), i knew it would work =D

-Characters will hold the weapon by the Pivot ('axis')
-Item's drop position is related to its position in scene (on 3ds scene)..


I think that if you rotate the skull 90 degrees (for it to 'look away' from the 'front' blade) and delete the 'backside blade' (and reducing it a bit) it would be very good also for a 1-handed axe =D..
 
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