Newbie Spellweaver
Hello ppls! im releasing the server files for our beloved online game, DayBreak Online, for the first time. The server files is now available in a public repository on Ragezone, my name is Ivan Schroll, ex-CEO of GlobalGames, and I have decided to share this valuable asset with the entire community, including all the enthusiastic and players who have been a part of this incredible journey.
Whether you are a programming enthusiast, a game developer, or simply curious about the inner workings of DayBreak Online, this is a unique opportunity to delve into the code that has made our game so special. The game has been developed in a closed engine called SaturnEngine, by MQGame.
I would like to emphasize that the game's documentation is now ready. It will provide detailed information about the code, architecture, and guidelines to help you gain a deeper understanding of DayBreak Online's functioning.
I extend my heartfelt gratitude to all the players who have been part of our community throughout the years of DayBreak Online's activity. Our hope is that this initiative of sharing the game's code will pave the way for new learning opportunities, foster collaboration, and spark innovation within the community.
Feel free to explore the server files and unleash your creativity within the gaming world!
PS: We grant permission to the community to use the server files responsibly and feel free to make money with the game, as we have the full rights to it.
Available Resources
Any amount is welcome and appreciated!
Wallet Address (BSC/ETHEREUM/POLYGON): 0x9EEEAF03f3e3993f5C9b1Be69df3Ca94120f2eF1
Note: I accept donations on any network. Feel free to choose the network that is most convenient for you.
This is the game preview ;
Whether you are a programming enthusiast, a game developer, or simply curious about the inner workings of DayBreak Online, this is a unique opportunity to delve into the code that has made our game so special. The game has been developed in a closed engine called SaturnEngine, by MQGame.
I would like to emphasize that the game's documentation is now ready. It will provide detailed information about the code, architecture, and guidelines to help you gain a deeper understanding of DayBreak Online's functioning.
I extend my heartfelt gratitude to all the players who have been part of our community throughout the years of DayBreak Online's activity. Our hope is that this initiative of sharing the game's code will pave the way for new learning opportunities, foster collaboration, and spark innovation within the community.
Feel free to explore the server files and unleash your creativity within the gaming world!
PS: We grant permission to the community to use the server files responsibly and feel free to make money with the game, as we have the full rights to it.

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- Username: root
- Password: ivanglobalgames
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- Username: root
- Password: ivanglobalgames
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Instructions
1. Installation
- Install IIS on your Windows machine.
- Upload the masterweb folder.
- Enable the option "32-bit Applications = True".
- Change the Managed Pipeline Mode to Classic
- Import the following databases into MySQL 5.5: master.sql, daybreak_104001, daybreaklog_104001.
- Modify the settings in the file masterweb/App_Data/MasterSqlMap.config with your internal IP, database username, and password.<dataSource name="master" connectionString="Server=127.0.0.1;Port=3306;Database=master;Uid=root;Pwd=password;Allow User Variables=True;Character Set=utf8;" />
- Copy the Connection String from " Server=127.0.0.1;Port=3306;Database=master;Uid=root;Pwd=password;Allow User Variables=True;Character Set=utf8;
- Use
To view the content, you need to sign in or registerto encrypt the Connection String.
- Change the DBConnectionString line in the masterconfig.xml file using the encrypted Connection String.
- Change the password of the user ivangod in the master database, using MD5 encryption. You can use a tool like
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- Password = (User+Password) example; user is ivangod, password is 123test, then the md5 will be 3377e95f44105286e6a5b63291a96d93 (ivangod123test)
2. Server Configuration
- Launch the VMWare erating.
- Launch the VMWare GameServer.
- Navigate to the /sdetector/sat_detector.cfg directory on the GameServer machine.
- The string consists of IP "Inverted and Converted to decimal" / PORT / PORT. You only need to change the IP, pointing it to GMTools. Use a tool like
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- After accessing the Saturn Master, right-click on the page and select "Translate to Portuguese" or any other language of your choice.
- Click on "Physical Machine Management" and add the database server and the Game server as examples;
- On the GameServer machine, add these two paths; /home/sdetector/sdetector and /home/server/dbserver (the name changes according to the translation)
- If the configuration is correct, the line for the GameServer that was red will turn all green. Note: The database line will remain red.
3. Start GameServer
- Click on "District Service Management," then "Add a Server Group"
- In the Game Progression, select /home/server/dbserver and click Ok.
- Click the gear icon, fill in your database details, IP, username, and password. Disable logging and eRating authentication option;
- After this, just click play;
- If the configuration is correct, the line for the Server that was red will turn green. After that, change the svrlist in the
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- Put the IP of the GameServer and check the port used in the VM of the same, using the command netstat -tulnp
Have fun!
Any amount is welcome and appreciated!
Wallet Address (BSC/ETHEREUM/POLYGON): 0x9EEEAF03f3e3993f5C9b1Be69df3Ca94120f2eF1
Note: I accept donations on any network. Feel free to choose the network that is most convenient for you.
This is the game preview ;
To view the content, you need to sign in or register
Attachments
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