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What I mean was, AL's Arm Fusion is in progress. There are already available patches for it in their forums however it is still not committed.
And for skill_template.xml, its better that you will do that yourself just for compatibility purpose. Danny's skill_template is probably based of PvPSys.
---------- Post added at 07:32 PM ---------- Previous post was at 07:22 PM ----------
Perhaps its here what your looking for. Im not sure but maybe.
And for skill_template.xml, its better that you will do that yourself just for compatibility purpose. Danny's skill_template is probably based of PvPSys.
---------- Post added at 07:32 PM ---------- Previous post was at 07:22 PM ----------
Taken from Options.propertiesI run my server and go to sleep, then i wake up and cant connect . So after 2 or 3 hours with out connection on the Server cant connect. I get this error on gameserver:
Code:com.aionemu.commons.database.DB:196 Error executing select query com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: The last packet successfully received from the server was 79,145,625 milliseconds ago. The last packet sent successfully to the server was 79,145,703 milliseconds ago. is longer than the server configured value of [B]'wait_timeout'[/B]. You should consider either expiring and/or testing connection validity before use in your application, increasing the server configured values for client timeouts, or using[B] the Connector/J connection property 'autoReconnect=true' to avoid this problem.[/B] com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: The last packet successfully received from the server was 79,145,625 milliseconds ago. The last packet sen
How to increase the wait_timeout?.
Or how to put autoReconnect=true?
I read a lot of guides and no one say me the solution.
I try this but is not the solution
GameServer/config/network/database
# This is database url.
database.url = jdbc:mysql://localhost:3306/Aion_DB?autoReconnect=true&useUnicode=true&characterEncoding=UTF-8
Sorry for my english. Thanks a lot Danny is the Best!
Code:
#
# This file is part of aion-unique <aion-unique.org>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
#
# ----------------------------
# Options Config
# ----------------------------
# Enable/disable deadlock detector (true/false)
# Default: false
detectors.deadlock.enabled = false
# Interval for deadlock detector run schedule (seconds)
# Default: 300 (5 minutes)
detectors.deadlock.interval = 300
# WARNING:
# With 500 player online saving can be up to 10 seconds
# (it depends on hardware, changes in item locations, new acquisitions etc)
# Generally accepted interval is 15-20 minutes
# Time in seconds for saving player data (player, abyss rank, quests, skills)
# Default: 900 (15 minutes)
player.tasks.general = 900
# Config for ItemUpdater
# Default: 60
tasks.items = 60
# Config for world size.
# Default: 500
world.region.size = 500
# Config for max world size.
# Default: 10000
world.region.maxsize = 10000
# ---------
# Logging
# ---------
# Log chat?
# Default: true
log.chat = true
# Log item?
# Default: true
log.item = true

